diff options
-rw-r--r-- | Makefile.retrostone | 63 | ||||
-rw-r--r-- | shell/headers/shared.h | 6 | ||||
-rw-r--r-- | shell/menu/menu.c | 48 | ||||
-rw-r--r-- | shell/video/retrostone/video_blit.c | 111 | ||||
-rw-r--r-- | shell/video/sdl/video_blit.h | 9 |
5 files changed, 122 insertions, 115 deletions
diff --git a/Makefile.retrostone b/Makefile.retrostone new file mode 100644 index 0000000..f0d41b8 --- /dev/null +++ b/Makefile.retrostone @@ -0,0 +1,63 @@ +PRGNAME = PocketSNES + +VIDEO_BACKEND = sdl +INPUT_BACKEND = sdl +SOUND_BACKEND = alsa +PROFILE = 0 + +# define regarding OS, which compiler to use +CC = /opt/retrostone-toolchain/bin/arm-buildroot-linux-musleabihf-gcc + +# change compilation / linking flag options +CFLAGS = -DLSB_FIRST -I. -Ilibretro-common/include -Isrc -DINLINE="inline" -DRIGHTSHIFT_IS_SAR +CFLAGS += -Isource -I./shell/emu -I./shell/scalers -I./shell/emu -I./shell/audio -I./shell/menu -I./shell/video/sdl -I./shell/input -Ishell/headers + +CFLAGS += -Ofast -fsingle-precision-constant -fno-PIC -flto +CFLAGS += -falign-functions=1 -falign-jumps=1 -falign-loops=1 -falign-labels=1 + +CFLAGS += -DNDEBUG -DLAGFIX -DGIT_VERSION=\"" c9b3980"\" -fno-builtin -fno-exceptions -ffunction-sections -std=gnu99 +CFLAGS += -Wall -Wextra -pedantic -Wno-implicit-function-declaration -Wno-implicit-fallthrough -Wno-sign-compare -Wno-unused-variable -Wno-unused-function -Wno-uninitialized -Wno-strict-aliasing -Wno-overflow -fno-strict-overflow + +ifeq ($(PROFILE), YES) +CFLAGS += -fprofile-generate=/home/useless/profile +else ifeq ($(PROFILE), APPLY) +CFLAGS += -fprofile-use -fbranch-probabilities +endif + +#-fprofile-generate=/mnt/int_sd/profile +LDFLAGS = -lc -lgcc -lm -lSDL -no-pie -Wl,--as-needed -Wl,--gc-sections -s -flto +ifeq ($(SOUND_BACKEND), portaudio) +LDFLAGS += -lasound -lportaudio +endif +ifeq ($(SOUND_BACKEND), libao) +LDFLAGS += -lao +endif +ifeq ($(SOUND_BACKEND), alsa) +LDFLAGS += -lasound +endif +ifeq ($(SOUND_BACKEND), pulse) +LDFLAGS += -lpulse -lpulse-simple +endif + +ifeq ($(PROFILE), YES) +LDFLAGS += -lgcov +endif + +# Files to be compiled +SRCDIR = ./source ./shell/emu ./shell/scalers ./shell/audio/$(SOUND_BACKEND) ./shell/menu ./shell/video/$(VIDEO_BACKEND) ./shell/input/$(INPUT_BACKEND) ./shell/other +VPATH = $(SRCDIR) +SRC_C = $(foreach dir, $(SRCDIR), $(wildcard $(dir)/*.c)) +SRC_CP = $(foreach dir, $(SRCDIR), $(wildcard $(dir)/*.cpp)) +OBJ_C = $(notdir $(patsubst %.c, %.o, $(SRC_C))) +OBJ_CP = $(notdir $(patsubst %.cpp, %.o, $(SRC_CP))) +OBJS = $(OBJ_C) $(OBJ_CP) + +# Rules to make executable +$(PRGNAME): $(OBJS) + $(CC) $(CFLAGS) -o $(PRGNAME) $^ $(LDFLAGS) + +$(OBJ_C) : %.o : %.c + $(CC) $(CFLAGS) -c -o $@ $< + +clean: + rm -f $(PRGNAME)$(EXESUFFIX) *.o diff --git a/shell/headers/shared.h b/shell/headers/shared.h index b173506..968b9a2 100644 --- a/shell/headers/shared.h +++ b/shell/headers/shared.h @@ -1,10 +1,6 @@ #ifndef SHARED_H #define SHARED_H -#define SOUND_OUTPUT_FREQUENCY 32000 -#define SOUND_SAMPLES_SIZE 1024 - -/* #if defined(BITTBOY) #define