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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
neonloop
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Author
2014-10-30
(PSP) fix build
aliaspider
2014-10-30
remove some unused functions/files
aliaspider
2014-10-30
New Makefile
twinaphex
2014-10-29
remove more C++ code.
aliaspider
2014-10-29
start moving everything to C
aliaspider
2014-10-29
cleanups (cont.)
aliaspider
2014-10-28
cleanups (cont.)
aliaspider
2014-10-28
del some more
aliaspider
2014-10-28
remove more stuff
aliaspider
2014-10-28
initial libretro port.
aliaspider
2013-02-12
Reimplement grouped multipart cheat codes on top of Snes9x's cheat data.
Nebuleon Fumika
2013-02-04
Fully integrate BassAceGold's libraries, finally. The README still states tha...
Nebuleon Fumika
2013-02-04
Release 1.28 after disabling the controller status sync hack.
Nebuleon Fumika
2013-02-03
Synchronise the controller status more spread out inside a rendered frame:
Nebuleon Fumika
2013-02-03
Fix a name clash between Snes9x's dma.h and the DS2 dma.h by renaming the DS2...
Nebuleon Fumika
2013-01-19
Remove unneeded volatility, enabling more optimisations. Sound volatility is ...
Nebuleon Fumika
2013-01-18
Revert "Reinstate timer-interrupt audio."
Nebuleon Fumika
2013-01-17
Reinstate timer-interrupt audio.
Nebuleon Fumika
2013-01-13
Delete server.cpp and netplay.cpp.
Nebuleon Fumika
2013-01-13
Revert timer-interrupt audio, but not optimisations done since then. Get the ...
Nebuleon Fumika
2013-01-12
Peel loops, aka only unroll loops if their number of iterations is a compile-...
Nebuleon Fumika
2013-01-12
Loop unrolling sucks. It was adding loads of instructions per audio sample.
Nebuleon Fumika
2013-01-12
Remove redundant writes to support reverse stereo. Define FOREVER_FORWARD_STE...
Nebuleon Fumika
2013-01-11
Stop constantly testing for 16-bit and stereo in sound handlers. Define FOREV...
Nebuleon Fumika
2013-01-08
Revert "Reinstate FAST_ALIGNED_LSB_WORD_ACCESS for 24-bit jumps." That's in p...
Nebuleon Fumika
2013-01-08
Reinstate FAST_ALIGNED_LSB_WORD_ACCESS for 24-bit jumps.
Nebuleon Fumika
2013-01-08
Reinstate SNES Open Bus. It was making Secret of Mana's introduction screen s...
Nebuleon Fumika
2013-01-08
Remove Open Bus again. Stop synchronising controls so often, now that the aud...
Nebuleon Fumika
2013-01-02
Release 1.13.
Nebuleon Fumika
2013-01-01
Remove unused files. This reduces the plugin's size by 214 KB.
Nebuleon Fumika
2012-12-31
Release 1.12.
Nebuleon Fumika
2012-12-30
'make release' is now a thing. It makes the .zip file for a release.
Nebuleon Fumika
2012-12-24
Merge branch 'optimisation'
Nebuleon Fumika
2012-12-23
Various optimisations in the CPU emulation.
Nebuleon Fumika
2012-12-22
Preliminary Snes9x-based cheat code support. Not tested, because the file sel...
Nebuleon Fumika
2012-12-21
Eliminate the latency of button press recognition, which was bad enough to lo...
Nebuleon Fumika
2012-12-20
Remove the SNES Open Bus behaviour by default. Also simplify translation again.
Nebuleon Fumika
2012-12-20
Add back the -mlong-calls optimisation. It shortens the plugin's code a bit.
Nebuleon Fumika
2012-12-19
Raise the CPU's clock speed to 396 MHz while loading ROMs.
Nebuleon Fumika
2012-12-19
Delete offsets.cpp, which is for a standalone tool that is unrelated to the e...
Nebuleon Fumika
2012-12-18
Un-inline a bunch of stuff.
Nebuleon Fumika
2012-12-17
Remove more unneeded files.
Nebuleon Fumika
2012-12-17
Makefile overhaul.
Nebuleon Fumika
2012-12-17
Optimise for size. Allow the build process to use multiple CPU cores with mak...
Nebuleon Fumika
2011-03-05
first commit
Kitty Draper