diff options
Diffstat (limited to 'source/ppu.h')
-rw-r--r-- | source/ppu.h | 152 |
1 files changed, 75 insertions, 77 deletions
diff --git a/source/ppu.h b/source/ppu.h index 22d225a..7ad3489 100644 --- a/source/ppu.h +++ b/source/ppu.h @@ -31,52 +31,52 @@ struct ClipData typedef struct { - bool ColorsChanged; + bool ColorsChanged; uint8_t HDMA; - bool HDMAStarted; + bool HDMAStarted; uint8_t MaxBrightness; - bool LatchedBlanking; - bool OBJChanged; - bool RenderThisFrame; - bool DirectColourMapsNeedRebuild; + bool LatchedBlanking; + bool OBJChanged; + bool RenderThisFrame; + bool DirectColourMapsNeedRebuild; uint32_t FrameCount; uint32_t RenderedFramesCount; uint32_t DisplayedRenderedFrameCount; uint32_t SkippedFrames; uint32_t FrameSkip; - uint8_t* TileCache [3]; - uint8_t* TileCached [3]; + uint8_t* TileCache [3]; + uint8_t* TileCached [3]; #ifdef CORRECT_VRAM_READS uint16_t VRAMReadBuffer; #else bool FirstVRAMRead; #endif - bool DoubleHeightPixels; - bool Interlace; - bool InterlaceSprites; - bool DoubleWidthPixels; - bool HalfWidthPixels; - int RenderedScreenHeight; - int RenderedScreenWidth; - uint32_t Red [256]; - uint32_t Green [256]; - uint32_t Blue [256]; - uint8_t* XB; - uint16_t ScreenColors [256]; - int PreviousLine; - int CurrentLine; - int Controller; - uint32_t Joypads[5]; - uint32_t SuperScope; - uint32_t Mouse[2]; - int PrevMouseX[2]; - int PrevMouseY[2]; + bool DoubleHeightPixels; + bool Interlace; + bool InterlaceSprites; + bool DoubleWidthPixels; + bool HalfWidthPixels; + int RenderedScreenHeight; + int RenderedScreenWidth; + uint32_t Red [256]; + uint32_t Green [256]; + uint32_t Blue [256]; + uint8_t* XB; + uint16_t ScreenColors [256]; + int PreviousLine; + int CurrentLine; + int Controller; + uint32_t Joypads[5]; + uint32_t SuperScope; + uint32_t Mouse[2]; + int PrevMouseX[2]; + int PrevMouseY[2]; struct ClipData Clip [2]; } InternalPPU; struct SOBJ { - short HPos; + short HPos; uint16_t VPos; uint16_t Name; uint8_t VFlip; @@ -88,14 +88,14 @@ struct SOBJ typedef struct { - uint8_t BGMode; - uint8_t BG3Priority; - uint8_t Brightness; + uint8_t BGMode; + uint8_t BG3Priority; + uint8_t Brightness; struct { - bool High; - uint8_t Increment; + bool High; + uint8_t Increment; uint16_t Address; uint16_t Mask1; uint16_t FullGraphicCount; @@ -107,19 +107,19 @@ typedef struct uint16_t SCBase; uint16_t VOffset; uint16_t HOffset; - uint8_t BGSize; + uint8_t BGSize; uint16_t NameBase; uint16_t SCSize; } BG [4]; - bool CGFLIP; - uint16_t CGDATA [256]; - uint8_t FirstSprite; - uint8_t LastSprite; + bool CGFLIP; + uint16_t CGDATA [256]; + uint8_t FirstSprite; + uint8_t LastSprite; struct SOBJ OBJ [128]; - uint8_t OAMPriorityRotation; - uint16_t OAMAddr; - uint8_t RangeTimeOver; + uint8_t OAMPriorityRotation; + uint16_t OAMAddr; + uint8_t RangeTimeOver; uint8_t OAMFlip; uint16_t OAMTileAddress; @@ -128,18 +128,18 @@ typedef struct uint16_t VBeamPosLatched; uint16_t HBeamPosLatched; - uint8_t HBeamFlip; - uint8_t VBeamFlip; - uint8_t HVBeamCounterLatched; + uint8_t HBeamFlip; + uint8_t VBeamFlip; + uint8_t HVBeamCounterLatched; - short MatrixA; - short MatrixB; - short MatrixC; - short MatrixD; - short CentreX; - short CentreY; - uint8_t Joypad1ButtonReadPos; - uint8_t Joypad2ButtonReadPos; + short MatrixA; + short MatrixB; + short MatrixC; + short MatrixD; + short CentreX; + short CentreY; + uint8_t Joypad1ButtonReadPos; + uint8_t Joypad2ButtonReadPos; uint8_t CGADD; uint8_t FixedColourRed; @@ -149,21 +149,21 @@ typedef struct uint16_t ScreenHeight; uint32_t WRAM; uint8_t BG_Forced; - bool ForcedBlanking; - bool OBJThroughMain; - bool OBJThroughSub; + bool ForcedBlanking; + bool OBJThroughMain; + bool OBJThroughSub; uint8_t OBJSizeSelect; uint16_t OBJNameBase; - bool OBJAddition; + bool OBJAddition; uint8_t OAMReadFlip; uint8_t OAMData [512 + 32]; - bool VTimerEnabled; - bool HTimerEnabled; - short HTimerPosition; + bool VTimerEnabled; + bool HTimerEnabled; + short HTimerPosition; uint8_t Mosaic; - bool BGMosaic [4]; - bool Mode7HFlip; - bool Mode7VFlip; + bool BGMosaic [4]; + bool Mode7HFlip; + bool Mode7VFlip; uint8_t Mode7Repeat; uint8_t Window1Left; uint8_t Window1Right; @@ -173,20 +173,20 @@ typedef struct uint8_t ClipWindowOverlapLogic [6]; uint8_t ClipWindow1Enable [6]; uint8_t ClipWindow2Enable [6]; - bool ClipWindow1Inside [6]; - bool ClipWindow2Inside [6]; - bool RecomputeClipWindows; + bool ClipWindow1Inside [6]; + bool ClipWindow2Inside [6]; + bool RecomputeClipWindows; uint8_t CGFLIPRead; uint16_t OBJNameSelect; - bool Need16x8Mulitply; + bool Need16x8Mulitply; uint8_t Joypad3ButtonReadPos; uint8_t MouseSpeed[2]; // XXX Do these need to be added to snapshot.cpp? uint16_t OAMWriteRegister; - uint8_t BGnxOFSbyte; - uint8_t OpenBus1; - uint8_t OpenBus2; + uint8_t BGnxOFSbyte; + uint8_t OpenBus1; + uint8_t OpenBus2; } SPPU; #define CLIP_OR 0 @@ -196,10 +196,10 @@ typedef struct typedef struct { - bool TransferDirection; - bool AAddressFixed; - bool AAddressDecrement; - uint8_t TransferMode; + bool TransferDirection; + bool AAddressFixed; + bool AAddressDecrement; + uint8_t TransferMode; uint8_t ABank; uint16_t AAddress; @@ -210,7 +210,7 @@ typedef struct uint16_t TransferBytes; // H-DMA only: - bool HDMAIndirectAddressing; + bool HDMAIndirectAddressing; uint16_t IndirectAddress; uint8_t IndirectBank; uint8_t Repeat; @@ -241,7 +241,6 @@ extern SPPU PPU; extern SDMA DMA [8]; extern InternalPPU IPPU; -#include "gfx.h" #include "memmap.h" typedef struct @@ -276,4 +275,3 @@ void JustifierButtons(uint32_t*); bool JustifierOffscreen(); #endif - |