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-rw-r--r--source/memmap.c483
1 files changed, 3 insertions, 480 deletions
diff --git a/source/memmap.c b/source/memmap.c
index d4071fb..a24b2cd 100644
--- a/source/memmap.c
+++ b/source/memmap.c
@@ -24,12 +24,6 @@
#include "spc7110.h"
#include "seta.h"
-#ifdef DS2_DMA
-//#include "ds2_cpu.h"
-//#include "ds2_dma.h"
-//#include "dma_adj.h"
-#endif
-
#ifdef __W32_HEAP
#include <malloc.h>
#endif
@@ -347,9 +341,7 @@ bool S9xInitMemory()
memset(Memory.RAM, 0, 0x20000);
memset(Memory.SRAM, 0, 0x20000);
memset(Memory.VRAM, 0, 0x10000);
- // This needs to be initialised with a ROM first anyway, so don't
- // bother memsetting. [Neb]
- // memset (ROM, 0, MAX_ROM_SIZE + 0x200 + 0x8000);
+ // Don't bother memsetting ROM, we will load a game anyway. [Neb]
Memory.BSRAM = (uint8_t*) malloc(0x80000);
memset(Memory.BSRAM, 0, 0x80000);
@@ -954,8 +946,6 @@ again:
hi_score = hiromscore;
RomHeader = Memory.ROM;
}
-
-
}
Interleaved = Settings.ForceInterleaved || Settings.ForceInterleaved2;
@@ -1272,7 +1262,6 @@ void InitROM(bool Interleaved)
memset(Memory.BlockIsRAM, 0, MEMMAP_NUM_BLOCKS);
memset(Memory.BlockIsROM, 0, MEMMAP_NUM_BLOCKS);
- Memory.SRAM = Memory.SRAM;
memset(Memory.ROMId, 0, 5);
memset(Memory.CompanyId, 0, 3);
@@ -1356,11 +1345,8 @@ void InitROM(bool Interleaved)
SetaDSPMap();
else if (Settings.SuperFX)
{
- //::SRAM = ROM + 1024 * 1024 * 4;
SuperFXROMMap();
Settings.MultiPlayer5Master = false;
- //Settings.MouseMaster = false;
- //Settings.SuperScopeMaster = false;
Settings.DSP1Master = false;
Settings.SA1 = false;
Settings.C4 = false;
@@ -1371,9 +1357,6 @@ void InitROM(bool Interleaved)
(Memory.ROMType & 0xf) > 3 && (Memory.ROMType & 0xf0) == 0x30))
{
Settings.SA1 = true;
- // Settings.MultiPlayer5Master = false;
- //Settings.MouseMaster = false;
- //Settings.SuperScopeMaster = false;
Settings.DSP1Master = false;
Settings.C4 = false;
Settings.SDD1 = false;
@@ -1997,16 +1980,11 @@ void BSLoROMMap()
Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU;
Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU;
Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) Memory.RAM;
- // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t *) Memory.SRAM;
Memory.BlockIsRAM [c + 5] = Memory.BlockIsRAM [c + 0x805] = true;
- // Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t *)MAP_NONE;
- // Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t *)MAP_NONE;
Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) Memory.RAM;
- // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t *) SRAM;
Memory.BlockIsRAM [c + 6] = Memory.BlockIsRAM [c + 0x806] = true;
Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) Memory.RAM;
- // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t *) Memory.SRAM;
Memory.BlockIsRAM [c + 7] = Memory.BlockIsRAM [c + 0x807] = true;
for (i = c + 8; i < c + 16; i++)
{
@@ -2023,22 +2001,6 @@ void BSLoROMMap()
Memory.BlockIsRAM [(c << 4) + 0x105] = true;
}
-
- /* // Banks 40->7f and c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 8; i++)
- Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) % CalculatedSize];
-
- for (i = c + 8; i < c + 16; i++)
- Map [i + 0x400] = Map [i + 0xc00] = &ROM [((c << 11) + 0x200000) % CalculatedSize - 0x8000];
-
- for (i = c; i < c + 16; i++)
- {
- BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = true;
- }
- }
- */
for (c = 1; c <= 4; c++)
{
for (i = 0; i < 16; i++)
@@ -2074,8 +2036,6 @@ void BSLoROMMap()
}
MapRAM();
WriteProtectROM();
-
-
}
void HiROMMap()
@@ -2690,407 +2650,6 @@ void SufamiTurboLoROMMap()
WriteProtectROM();
}
-#if 0
-
-//untested!!
