Age | Commit message (Expand) | Author |
2013-02-06 | Make all gamepak loads call LoadGameAndItsData, that way its "Loading" screen... | Nebuleon Fumika |
2013-02-06 | Fix settings not getting loaded with a ROM provided by plugin arguments. | BassAceGold |
2013-02-06 | Load the game from plug-in launch arguments. Make the CATSFC system directory... | BassAceGold |
2013-02-06 | Document the auto CPU behavior a bit. | Nebuleon Fumika |
2013-02-06 | Implement automatic CPU frequency switching, which improves battery life if p... | Nebuleon Fumika |
2013-02-05 | Force both manual and automatic frameskipping to be at or above 2. Resets the... | Nebuleon Fumika |
2013-02-05 | Disable the free space line in the options for the time being. Currently it i... | Nebuleon Fumika |
2013-02-05 | Change the upper screen updates to be double-buffered. Require that one audio... | Nebuleon Fumika |
2013-02-05 | Add include files from BassAceGold's library, release 2 fix 2.2. | Nebuleon Fumika |
2013-02-04 | Fully integrate BassAceGold's libraries, finally. The README still states tha... | Nebuleon Fumika |
2013-02-04 | Merge pull request #30 from derpking/patch-1 | Nebuleon Fumika |
2013-02-04 | Release 1.28 after disabling the controller status sync hack. | Nebuleon Fumika |
2013-02-03 | Update source/dsp1.cpp | derpking |
2013-02-03 | Release 1.27. | Nebuleon Fumika |
2013-02-03 | Synchronise the controller status more spread out inside a rendered frame: | Nebuleon Fumika |
2013-02-03 | Faking out the sound synchronisation with a buffer of silence wasn't necessary. | Nebuleon Fumika |
2013-02-03 | Write back the data cache before using DMA to draw emulated frames. | Nebuleon Fumika |
2013-02-03 | Add some forgotten DMA files. | Nebuleon Fumika |
2013-02-03 | Force waiting for a screen to be transferred (update mode 1) because otherwis... | Nebuleon Fumika |
2013-02-03 | Fix a name clash between Snes9x's dma.h and the DS2 dma.h by renaming the DS2... | Nebuleon Fumika |
2013-02-03 | Whoops. I forgot to replace an instance of ds2_setCPULevel from the experimen... | Nebuleon Fumika |
2013-02-03 | Add SDK modifications by BassAceGold as of 2011-04-14, as well as modified DM... | Nebuleon Fumika |
2013-02-03 | Make it easier to change the "high" and "low" CPU frequencies, as well as to ... | Nebuleon Fumika |
2013-02-02 | Fix an oddity in the sound when returning from a global mute. Fixes music loa... | Nebuleon Fumika |
2013-02-02 | Release 1.26. | Nebuleon Fumika |
2013-02-02 | Add the experimental branch's files to .gitignore. | Nebuleon Fumika |
2013-02-02 | Correct overzealous detection of buffer overruns. It was making the sound cra... | Nebuleon Fumika |
2013-02-01 | Release 1.25. | Nebuleon Fumika |
2013-02-01 | Add an option that controls which element should be more fluid, per game: vid... | Nebuleon Fumika |
2013-02-01 | Revert the reversed stereo mixing loop. This makes it more consistent with ma... | Nebuleon Fumika |
2013-02-01 | While killing time between frames, process audio instead of doing nothing. Al... | Nebuleon Fumika |
2013-02-01 | Make the audio timing more precise. | Nebuleon Fumika |
2013-02-01 | Hook fast-forward into Settings.TurboSkipFrames. | Nebuleon Fumika |
2013-02-01 | Don't initialise the ROM memory at startup, since a ROM needs to be loaded in... | Nebuleon Fumika |
2013-02-01 | When starting CATSFC, assume the backlights are both on, so don't delay 100 m... | Nebuleon Fumika |
2013-02-01 | memcpy vs memmove: memmove correctly handles overlapping source and destinati... | Nebuleon Fumika |
2013-01-29 | Prevent a file descriptor becoming unusable if the emulator configuration fil... | Nebuleon Fumika |
2013-01-27 | Assign a filter-related variable right after other filter-related variables. | Nebuleon Fumika |
2013-01-27 | Reimplement Quicksort correctly for file selection screens. Before this commi... | Nebuleon Fumika |
2013-01-27 | Suspend on lid-close in the menu. | Nebuleon Fumika |
2013-01-26 | Turn off the lower screen's backlight when returning from suspend during emul... | Nebuleon Fumika |
2013-01-26 | 8 is NUM_CHANNELS. (magic constant) | Nebuleon Fumika |
2013-01-26 | Release 1.24. | Nebuleon Fumika |
2013-01-26 | Fix uninitialised memory access in pitch modulation. | Nebuleon Fumika |
2013-01-26 | Fix Tools/Global hotkeys/* refusing to work by touch. | Nebuleon Fumika |
2013-01-26 | Reverse the loop in MixStereo such that instead of "for each channel, for eac... | Nebuleon Fumika |
2013-01-26 | Decide whether SuperFX and SA-1 chips are enabled only once per frame. This s... | Nebuleon Fumika |
2013-01-23 | Slight change to soundux.cpp. | Nebuleon Fumika |
2013-01-22 | Release 1.23. | Nebuleon Fumika |
2013-01-22 | Add a preview for hotkeys. | Nebuleon Fumika |