SOUND_OUTPUT_FREQUENCY 22050 #define SOUND_SAMPLES_SIZE 1024 @@ -27,5 +23,5 @@ #define SOUND_OUTPUT_FREQUENCY 48000 #define SOUND_SAMPLES_SIZE 2048 #endif -*/ + #endif diff --git a/shell/menu/menu.c b/shell/menu/menu.c index 70096bf..a8f5950 100644 --- a/shell/menu/menu.c +++ b/shell/menu/menu.c @@ -132,35 +132,35 @@ static const char* Return_Text_Button(uint32_t button) break; /* A button */ case 306: - return "A button"; + return "A"; break; /* B button */ case 308: - return "B button"; + return "B"; break; /* X button */ case 304: - return "X button"; + return "X"; break; /* Y button */ case 32: - return "Y button"; + return "Y"; break; /* L button */ case 9: - return "L button"; + return "L"; break; /* R button */ case 8: - return "R button"; + return "R"; break; /* Power button */ case 279: - return "L2 button"; + return "L2"; break; /* Brightness */ case 51: - return "R2 button"; + return "R2"; break; /* Volume - */ case 38: @@ -172,14 +172,14 @@ static const char* Return_Text_Button(uint32_t button) break; /* Start */ case 13: - return "Start button"; + return "Start"; break; /* Select */ - case 1: - return "Select button"; + case 27: + return "Select"; break; default: - return "Unknown key"; + return "Unknown"; break; case 0: return "..."; @@ -288,51 +288,51 @@ static void Input_Remapping() print_string("Press [A] to map to a button", TextWhite, TextBlue, 50, 210, backbuffer->pixels); print_string("Press [B] to Exit", TextWhite, TextBlue, 85, 225, backbuffer->pixels); - snprintf(text, sizeof(text), "UP : %d\n", (option.config_buttons[controls_chosen][0])); + snprintf(text, sizeof(text), "UP : %s\n", Return_Text_Button(option.config_buttons[controls_chosen][0])); if (currentselection == 1) print_string(text, TextRed, 0, 5, 25+2, backbuffer->pixels); else print_string(text, TextWhite, 0, 5, 25+2, backbuffer->pixels); - snprintf(text, sizeof(text), "DOWN : %d\n", (option.config_buttons[controls_chosen][1])); + snprintf(text, sizeof(text), "DOWN : %s\n", Return_Text_Button(option.config_buttons[controls_chosen][1])); if (currentselection == 2) print_string(text, TextRed, 0, 5, 45+2, backbuffer->pixels); else print_string(text, TextWhite, 0, 5, 45+2, backbuffer->pixels); - snprintf(text, sizeof(text), "LEFT : %d\n", (option.config_buttons[controls_chosen][2])); + snprintf(text, sizeof(text), "LEFT : %s\n", Return_Text_Button(option.config_buttons[controls_chosen][2])); if (currentselection == 3) print_string(text, TextRed, 0, 5, 65+2, backbuffer->pixels); else print_string(text, TextWhite, 0, 5, 65+2, backbuffer->pixels); - snprintf(text, sizeof(text), "RIGHT : %d\n", (option.config_buttons[controls_chosen][3])); + snprintf(text, sizeof(text), "RIGHT: %s\n", Return_Text_Button(option.config_buttons[controls_chosen][3])); if (currentselection == 4) print_string(text, TextRed, 0, 5, 85+2, backbuffer->pixels); else print_string(text, TextWhite, 0, 5, 85+2, backbuffer->pixels); - snprintf(text, sizeof(text), "A : %d\n", (option.config_buttons[controls_chosen][4])); + snprintf(text, sizeof(text), "A : %s\n", Return_Text_Button(option.config_buttons[controls_chosen][4])); if (currentselection == 5) print_string(text, TextRed, 0, 5, 105+2, backbuffer->pixels); else print_string(text, TextWhite, 0, 5, 105+2, backbuffer->pixels); - snprintf(text, sizeof(text), "B : %d\n", (option.config_buttons[controls_chosen][5])); + snprintf(text, sizeof(text), "B : %s\n", Return_Text_Button(option.config_buttons[controls_chosen][5])); if (currentselection == 6) print_string(text, TextRed, 0, 5, 125+2, backbuffer->pixels); else print_string(text, TextWhite, 0, 5, 125+2, backbuffer->pixels); - snprintf(text, sizeof(text), "X : %d\n", (option.config_buttons[controls_chosen][6])); + snprintf(text, sizeof(text), "X : %s\n", Return_Text_Button(option.config_buttons[controls_chosen][6])); if (currentselection == 7) print_string(text, TextRed, 0, 5, 145+2, backbuffer->pixels); else print_string(text, TextWhite, 0, 5, 145+2, backbuffer->pixels); - snprintf(text, sizeof(text), "Y : %d\n", (option.config_buttons[controls_chosen][7])); + snprintf(text, sizeof(text), "Y : %s\n", Return_Text_Button(option.config_buttons[controls_chosen][7])); if (currentselection == 8) print_string(text, TextRed, 0, 5, 165+2, backbuffer->pixels); else print_string(text, TextWhite, 0, 5, 165+2, backbuffer->pixels); - snprintf(text, sizeof(text), "L : %d\n", (option.config_buttons[controls_chosen][8])); + snprintf(text, sizeof(text), "L : %s\n", Return_Text_Button(option.config_buttons[controls_chosen][8])); if (currentselection == 9) print_string(text, TextRed, 0, 5, 185+2, backbuffer->pixels); else print_string(text, TextWhite, 0, 5, 185+2, backbuffer->pixels); - snprintf(text, sizeof(text), "R : %d\n", (option.config_buttons[controls_chosen][9])); + snprintf(text, sizeof(text), "R : %s\n", Return_Text_Button(option.config_buttons[controls_chosen][9])); if (currentselection == 10) print_string(text, TextRed, 0, 165, 25+2, backbuffer->pixels); else print_string(text, TextWhite, 0, 165, 25+2, backbuffer->pixels); - snprintf(text, sizeof(text), "START : %d\n", (option.config_buttons[controls_chosen][10])); + snprintf(text, sizeof(text), "START : %s\n", Return_Text_Button(option.config_buttons[controls_chosen][10])); if (currentselection == 11) print_string(text, TextRed, 0, 165, 45+2, backbuffer->pixels); else print_string(text, TextWhite, 0, 165, 45+2, backbuffer->pixels); - snprintf(text, sizeof(text), "SELECT : %d\n", (option.config_buttons[controls_chosen][11])); + snprintf(text, sizeof(text), "SELECT : %s\n", Return_Text_Button(option.config_buttons[controls_chosen][11])); if (currentselection == 12) print_string(text, TextRed, 0, 165, 65+2, backbuffer->pixels); else print_string(text, TextWhite, 0, 165, 65+2, backbuffer->pixels); diff --git a/shell/video/retrostone/video_blit.c b/shell/video/retrostone/video_blit.c index be84dd1..26bc298 100644 --- a/shell/video/retrostone/video_blit.c +++ b/shell/video/retrostone/video_blit.c @@ -24,22 +24,26 @@ #include <SDL/SDL.h> #include <sys/time.h> #include <sys/types.h> -#include "mednafen.h" -#include "mempatcher.h" -#include "wswan/gfx.h" -#include "wswan/wswan-memory.h" -#include "wswan/sound.h" -#include "wswan/interrupt.h" -#include "wswan/v30mz.h" -#include "wswan/rtc.h" -#include "wswan/gfx.h" -#include "wswan/eeprom.h" +#include "main.h" +#include "snes9x.h" +#include "soundux.h" +#include "memmap.h" +#include "apu.h" +#include "cheats.h" +#include "display.h" +#include "gfx.h" +#include "cpuexec.h" +#include "spc7110.h" +#include "srtc.h" +#include "sa1.h" +#include "scaler.h" #include "video_blit.h" #include "scaler.h" #include "config.h" -SDL_Surface *sdl_screen, *backbuffer, *wswan_vs, *wswan_vs_rot; + +SDL_Surface *sdl_screen, *backbuffer; uint32_t width_of_surface; uint32_t* Draw_to_Virtual_Screen; @@ -50,39 +54,25 @@ void Init_Video() SDL_ShowCursor(0); - sdl_screen = SDL_SetVideoMode(0, 0, 16, SDL_HWSURFACE); + sdl_screen = SDL_SetVideoMode(680, 448, 16, SDL_HWSURFACE); backbuffer = SDL_CreateRGBSurface(SDL_SWSURFACE, HOST_WIDTH_RESOLUTION, HOST_HEIGHT_RESOLUTION, 16, 0,0,0,0); - - wswan_vs = SDL_CreateRGBSurface(SDL_SWSURFACE, INTERNAL_WSWAN_WIDTH, INTERNAL_WSWAN_HEIGHT, 16, 0,0,0,0); - - wswan_vs_rot = SDL_CreateRGBSurface(SDL_SWSURFACE, INTERNAL_WSWAN_HEIGHT, INTERNAL_WSWAN_WIDTH, 16, 0,0,0,0); Set_Video_InGame(); } void Set_Video_Menu() { - if (sdl_screen->w != HOST_WIDTH_RESOLUTION) - { - memcpy(wswan_vs->pixels, sdl_screen->pixels, (INTERNAL_WSWAN_WIDTH * INTERNAL_WSWAN_HEIGHT)*2); - sdl_screen = SDL_SetVideoMode(HOST_WIDTH_RESOLUTION, HOST_HEIGHT_RESOLUTION, 16, SDL_HWSURFACE); - } } void Set_Video_InGame() { - if (sdl_screen->w != HOST_WIDTH_RESOLUTION) sdl_screen = SDL_SetVideoMode(HOST_WIDTH_RESOLUTION, HOST_HEIGHT_RESOLUTION, 16, SDL_HWSURFACE); - Draw_to_Virtual_Screen = wswan_vs->pixels; - width_of_surface = INTERNAL_WSWAN_WIDTH; } void Video_Close() { if (sdl_screen) SDL_FreeSurface(sdl_screen); if (backbuffer) SDL_FreeSurface(backbuffer); - if (wswan_vs) SDL_FreeSurface(wswan_vs); - if (wswan_vs_rot) SDL_FreeSurface(wswan_vs_rot); SDL_Quit(); } @@ -91,65 +81,26 @@ void Update_Video_Menu() SDL_Flip(sdl_screen); } -static void rotate_90_ccw(uint16_t* restrict dst, uint16_t* restrict src) -{ - int32_t h = 224, w = 144; - src += w * h - 1; - for (int32_t col = w - 1; col >= 0; --col) - { - uint16_t *outcol = dst + col; - for(int32_t row = 0; row < h; ++row, outcol += w) - { - *outcol = *src--; - } - } -} - void Update_Video_Ingame() { - uint32_t internal_width, internal_height, keep_aspect_width, keep_aspect_height; - uint16_t* restrict source_graph; + uint32_t *s, *d; + uint32_t h, w; + uint8_t PAL = !!