-void SameGameMap()
-{
- int i;
- int c;
- int j;
-
- int mask[4];
- int mask2[4];
- for (j = 0; j < 4; j++)
- mask[j] = mask2[j] = 0x00ff;
-
- mask[0] = (CalculatedSize / 0x10000) - 1;
- mask2[0] = (Slot1Size / 0x10000) - 1;
-
- int x;
- bool foundZeros;
- bool pastZeros;
-
- for (j = 0; j < 3; j++)
- {
- x = 1;
- foundZeros = false;
- pastZeros = false;
-
- mask[j + 1] = mask[j];
-
- while (x > 0x100 && !pastZeros)
- {
- if (mask[j]&x)
- {
- x <<= 1;
- if (foundZeros)
- pastZeros = true;
- }
- else
- {
- foundZeros = true;
- pastZeros = false;
- mask[j + 1] |= x;
- x <<= 1;
- }
- }
- }
-
- for (j = 0; j < 3; j++)
- {
- x = 1;
- foundZeros = false;
- pastZeros = false;
-
- mask2[j + 1] = mask2[j];
-
- while (x > 0x100 && !pastZeros)
- {
- if (mask2[j]&x)
- {
- x <<= 1;
- if (foundZeros)
- pastZeros = true;
- }
- else
- {
- foundZeros = true;
- pastZeros = false;
- mask2[j + 1] |= x;
- x <<= 1;
- }
- }
- }
-
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
- Memory.Map [c + 0] = Memory.Map [c + 0x800] = RAM;
- Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true;
- Memory.Map [c + 1] = Memory.Map [c + 0x801] = RAM;
- Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU;
-
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_NONE;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE;
- }
-
- // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
- for (c = 0; c < 16; c++)
- {
- Memory.Map [0x306 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM;
- Memory.Map [0x307 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM;
- Memory.Map [0xb06 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM;
- Memory.Map [0xb07 + (c << 4)] = (uint8_t*) MAP_HIROM_SRAM;
- Memory.BlockIsRAM [0x306 + (c << 4)] = true;
- Memory.BlockIsRAM [0x307 + (c << 4)] = true;
- Memory.BlockIsRAM [0xb06 + (c << 4)] = true;
- Memory.BlockIsRAM [0xb07 + (c << 4)] = true;
- }
-
- for c = 0;
-c < 0x200;
-c += 16)
-{
- for (i = 0; i < 8; i++)
- {
- int e = 3;
- int d = c >> 4;
- while (d > mask[0])
- {
- d &= mask[e];
- e--;
- }
-
- int f = 3;
- int g = c >> 4;
- while (g > mask2[0])
- {
- g &= mask2[f];
- f--;
- }
-
- //stuff in HiROM areas
- Memory.Map[c + 0x400 + i] = &ROM[d * 0x10000];
- Memory.Map[c + 0xC00 + i] = &ROM[d * 0x10000];
- //MINI
- Memory.Map[c + 0x600 + i] = &ROMOffset1[g * 0x10000];
- Memory.Map[c + 0xE00 + i] = &ROMOffset1[g * 0x10000];
-
- }
- for (i = 8; i < 16; i++)
- {
- int e = 3;
- int d = c >> 4;
- while (d > mask[0])
- {
- d &= mask[e];
- e--;
- }
-
- int f = 3;
- int g = c >> 4;
- while (g > mask2[0])
- {
- g &= mask2[f];
- f--;
- }
-
-
- //all stuff
- //BASE
- Memory.Map[c + i] = &ROM[d * 0x10000];
- Memory.Map[c + 0x800 + i] = &ROM[d * 0x10000];
- Memory.Map[c + 0x400 + i] = &ROM[d * 0x10000];
- Memory.Map[c + 0xC00 + i] = &ROM[d * 0x10000];
- //MINI
- Memory.Map[c + 0x200 + i] = &ROMOffset1[g * 0x10000];
- Memory.Map[c + 0xA00 + i] = &ROMOffset1[g * 0x10000];
- Memory.Map[c + 0x600 + i] = &ROMOffset1[g * 0x10000];
- Memory.Map[c + 0xE00 + i] = &ROMOffset1[g * 0x10000];
- }
-
- }
-
- int bankmax = 0x40 + (1 << (ROMSize - 6));
- //safety for corrupt headers
- if (bankmax > 128)
- bankmax = 0x80;
- int sum = 0;
- for (i = 0x40; i < bankmax; i++)
-{
- uint8_t* bank_low = (uint8_t*)Memory.Map[i << 4];
- for (c = 0; c < 0x10000; c++)
- sum += bank_low[c];
- }
- CalculatedChecksum = sum & 0xFFFF;
-
- MapRAM();
- WriteProtectROM();
-}
-
-
-//Untested!!
