diff options
-rw-r--r-- | libretro.c | 51 |
1 files changed, 20 insertions, 31 deletions
@@ -114,7 +114,7 @@ void S9xInitDisplay(void) GFX.Pitch = IMAGE_WIDTH * 2; #ifdef DS2_DMA GFX.Screen_buffer = (unsigned char*) AlignedMalloc(GFX.Pitch * h + safety, 32, - &PtrAdj.GFXScreen); + &PtrAdj.GFXScreen); #else GFX.Screen_buffer = (unsigned char*) malloc(GFX.Pitch * h + safety); #endif @@ -308,7 +308,7 @@ void init_sfc_setting(void) Settings.ControllerOption = SNES_JOYPAD; Settings.Transparency = TRUE; - Settings.SupportHiRes = FALSE; + Settings.SupportHiRes = TRUE; Settings.ThreadSound = FALSE; Settings.SoundSync = TRUE; Settings.ApplyCheats = TRUE; @@ -346,29 +346,6 @@ int game_save_state(char* file) return flag; } -void game_restart(void) -{ - CPU.Flags = 0; - S9xReset(); -} - -int load_gamepak(const char* file) -{ - CPU.Flags = 0; - // mdelay(50); // Delete this delay - if (!LoadROM(file)) - return -1; - S9xReset(); - - Settings.FrameTime = (Settings.PAL ? Settings.FrameTimePAL : - Settings.FrameTimeNTSC); - - LoadSRAM(S9xGetFilename(".srm")); - S9xLoadCheatFile( - S9xGetFilename(".chb")); // cheat binary file, as opposed to text - - return 0; -} void retro_init(void) { @@ -396,6 +373,13 @@ void retro_init(void) } +void retro_deinit(void) +{ + S9xGraphicsDeinit(); + S9xDeinitDisplay(); + S9xDeinitAPU(); + Deinit(); +} uint32 S9xReadJoypad(int port) { @@ -550,9 +534,6 @@ char* osd_GetPackDir() return filename; } -void retro_deinit(void) -{ -} unsigned retro_get_region(void) { return Settings.PAL ? RETRO_REGION_PAL : RETRO_REGION_NTSC; @@ -585,7 +566,8 @@ void retro_get_system_av_info(struct retro_system_av_info* info) void retro_reset(void) { - + CPU.Flags = 0; + S9xReset(); } @@ -615,8 +597,15 @@ void retro_cheat_set(unsigned index, bool enabled, const char* code) bool retro_load_game(const struct retro_game_info* game) { - LoadROM(game->path); - return true; + CPU.Flags = 0; + return LoadROM(game->path); + + Settings.FrameTime = (Settings.PAL ? Settings.FrameTimePAL : + Settings.FrameTimeNTSC); + + LoadSRAM(S9xGetFilename(".srm")); + + return 0; } bool retro_load_game_special(unsigned game_type, |