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2013-02-05Disable the free space line in the options for the time being. Currently it i...Nebuleon Fumika
2013-02-05Change the upper screen updates to be double-buffered. Require that one audio...Nebuleon Fumika
2013-02-05Add include files from BassAceGold's library, release 2 fix 2.2.Nebuleon Fumika
2013-02-04Fully integrate BassAceGold's libraries, finally. The README still states tha...Nebuleon Fumika
2013-02-04Merge pull request #30 from derpking/patch-1Nebuleon Fumika
2013-02-04Release 1.28 after disabling the controller status sync hack.Nebuleon Fumika
2013-02-03Update source/dsp1.cppderpking
2013-02-03Release 1.27.Nebuleon Fumika
2013-02-03Synchronise the controller status more spread out inside a rendered frame:Nebuleon Fumika
2013-02-03Faking out the sound synchronisation with a buffer of silence wasn't necessary.Nebuleon Fumika
2013-02-03Write back the data cache before using DMA to draw emulated frames.Nebuleon Fumika
2013-02-03Add some forgotten DMA files.Nebuleon Fumika
2013-02-03Force waiting for a screen to be transferred (update mode 1) because otherwis...Nebuleon Fumika
2013-02-03Fix a name clash between Snes9x's dma.h and the DS2 dma.h by renaming the DS2...Nebuleon Fumika
2013-02-03Whoops. I forgot to replace an instance of ds2_setCPULevel from the experimen...Nebuleon Fumika
2013-02-03Add SDK modifications by BassAceGold as of 2011-04-14, as well as modified DM...Nebuleon Fumika
2013-02-03Make it easier to change the "high" and "low" CPU frequencies, as well as to ...Nebuleon Fumika
2013-02-02Fix an oddity in the sound when returning from a global mute. Fixes music loa...Nebuleon Fumika
2013-02-02Release 1.26.Nebuleon Fumika
2013-02-02Add the experimental branch's files to .gitignore.Nebuleon Fumika
2013-02-02Correct overzealous detection of buffer overruns. It was making the sound cra...Nebuleon Fumika
2013-02-01Release 1.25.Nebuleon Fumika
2013-02-01Add an option that controls which element should be more fluid, per game: vid...Nebuleon Fumika
2013-02-01Revert the reversed stereo mixing loop. This makes it more consistent with ma...Nebuleon Fumika
2013-02-01While killing time between frames, process audio instead of doing nothing. Al...Nebuleon Fumika
2013-02-01Make the audio timing more precise.Nebuleon Fumika
2013-02-01Hook fast-forward into Settings.TurboSkipFrames.Nebuleon Fumika
2013-02-01Don't initialise the ROM memory at startup, since a ROM needs to be loaded in...Nebuleon Fumika
2013-02-01When starting CATSFC, assume the backlights are both on, so don't delay 100 m...Nebuleon Fumika
2013-02-01memcpy vs memmove: memmove correctly handles overlapping source and destinati...Nebuleon Fumika
2013-01-29Prevent a file descriptor becoming unusable if the emulator configuration fil...Nebuleon Fumika
2013-01-27Assign a filter-related variable right after other filter-related variables.Nebuleon Fumika
2013-01-27Reimplement Quicksort correctly for file selection screens. Before this commi...Nebuleon Fumika
2013-01-27Suspend on lid-close in the menu.Nebuleon Fumika
2013-01-26Turn off the lower screen's backlight when returning from suspend during emul...Nebuleon Fumika
2013-01-268 is NUM_CHANNELS. (magic constant)Nebuleon Fumika
2013-01-26Release 1.24.Nebuleon Fumika
2013-01-26Fix uninitialised memory access in pitch modulation.Nebuleon Fumika
2013-01-26Fix Tools/Global hotkeys/* refusing to work by touch.Nebuleon Fumika
2013-01-26Reverse the loop in MixStereo such that instead of "for each channel, for eac...Nebuleon Fumika
2013-01-26Decide whether SuperFX and SA-1 chips are enabled only once per frame. This s...Nebuleon Fumika
2013-01-23Merge branch 'master' into 8bitsoundNebuleon Fumika
2013-01-23Slight change to soundux.cpp.Nebuleon Fumika
2013-01-22Release 1.23.Nebuleon Fumika
2013-01-22Add a preview for hotkeys.Nebuleon Fumika
2013-01-22Add three hotkeys: temporary fast-forward, sound toggle and return to menu. T...Nebuleon Fumika
2013-01-21Properly finalise the current menu when returning to the game. Fixes entries ...Nebuleon Fumika
2013-01-21Triangle wave ALL the channels!Nebuleon Fumika
2013-01-20Initial 8-bit sound commit. For the lulz!Nebuleon Fumika
2013-01-20Release 1.22.Nebuleon Fumika