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author | Nebuleon Fumika | 2013-01-05 04:01:01 -0500 |
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committer | Nebuleon Fumika | 2013-01-05 04:01:01 -0500 |
commit | 1c48900fdace9b2ba1cd3b93ecae8aacb1e11168 (patch) | |
tree | aeebe40a9d6796565ab827c0d01d9e2c8eb1b801 /source/soundux.cpp | |
parent | 6df0031bdb8b7de341512e7fb807097243c9f840 (diff) | |
download | snesemu-1c48900fdace9b2ba1cd3b93ecae8aacb1e11168.tar.gz snesemu-1c48900fdace9b2ba1cd3b93ecae8aacb1e11168.tar.bz2 snesemu-1c48900fdace9b2ba1cd3b93ecae8aacb1e11168.zip |
Sync ALL bits of the joypad again. This may make controls a bit slower to parse, but is required by Super Mario All-Stars at least.
Diffstat (limited to 'source/soundux.cpp')
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