-void GNextROMMap()
-{
- int c;
- int i;
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
- Memory.Map [c + 0] = Memory.Map [c + 0x800] = RAM;
- Memory.Map [c + 1] = Memory.Map [c + 0x801] = RAM;
- Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true;
- Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) &Memory.FillRAM [0x3000]
- - 0x3000;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU;
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_BWRAM;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_BWRAM;
- for (i = c + 8; i < c + 16; i++)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = &ROM [c << 11] - 0x8000;
- BlockIsROM [i] = BlockIsROM [i + 0x800] = true;
- }
- }
-
-
- // Banks 40->4f (was 7f, but SNES docs and GNext overdumping shows nothing here.)
- for (c = 0; c < 0x100; c += 16)
- {
- for (i = c; i < c + 16; i++)
- Memory.Map [i + 0x400] = (uint8_t*) &SRAM [(c << 12) & 0x1ffff];
-
- for (i = c; i < c + 16; i++)
- BlockIsROM [i + 0x400] = false;
- }
-
- for (c = 0; c < 0x100; c += 16)
- {
- for (i = c; i < c + 16; i++)
- Memory.Map [i + 0x700] = (uint8_t*) &ROMOffset1 [(c << 12) & (Slot1Size - 1)];
- }
-
- // c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 16; i++)
- {
- Memory.Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
- BlockIsROM [i + 0xc00] = true;
- }
- }
-
- for (c = 0; c < 16; c++)
- {
- Memory.Map [c + 0x7e0] = RAM;
- Memory.Map [c + 0x7f0] = RAM + 0x10000;
- Memory.BlockIsRAM [c + 0x7e0] = true;
- Memory.BlockIsRAM [c + 0x7f0] = true;
- BlockIsROM [c + 0x7e0] = false;
- BlockIsROM [c + 0x7f0] = false;
- }
- WriteProtectROM();
-
- // Now copy the map and correct it for the SA1 CPU.
- // memmove converted: Different mallocs [Neb]
- memcpy((void*) SA1.WriteMap, (void*) WriteMap, sizeof(WriteMap));
- // memmove converted: Different mallocs [Neb]
- memcpy((void*) SA1.Map, (void*) Memory.Map, sizeof(Memory.Map));
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
- SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000];
- SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8_t*) MAP_NONE;
- SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000];
- SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8_t*) MAP_NONE;
- }
-
- // Banks 60->6f
- for (c = 0; c < 0x100; c++)
- SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8_t*) MAP_BWRAM_BITMAP;
-
- BWRAM = SRAM;
-}
-
-void SufamiTurboAltROMMap()
-{
- int c;
- int i;
-
- if (Slot1Size != 0)
- Slot1SRAMSize = (1 << ((uint8_t)ROMOffset1[0x32])) * 1024;
- else Slot1Size = 0x8000;
- if (Slot2Size != 0)
- Slot2SRAMSize = (1 << ((uint8_t)ROMOffset2[0x32])) * 1024;
- else Slot2Size = 0x8000;
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
- Memory.Map [c + 0] = Memory.Map [c + 0x800] = RAM;
- Memory.Map [c + 1] = Memory.Map [c + 0x801] = RAM;
- Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = true;
- Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = true;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8_t*) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8_t*) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU;
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) MAP_NONE;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE;
-
- // for (i = c + 8; i < c + 16; i++)
- // {
- // Memory.Map [i] = Memory.Map [i + 0x800] = &ROM [c << 11] - 0x8000;
- // BlockIsROM [i] = BlockIsROM [i + 0x800] = true;
- // }
-
- }
-
- //Map Bios
