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-rw-r--r--Makefile4
-rw-r--r--source/memmap.cpp1
-rw-r--r--source/offsets.cpp421
3 files changed, 2 insertions, 424 deletions
diff --git a/Makefile b/Makefile
index 6bcaba6..590b482 100644
--- a/Makefile
+++ b/Makefile
@@ -45,7 +45,7 @@ CPP_SOURCES = source/apu.cpp source/apudebug.cpp source/c4.cpp \
source/fxdbg.cpp source/fxemu.cpp source/fxinst.cpp \
source/gfx.cpp source/globals.cpp source/loadzip.cpp \
source/memmap.cpp source/movie.cpp source/netplay.cpp \
- source/obc1.cpp source/offsets.cpp source/ppu.cpp \
+ source/obc1.cpp source/ppu.cpp \
source/sa1.cpp source/sa1cpu.cpp source/screenshot.cpp \
source/sdd1.cpp source/sdd1emu.cpp source/server.cpp \
source/seta010.cpp source/seta011.cpp source/seta018.cpp \
@@ -100,7 +100,7 @@ makedirs:
-mkdir $(PLUGIN_DIR)/gamepic
clean:
- -rm -rf $(OUTPUT).plg $(OUTPUT).dat $(OUTPUT).elf depend $(OBJECTS)
+ -rm -rf $(OUTPUT).plg $(OUTPUT).dat $(OUTPUT).elf depend $(OBJECTS) $(START_O)
.c.o:
$(CC) $(CFLAGS) $(INCLUDE) $(DEFS) -o $@ -c $<
diff --git a/source/memmap.cpp b/source/memmap.cpp
index e378601..04bc621 100644
--- a/source/memmap.cpp
+++ b/source/memmap.cpp
@@ -399,7 +399,6 @@ char *CMemory::Safe (const char *s)
/**********************************************************************************************/
bool8 CMemory::Init ()
{
- // memset? Really? We could just memcpy after the first allocation... [Neb]
RAM = (uint8 *) malloc (0x20000);
SRAM = (uint8 *) malloc (0x20000);
VRAM = (uint8 *) malloc (0x10000);
diff --git a/source/offsets.cpp b/source/offsets.cpp
deleted file mode 100644
index 3438488..0000000
--- a/source/offsets.cpp
+++ /dev/null
@@ -1,421 +0,0 @@
-/*******************************************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-
-#include "snes9x.h"
-#include "65c816.h"
-#include "memmap.h"
-#include "ppu.h"
-#include "apu.h"
-#include "cpuexec.h"
-#include "sa1.h"
-
-#ifndef S9xSTREAM
-#define S9xSTREAM stdout
-#endif
-
-#define OFFSET(N,F) \
-fprintf (S9xSTREAM, "#define " #N " CPU + %d\n", (int) &((struct SCPUState *) 0)->F);
-#define OFFSET2(N,F) \
-fprintf (S9xSTREAM, "#define " #N " Registers + %d\n", (int) &((struct SRegisters *) 0)->F);
-#define OFFSET3(F) \
-fprintf (S9xSTREAM, "#define " #F " Memory + %d\n", (int) &((class CMemory *) 0)->F);
-#define OFFSET4(N,F) \
-fprintf (S9xSTREAM, "#define " #N " APU + %d\n", (int) &((struct SAPU *) 0)->F);
-#define OFFSET5(N,F) \
