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author | aliaspider | 2014-10-29 05:36:07 +0100 |
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committer | aliaspider | 2014-10-29 05:36:07 +0100 |
commit | a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a (patch) | |
tree | 6f82417b0ab41f3887dd025ee3b85254e28143da /source/seta011.cpp | |
parent | 1d98e1c317fa19687ae6bc3cb8e550ef7531bf02 (diff) | |
download | snesemu-a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a.tar.gz snesemu-a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a.tar.bz2 snesemu-a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a.zip |
start moving everything to C
Diffstat (limited to 'source/seta011.cpp')
-rw-r--r-- | source/seta011.cpp | 232 |
1 files changed, 0 insertions, 232 deletions
diff --git a/source/seta011.cpp b/source/seta011.cpp deleted file mode 100644 index b8fd213..0000000 --- a/source/seta011.cpp +++ /dev/null @@ -1,232 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ -#include <stdio.h> -#include "seta.h" -#include "memmap.h" - -ST011_Regs ST011; - -// shougi playboard -uint8 board[9][9]; - -// debug -static int line = 0; - -uint8 S9xGetST011(uint32 Address) -{ - uint8 t; - uint16 address = (uint16) Address & 0xFFFF; - - // line counter - line++; - - // status check - if (address == 0x01) - { - t = 0xFF; - } - // read directly from s-ram - else - { - t = Memory.SRAM[address]; - } - - // debug -// if(address<0x150) -// printf( "ST011 R: %06X %02X\n", Address, t); - - return t; -} - -void S9xSetST011(uint32 Address, uint8 Byte) -{ - uint16 address = (uint16) Address & 0xFFFF; - static bool reset = false; - - // debug - line++; - - if(!reset) - { - // bootup values - ST011.waiting4command = true; - reset = true; - } - - // debug -// if(address<0x150) -// printf( "ST011 W: %06X %02X\n", Address, Byte ); - - Memory.SRAM[address]=Byte; - - // op commands/data goes through this address - if(address==0x00) - { - // check for new commands - if (ST011.waiting4command) - { - ST011.waiting4command = false; - ST011.command = Byte; - ST011.in_index = 0; - ST011.out_index = 0; - switch(ST011.command) - { - case 0x01: ST011.in_count = 12*10+8; break; - case 0x02: ST011.in_count = 4; break; - case 0x04: ST011.in_count = 0; break; - case 0x05: ST011.in_count = 0; break; - case 0x06: ST011.in_count = 0; break; - case 0x07: ST011.in_count = 0; break; - case 0x0E: ST011.in_count = 0; break; - default: ST011.waiting4command=true; break; - } - } - else - { - ST011.parameters [ST011.in_index] = Byte; - ST011.in_index++; - } - } - - if (ST011.in_count==ST011.in_index) - { - // Actually execute the command - ST011.waiting4command = true; - ST011.out_index = 0; - switch (ST011.command) - { - // unknown: download playboard - case 0x01: - { - // 9x9 board data: top to bottom, left to right - // Values represent piece types and ownership - for( int lcv=0; lcv<9; lcv++ ) - memcpy( board[lcv], ST011.parameters+lcv*10, 9*1 ); - } - break; - - // unknown - case 0x02: break; - - // unknown - case 0x04: - { - // outputs - Memory.SRAM[0x12C] = 0x00; - //Memory.SRAM[0x12D] = 0x00; - Memory.SRAM[0x12E] = 0x00; - } - break; - - // unknown - case 0x05: - { - // outputs - Memory.SRAM[0x12C] = 0x00; - //Memory.SRAM[0x12D] = 0x00; - Memory.SRAM[0x12E] = 0x00; - } - break; - - // unknown - case 0x06: break; - case 0x07: break; - - // unknown - case 0x0E: - { - // outputs - Memory.SRAM[0x12C] = 0x00; - Memory.SRAM[0x12D] = 0x00; - } - break; - } - } -} - |