-
- for (c = 0; c < 0x200; c += 16)
- {
- for (i = c + 8; i < c + 16; i++)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = &ROM [((c >> 4) * 0x8000) %
- CalculatedSize] - 0x8000;
- BlockIsROM [i] = BlockIsROM [i + 0x800] = true;
- }
-
- }
-
-
- for (c = 0x200; c < 0x400; c += 16)
- {
- for (i = c + 8; i < c + 16; i++)
- {
- if (Slot1Size != 0)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = &ROMOffset1 [(((
- c >> 4) * 0x8000) % Slot1Size)] - 0x8000;
- BlockIsROM [i] = BlockIsROM [i + 0x800] = true;
- }
- else Memory.Map [i] = Memory.Map [i + 0x800] = (uint8_t*)MAP_NONE;
- }
-
- }
-
- for (c = 0x400; c < 0x600; c += 16)
- {
- for (i = c; i < c + 8; i++)
- {
- if (Slot2Size != 0)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = &ROMOffset2[(((
- c >> 4) * 0x8000) % Slot2Size)];
- BlockIsROM [i] = BlockIsROM [i + 0x800] = true;
- }
- else Memory.Map [i] = Memory.Map [i + 0x800] = (uint8_t*)MAP_NONE;
-
- }
- for (i = c + 8; i < c + 16; i++)
- {
- if (Slot2Size != 0)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = &ROMOffset2[(((
- c >> 4) * 0x8000) % Slot2Size)] - 0x8000;
- BlockIsROM [i] = BlockIsROM [i + 0x800] = true;
- }
- else Memory.Map [i] = Memory.Map [i + 0x800] = (uint8_t*)MAP_NONE;
-
- }
-
- }
-
- // Banks 60->67 (7F?), S-RAM
- if (Slot1SRAMSize != 0)
- {
- for (c = 0; c < 0x100; c++)
- {
- Memory.Map [c + 0xE00] = Memory.Map [c + 0x600] = (uint8_t*) MAP_LOROM_SRAM;
- Memory.BlockIsRAM [c + 0xE00] = Memory.BlockIsRAM [c + 0x600] = true;
- BlockIsROM [c + 0xE00] = BlockIsROM [c + 0x600] = false;
- }
- }
- if (Slot2SRAMSize != 0)
- {
- for (c = 0; c < 0x100; c++)
- {
- Memory.Map [c + 0xF00] = Memory.Map [c + 0x700] = (uint8_t*) MAP_LOROM_SRAM;
- Memory.BlockIsRAM [c + 0xF00] = Memory.BlockIsRAM [c + 0x700] = true;
- BlockIsROM [c + 0xF00] = BlockIsROM [c + 0x700] = false;
- }
- }
-
- // Banks 7e->7f, RAM
- for (c = 0; c < 16; c++)
- {
- Memory.Map [c + 0x7e0] = RAM;
- Memory.Map [c + 0x7f0] = RAM + 0x10000;
- Memory.BlockIsRAM [c + 0x7e0] = true;
- Memory.BlockIsRAM [c + 0x7f0] = true;
- BlockIsROM [c + 0x7e0] = false;
- BlockIsROM [c + 0x7f0] = false;
- }
-
- WriteProtectROM();
-}
-#endif
-
-
void SRAM512KLoROMMap()
{
int c;
@@ -3157,16 +2716,11 @@ void BSHiROMMap()
Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU;
// XXX: How large is SRAM??
Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) Memory.RAM;
- // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t *) SRAM;
Memory.BlockIsRAM [c + 5] = Memory.BlockIsRAM [c + 0x805] = true;
- // Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t *) MAP_NONE;
- // Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t *) MAP_NONE;
Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8_t*) Memory.RAM;
- // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t *) SRAM;
Memory.BlockIsRAM [c + 6] = Memory.BlockIsRAM [c + 0x806] = true;
Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8_t*) Memory.RAM;
- // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t *) Memory.SRAM;
Memory.BlockIsRAM [c + 7] = Memory.BlockIsRAM [c + 0x807] = true;
for (i = c + 8; i < c + 16; i++)
@@ -3233,13 +2787,11 @@ void JumboLoROMMap(bool Interleaved)
int i;
uint32_t OFFSET0 = 0x400000;
-// uint32_t OFFSET1 = 0x400000;
uint32_t OFFSET2 = 0x000000;
if (Interleaved)
{
OFFSET0 = 0x000000;
-// OFFSET1 = 0x000000;
OFFSET2 = Memory.CalculatedSize -
0x400000; //changed to work with interleaved DKJM2.