-fprintf (S9xSTREAM, "#define " #N " IAPU + %d\n", (int) &((struct SIAPU *) 0)->F);
-#define OFFSET6(N,F) \
-fprintf (S9xSTREAM, "#define " #N " ICPU + %d\n", (int) &((struct SICPU *) 0)->F);
-#define OFFSET7(N,F) \
-fprintf (S9xSTREAM, "#define " #N " Settings + %d\n", (int) &((struct SSettings *) 0)->F);
-#define OFFSET8(N, F) \
-fprintf (S9xSTREAM, "#define " #N " APURegisters + %d\n", (int) &((struct SAPURegisters *) 0)->F);
-
-#define OFFSET9(N, F) \
-fprintf (S9xSTREAM, "#define " #N " PPU + %d\n", (int) &((struct SPPU *) 0)->F);
-#define OFFSET10(N, F) \
-fprintf (S9xSTREAM, "#define " #N " IPPU + %d\n", (int) &((struct InternalPPU *) 0)->F);
-#define OFFSET11(N, F) \
-fprintf (S9xSTREAM, "#define " #N " SA1 + %d\n", (int) &((struct SSA1 *) 0)->F);
-#define OFFSET12(N, F) \
-fprintf (S9xSTREAM, "#define " #N " SA1Registers + %d\n", (int) &((struct SSA1Registers *) 0)->F);
-
-int main (int /*argc*/, char ** /*argv*/)
-{
- OFFSET(Flags,Flags)
- OFFSET(BranchSkip,BranchSkip)
- OFFSET(NMIActive,NMIActive)
- OFFSET(IRQActive,IRQActive)
- OFFSET(WaitingForInterrupt,WaitingForInterrupt)
- OFFSET(InDMA,InDMA)
- OFFSET(WhichEvent,WhichEvent)
- OFFSET(PCS,PC)
- OFFSET(PCBase,PCBase)
- OFFSET(PCAtOpcodeStart,PCAtOpcodeStart)
- OFFSET(WaitAddress,WaitAddress)
- OFFSET(WaitCounter,WaitCounter)
- OFFSET(Cycles,Cycles)
- OFFSET(NextEvent,NextEvent)
- OFFSET(V_Counter,V_Counter)
- OFFSET(MemSpeed,MemSpeed)
- OFFSET(MemSpeedx2,MemSpeedx2)
- OFFSET(FastROMSpeed,FastROMSpeed)
- OFFSET(AutoSaveTimer,AutoSaveTimer)
- OFFSET(SRAMModified,SRAMModified)
- OFFSET(NMITriggerPoint,NMITriggerPoint)
- OFFSET(TriedInterleavedMode2,TriedInterleavedMode2)
- OFFSET(BRKTriggered,BRKTriggered)
- OFFSET(NMICycleCount,NMICycleCount)
- OFFSET(IRQCycleCount,IRQCycleCount)
-
- OFFSET2(PB,PB)
- OFFSET2(DB,DB)
- OFFSET2(PP,P.W)
- OFFSET2(PL,P.W)
- fprintf (S9xSTREAM, "#define PH PL + 1\n");
- OFFSET2(AA,A.W)
- OFFSET2(AL,A.W)
- fprintf (S9xSTREAM, "#define AH AL + 1\n");
- OFFSET2(DD,D.W)
- OFFSET2(DL,D.W)
- fprintf (S9xSTREAM, "#define DH DL + 1\n");
- OFFSET2(SS,S.W)
- OFFSET2(SL,S.W)
- fprintf (S9xSTREAM, "#define SH SL + 1\n");
- OFFSET2(XX,X.W)
- OFFSET2(XL,X.W)
- fprintf (S9xSTREAM, "#define XH XL + 1\n");
- OFFSET2(YY,Y.W)
- OFFSET2(YL,Y.W)
- fprintf (S9xSTREAM, "#define YH YL + 1\n");
- OFFSET2(PCR, PC)
-
- OFFSET3(RAM)
- OFFSET3(ROM)
- OFFSET3(VRAM)
- OFFSET3(SRAM)
- OFFSET3(BWRAM)
- OFFSET3(FillRAM)
- OFFSET3(C4RAM)
- OFFSET3(HiROM)