(Memory.FillRAM[0x2133] & 4); - if ((Wswan_IsVertical() == 1 && option.orientation_settings != 2) || option.orientation_settings == 1) - { - rotate_90_ccw((uint16_t* restrict)wswan_vs_rot->pixels, (uint16_t* restrict)wswan_vs->pixels); - internal_width = INTERNAL_WSWAN_HEIGHT; - internal_height = INTERNAL_WSWAN_WIDTH; - source_graph = (uint16_t* restrict)wswan_vs_rot->pixels; - keep_aspect_width = ((HOST_HEIGHT_RESOLUTION / INTERNAL_WSWAN_HEIGHT) * INTERNAL_WSWAN_WIDTH) / 2; - if (keep_aspect_width > HOST_WIDTH_RESOLUTION) keep_aspect_width -= HOST_WIDTH_RESOLUTION/2; - keep_aspect_height = HOST_HEIGHT_RESOLUTION; - } - else - { - internal_width = INTERNAL_WSWAN_WIDTH; - internal_height = INTERNAL_WSWAN_HEIGHT; - source_graph = (uint16_t* restrict)wswan_vs->pixels; - keep_aspect_width = HOST_WIDTH_RESOLUTION; - keep_aspect_height = ((HOST_WIDTH_RESOLUTION / INTERNAL_WSWAN_WIDTH) * INTERNAL_WSWAN_HEIGHT); - if (keep_aspect_height > HOST_HEIGHT_RESOLUTION) keep_aspect_height -= HOST_HEIGHT_RESOLUTION/4; - } + SDL_LockSurface(sdl_screen); - if (SDL_LockSurface(sdl_screen) == 0) + switch(option.fullscreen) { - switch(option.fullscreen) - { - // Fullscreen - case 0: - bitmap_scale(0,0,internal_width,internal_height,internal_width*2,internal_height*2,internal_width, HOST_WIDTH_RESOLUTION - (internal_width*2),(uint16_t* restrict)source_graph,(uint16_t* restrict)sdl_screen->pixels+(HOST_WIDTH_RESOLUTION-(internal_width*2))/2+(HOST_HEIGHT_RESOLUTION-(internal_height*2))/2*HOST_WIDTH_RESOLUTION); - break; - // Fullscreen - case 1: - bitmap_scale(0, 0, internal_width, internal_height, HOST_WIDTH_RESOLUTION, HOST_HEIGHT_RESOLUTION, internal_width, 0, (uint16_t* restrict)source_graph, (uint16_t* restrict)sdl_screen->pixels); - break; - case 2: - bitmap_scale(0,0,internal_width,internal_height,keep_aspect_width,keep_aspect_height,internal_width, HOST_WIDTH_RESOLUTION - keep_aspect_width,(uint16_t* restrict)source_graph,(uint16_t* restrict)sdl_screen->pixels+(HOST_WIDTH_RESOLUTION-keep_aspect_width)/2+(HOST_HEIGHT_RESOLUTION-keep_aspect_height)/2*HOST_WIDTH_RESOLUTION); - break; - // Hqx - case 3: - break; - } - SDL_UnlockSurface(sdl_screen); + case 0: + bitmap_scale(0,0,IPPU.RenderedScreenWidth,IPPU.RenderedScreenHeight,IPPU.RenderedScreenWidth*2,sdl_screen->h, SNES_WIDTH*2, sdl_screen->w - (IPPU.RenderedScreenWidth*2),(uint16_t* restrict)GFX.Screen,(uint16_t* restrict)sdl_screen->pixels+(HOST_WIDTH_RESOLUTION-(IPPU.RenderedScreenWidth*2))/2+(HOST_HEIGHT_RESOLUTION-((HOST_HEIGHT_RESOLUTION)))/2*HOST_WIDTH_RESOLUTION); + break; + case 1: + case 2: + bitmap_scale(0, 0, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, sdl_screen->w, sdl_screen->h, SNES_WIDTH*2, 0, GFX.Screen, sdl_screen->pixels); + break; } + + + SDL_UnlockSurface(sdl_screen); SDL_Flip(sdl_screen); } diff --git a/shell/video/sdl/video_blit.h b/shell/video/sdl/video_blit.h index ea28ba9..b34518b 100644 --- a/shell/video/sdl/video_blit.h +++ b/shell/video/sdl/video_blit.h @@ -3,13 +3,10 @@ #include <SDL/SDL.h> -#define HOST_WIDTH_RESOLUTION 320 -#define HOST_HEIGHT_RESOLUTION 240 +#define HOST_WIDTH_RESOLUTION sdl_screen->w +#define HOST_HEIGHT_RESOLUTION sdl_screen->h -#define INTERNAL_SNES_WIDTH_NTSC 256 -#define INTERNAL_SNES_HEIGHT_NTSC 224 - -extern SDL_Surface *screen, *backbuffer; +extern SDL_Surface *sdl_screen, *backbuffer; extern uint32_t width_of_surface; extern uint32_t* Draw_to_Virtual_Screen; |