}
@@ -3350,8 +2902,8 @@ void SPC7110HiROMMap()
Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8_t*) MAP_CPU;
Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8_t*) MAP_CPU;
- Memory.Map [c + 6] /*= Memory.Map [c + 0x806]*/ = (uint8_t*) MAP_HIROM_SRAM;
- Memory.Map [c + 7] /*= Memory.Map [c + 0x807]*/ = (uint8_t*) MAP_HIROM_SRAM;
+ Memory.Map [c + 6] = (uint8_t*) MAP_HIROM_SRAM;
+ Memory.Map [c + 7] = (uint8_t*) MAP_HIROM_SRAM;
Memory.Map [c + 0x806] = Memory.Map [c + 0x807] = (uint8_t*) MAP_NONE;
for (i = c + 8; i < c + 16; i++)
@@ -3371,8 +2923,6 @@ void SPC7110HiROMMap()
Memory.Map [0xb07 + (c << 4)] = (uint8_t*) MAP_NONE;
Memory.BlockIsRAM [0x306 + (c << 4)] = true;
Memory.BlockIsRAM [0x307 + (c << 4)] = true;
- // Memory.BlockIsRAM [0xb06 + (c << 4)] = true;
- // Memory.BlockIsRAM [0xb07 + (c << 4)] = true;
}
// Banks 40->7f and c0->ff
@@ -3422,8 +2972,6 @@ void SPC7110Sram(uint8_t newstate)
Memory.Map[7] = (uint8_t*)MAP_HIROM_SRAM;
Memory.Map[0x306] = (uint8_t*)MAP_HIROM_SRAM;
Memory.Map[0x307] = (uint8_t*)MAP_HIROM_SRAM;
-
-
}
else
{
@@ -3796,9 +3344,6 @@ void ApplyROMFixes()
Settings.H_Max = (SNES_CYCLES_PER_SCANLINE *
Settings.CyclesPercentage) / 100;
- //no need to ifdef for right now...
- //#ifdef HDMA_HACKS
-
// A Couple of HDMA related hacks - Lantus
if ((strcmp(Memory.ROMName, "SFX SUPERBUTOUDEN2") == 0) ||
(strcmp(Memory.ROMName, "ALIEN vs. PREDATOR") == 0) ||
@@ -3809,10 +3354,6 @@ void ApplyROMFixes()
if (strcmp(Memory.ROMName, "HOME IMPROVEMENT") == 0)
Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 200) / 100;
- // End HDMA hacks
- //#endif
-
-
if (strcmp(Memory.ROMId, "ASRJ") == 0 && Settings.CyclesPercentage == 100)
// Street Racer
Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 95) / 100;
@@ -4048,27 +3589,10 @@ void ApplyROMFixes()
strcmp(Memory.ROMName, "goemon 4") == 0)
SNESGameFixes.SRAMInitialValue = 0x00;
-#if 0
- if (strcmp(Memory.ROMName, "XBAND JAPANESE MODEM") == 0)
- {
- for (c = 0x200; c < 0x400; c += 16)
- {
- for (int i = c; i < c + 16; i++)
- {
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &ROM[c * 0x1000];
- Memory.BlockIsRAM [i + 0x400] = Memory.BlockIsRAM [i + 0xc00] = true;
- BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = false;
- }
- }
- WriteProtectROM();
- }
-#endif
-
#define RomPatch(adr,ov,nv) \
if (Memory.ROM [adr] == ov) \
Memory.ROM [adr] = nv
-
// Love Quest
if (strcmp(Memory.ROMName, "LOVE QUEST") == 0)
{
@@ -4196,4 +3720,3 @@ void ParseSNESHeader(uint8_t* RomHeader)
#undef INLINE
#define INLINE
#include "getset.h"
-