- OFFSET3(LoROM)
- OFFSET3(SRAMMask)
- OFFSET3(SRAMSize)
- OFFSET3(Map)
- OFFSET3(WriteMap)
- OFFSET3(MemorySpeed)
- OFFSET3(BlockIsRAM)
- OFFSET3(BlockIsROM)
- OFFSET3(ROMFilename)
-
- OFFSET5(APUPCS,PC)
- OFFSET5(APURAM,RAM)
- OFFSET5(APUExecuting,APUExecuting)
- OFFSET5(APUDirectPage,DirectPage)
- OFFSET5(APUBit,Bit)
- OFFSET5(APUAddress,Address)
- OFFSET5(APUWaitAddress1,WaitAddress1)
- OFFSET5(APUWaitAddress2,WaitAddress2)
- OFFSET5(APUWaitCounter,WaitCounter)
- OFFSET5(APUShadowRAM,ShadowRAM)
- OFFSET5(APUCachedSamples,CachedSamples)
- OFFSET5(APU_Carry,_Carry)
- OFFSET5(APU_Zero,_Zero)
- OFFSET5(APU_Overflow,_Overflow)
- OFFSET5(APUTimerErrorCounter,TimerErrorCounter)
-
- OFFSET4(APUCycles,Cycles)
- OFFSET4(APUShowROM,ShowROM)
- OFFSET4(APUFlags,Flags)
- OFFSET4(APUKeyedChannels,KeyedChannels)
- OFFSET4(APUOutPorts,OutPorts)
- OFFSET4(APUDSP,DSP)
- OFFSET4(APUExtraRAM,ExtraRAM)
- OFFSET4(APUTimer,Timer)
- OFFSET4(APUTimerTarget,TimerTarget)
- OFFSET4(APUTimerEnabled,TimerEnabled)
- OFFSET4(TimerValueWritten,TimerValueWritten)
-
- OFFSET6(CPUSpeed,Speed)
- OFFSET6(CPUOpcodes,S9xOpcodes)
- OFFSET6(_Carry,_Carry)
- OFFSET6(_Zero,_Zero)
- OFFSET6(_Negative,_Negative)
- OFFSET6(_Overflow,_Overflow)
- OFFSET6(ShiftedDB,ShiftedDB)
- OFFSET6(ShiftedPB,ShiftedPB)
- OFFSET6(CPUExecuting,CPUExecuting)
- OFFSET6(Scanline,Scanline)
- OFFSET6(Frame,Frame)
-
- OFFSET7(APUEnabled,APUEnabled)
- OFFSET7(Shutdown,Shutdown)
- OFFSET7(SoundSkipMethod,SoundSkipMethod)
- OFFSET7(H_Max,H_Max)
- OFFSET7(HBlankStart,HBlankStart)
- OFFSET7(CyclesPercentage,CyclesPercentage)
- OFFSET7(DisableIRQ,DisableIRQ)
- OFFSET7(Paused,Paused)
- OFFSET7(PAL,PAL)
- OFFSET7(SoundSync,SoundSync)
- OFFSET7(SA1Enabled,SA1)
- OFFSET7(SuperFXEnabled,SuperFX)
-
- OFFSET8(ApuP,P)
- OFFSET8(ApuYA,YA.W)
- OFFSET8(ApuA,YA.B.A)
- OFFSET8(ApuY,YA.B.Y)
- OFFSET8(ApuX,X)
- OFFSET8(ApuS,S)
- OFFSET8(ApuPC,PC)
- OFFSET8(APUPCR,PC)
-
- OFFSET9(BGMode,BGMode)
- OFFSET9(BG3Priority,BG3Priority)
- OFFSET9(Brightness,Brightness)
- OFFSET9(GHight,VMA.High)
- OFFSET9(GInc,VMA.Increment)
- OFFSET9(GAddress,VMA.Address)
- OFFSET9(GMask1,VMA.Mask1)
- OFFSET9(GFullGraphicCount,VMA.FullGraphicCount)
- OFFSET9(GShift,VMA.Shift)
- OFFSET9(CGFLIP,CGFLIP)
- OFFSET9(CGDATA,CGDATA)
- OFFSET9(FirstSprite,FirstSprite)
- OFFSET9(LastSprite,LastSprite)
- OFFSET9(OBJ,OBJ)
- OFFSET9(OAMPriorityRotation,OAMPriorityRotation)
- OFFSET9(OAMAddr,OAMAddr)
- OFFSET9(OAMFlip,OAMFlip)
