diff options
-rw-r--r-- | source/tile.c | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/source/tile.c b/source/tile.c index 31c065a..d10acca 100644 --- a/source/tile.c +++ b/source/tile.c @@ -910,10 +910,9 @@ static void WRITE_4PIXELS16_ADDF1_2(int32 Offset, uint8* Pixels, { if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N])) { + Screen [N] = ScreenColors [Pixel]; if (SubDepth [N] == 1) Screen [N] = (uint16)(COLOR_ADD1_2(ScreenColors [Pixel], GFX.FixedColour)); - else - Screen [N] = ScreenColors [Pixel]; Depth [N] = GFX.Z2; } } @@ -931,10 +930,9 @@ static void WRITE_4PIXELS16_FLIPPED_ADDF1_2(int32 Offset, uint8* Pixels, { if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N])) { + Screen [N] = ScreenColors [Pixel]; if (SubDepth [N] == 1) Screen [N] = (uint16)(COLOR_ADD1_2(ScreenColors [Pixel], GFX.FixedColour)); - else - Screen [N] = ScreenColors [Pixel]; Depth [N] = GFX.Z2; } } @@ -952,10 +950,9 @@ static void WRITE_4PIXELS16_SUBF1_2(int32 Offset, uint8* Pixels, { if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N])) { + Screen [N] = ScreenColors [Pixel]; if (SubDepth [N] == 1) Screen [N] = (uint16) COLOR_SUB1_2(ScreenColors [Pixel], GFX.FixedColour); - else - Screen [N] = ScreenColors [Pixel]; Depth [N] = GFX.Z2; } } @@ -973,10 +970,9 @@ static void WRITE_4PIXELS16_FLIPPED_SUBF1_2(int32 Offset, uint8* Pixels, { if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N])) { + Screen [N] = ScreenColors [Pixel]; if (SubDepth [N] == 1) Screen [N] = (uint16) COLOR_SUB1_2(ScreenColors [Pixel], GFX.FixedColour); - else - Screen [N] = ScreenColors [Pixel]; Depth [N] = GFX.Z2; } } |