- OFFSET9(OAMTileAddress,OAMTileAddress)
- OFFSET9(IRQVBeamPos,IRQVBeamPos)
- OFFSET9(IRQHBeamPos,IRQHBeamPos)
- OFFSET9(VBeamPosLatched,VBeamPosLatched)
- OFFSET9(HBeamPosLatched,HBeamPosLatched)
- OFFSET9(HBeamFlip,HBeamFlip)
- OFFSET9(VBeamFlip,VBeamFlip)
- OFFSET9(HVBeamCounterLatched,HVBeamCounterLatched)
- OFFSET9(MatrixA,MatrixA)
- OFFSET9(MatrixB,MatrixB)
- OFFSET9(MatrixC,MatrixC)
- OFFSET9(MatrixD,MatrixD)
- OFFSET9(CentreX,CentreX)
- OFFSET9(CentreY,CentreY)
- OFFSET9(Joypad1ButtonReadPos,Joypad1ButtonReadPos)
- OFFSET9(Joypad2ButtonReadPos,Joypad2ButtonReadPos)
- OFFSET9(CGADD,CGADD)
- OFFSET9(FixedColourGreen,FixedColourGreen)
- OFFSET9(FixedColourRed,FixedColourRed)
- OFFSET9(FixedColourBlue,FixedColourBlue)
- OFFSET9(SavedOAMAddr,SavedOAMAddr)
- OFFSET9(ScreenHeight,ScreenHeight)
- OFFSET9(WRAM,WRAM)
- OFFSET9(BG_Forced,BG_Forced)
- OFFSET9(ForcedBlanking,ForcedBlanking)
- OFFSET9(OBJThroughMain,OBJThroughMain)
- OFFSET9(OBJThroughSub,OBJThroughSub)
- OFFSET9(OBJSizeSelect,OBJSizeSelect)
- OFFSET9(OBJNameBase,OBJNameBase)
- OFFSET9(OAMReadFlip,OAMReadFlip)
- OFFSET9(OAMData,OAMData)
- OFFSET9(VTimerEnabled,VTimerEnabled)
- OFFSET9(HTimerEnabled,HTimerEnabled)
- OFFSET9(HTimerPosition,HTimerPosition)
- OFFSET9(Mosaic,Mosaic)
- OFFSET9(BGMosaic,BGMosaic)
- OFFSET9(Mode7HFlip,Mode7HFlip)
- OFFSET9(Mode7VFlip,Mode7VFlip)
- OFFSET9(Mode7Repeat,Mode7Repeat)
- OFFSET9(Window1Left,Window1Left)
- OFFSET9(Window1Right,Window1Right)
- OFFSET9(Window2Left,Window2Left)
- OFFSET9(Window2Right,Window2Right)
- OFFSET9(ClipWindowOverlapLogic,ClipWindowOverlapLogic)
- OFFSET9(ClipWindow1Enable,ClipWindow1Enable)
- OFFSET9(ClipWindow2Enable,ClipWindow2Enable)
- OFFSET9(ClipWindow1Inside,ClipWindow1Inside)
- OFFSET9(ClipWindow2Inside,ClipWindow2Inside)
- OFFSET9(RecomputeClipWindows,RecomputeClipWindows)
- OFFSET9(CGFLIPRead,CGFLIPRead)
- OFFSET9(OBJNameSelect,OBJNameSelect)
- OFFSET9(Need16x8Mulitply,Need16x8Mulitply)
- OFFSET9(Joypad3ButtonReadPos,Joypad3ButtonReadPos)
- OFFSET9(MouseSpeed,MouseSpeed)
- OFFSET9(RangeTimeOver,RangeTimeOver)
-
- OFFSET10(ColorsChanged,ColorsChanged)
- OFFSET10(HDMA,HDMA)
- OFFSET10(HDMAStarted,HDMAStarted)
- OFFSET10(MaxBrightness,MaxBrightness)
- OFFSET10(LatchedBlanking,LatchedBlanking)
- OFFSET10(OBJChanged,OBJChanged)
- OFFSET10(RenderThisFrame,RenderThisFrame)
- OFFSET10(SkippedFrames,SkippedFrames)
- OFFSET10(FrameSkip,FrameSkip)
- OFFSET10(TileCache,TileCache)
- OFFSET10(TileCached,TileCached)
-#ifdef CORRECT_VRAM_READS
- OFFSET10(VRAMReadBuffer,VRAMReadBuffer)
-#else
- OFFSET10(FirstVRAMRead,FirstVRAMRead)
-#endif
- OFFSET10(Interlace,Interlace)
- OFFSET10(DoubleWidthPixels,DoubleWidthPixels)
- OFFSET10(RenderedScreenHeight,RenderedScreenHeight)
- OFFSET10(RenderedScreenWidth,RenderedScreenWidth)
- OFFSET10(Red,Red)
- OFFSET10(Green,Green)
- OFFSET10(Blue,Blue)
- OFFSET10(XB,XB)
- OFFSET10(ScreenColors,ScreenColors)
- OFFSET10(PreviousLine,PreviousLine)
- OFFSET10(CurrentLine,CurrentLine)
- OFFSET10(Joypads,Joypads)
- OFFSET10(SuperScope,SuperScope)
- OFFSET10(Mouse,Mouse)
- OFFSET10(PrevMouseX,PrevMouseX)
- OFFSET10(PrevMouseY,PrevMouseY)
- OFFSET10(Clip,Clip)
-
- OFFSET11(SA1Opcodes,S9xOpcodes)
- OFFSET11(SA1_Carry,_Carry)
- OFFSET11(SA1_Zero,_Zero)
- OFFSET11(SA1_Negative,_Negative)
- OFFSET11(SA1_Overflow,_Overflow)
- OFFSET11(SA1CPUExecuting,CPUExecuting)
- OFFSET11(SA1ShiftedPB,ShiftedPB)
- OFFSET11(SA1ShiftedDB,ShiftedDB)
- OFFSET11(SA1Flags,Flags)
- OFFSET11(SA1Executing,Executing)
- OFFSET11(SA1NMIActive,NMIActive)
- OFFSET11(SA1IRQActive,IRQActive)
- OFFSET11(SA1WaitingForInterrupt,WaitingForInterrupt)
- OFFSET11(SA1PCS,PC)
- OFFSET11(SA1PCBase,PCBase)
- OFFSET11(SA1PCAtOpcodeStart,PCAtOpcodeStart)
- OFFSET11(SA1WaitAddress,WaitAddress)
- OFFSET11(SA1WaitCounter,WaitCounter)
- OFFSET11(SA1WaitByteAddress1,WaitByteAddress1)
- OFFSET11(SA1WaitByteAddress2,WaitByteAddress2)
- OFFSET11(SA1BWRAM,BWRAM)
- OFFSET11(SA1Map,Map)
- OFFSET11(SA1WriteMap,WriteMap)
- OFFSET11(SA1op1,op1)
- OFFSET11(SA1op2,op2)
- OFFSET11(SA1arithmetic_op,arithmetic_op)
- OFFSET11(SA1sum,sum)
- OFFSET11(SA1overflow,overflow)
- OFFSET11(VirtualBitmapFormat,VirtualBitmapFormat)
- OFFSET11(SA1_in_char_dma,in_char_dma)
- OFFSET11(SA1variable_bit_pos,variable_bit_pos)
-
- OFFSET12(SA1PB,PB)
- OFFSET12(SA1DB,DB)
- OFFSET12(SA1PP,P.W)
- OFFSET12(SA1PL,P.W)
- fprintf (S9xSTREAM, "#define SA1PH SA1PL + 1\n");
- OFFSET12(SA1AA,A.W)
- OFFSET12(SA1AL,A.W)
- fprintf (S9xSTREAM, "#define SA1AH SA1AL + 1\n");
- OFFSET12(SA1DD,D.W)
- OFFSET12(SA1DL,D.W)
- fprintf (S9xSTREAM, "#define SA1DH SA1DL + 1\n");
- OFFSET12(SA1SS,S.W)
- OFFSET12(SA1SL,S.W)
- fprintf (S9xSTREAM, "#define SA1SH SA1SL + 1\n");
- OFFSET12(SA1XX,X.W)
- OFFSET12(SA1XL,X.W)
- fprintf (S9xSTREAM, "#define SA1XH SA1XL + 1\n");
- OFFSET12(SA1YY,Y.W)
- OFFSET12(SA1YL,Y.W)
- fprintf (S9xSTREAM, "#define SA1YH SA1YL + 1\n");
- OFFSET12(SA1PCR, PC)
-
- return (0);
-}
-