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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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libretro.c
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Author
2017-06-18
Updates to libretro files from snes9x2002. Enabled RetroAchievements.
João Silva
2017-02-12
Integer-only C4 from snes9x2002. Integer-only, finalized DSP1 from snes9x 1.5...
João Silva
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-29
Converted most types to stdint-style (fixing a few in the process).
João Silva
2017-01-25
Merge pull request #27 from jamsilva/master
Twinaphex
2017-01-24
Sound improvements - some by me, most from snes9x2002 and snes9x 1.51.
João Silva
2017-01-24
return false inside retro_load_game if game is NULL
twinaphex
2017-01-16
Many cleanups.
João Silva
2017-01-15
Fixed input for games like SMAS and removed joypad swapping option.
João Silva
2017-01-14
Removed a LOT of useless stuff.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-12-09
Use git version as library_version
Gregor Richards
2016-10-16
Remove unused variables.
meepingsnesroms
2016-10-16
The popping should now be fixed!(If using blare apu)
meepingsnesroms
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
2016-08-09
Remove some unused functions
twinaphex
2016-08-08
Cleanups
twinaphex
2016-08-06
Reimplement save RAM - do it the libretro way by implementing
twinaphex
2016-08-05
Lower-case x for name
twinaphex
2016-08-05
Update name
twinaphex
2015-11-09
improve sound quality a bit when using the regular APU core.
aliaspider
2015-11-02
fix savestates when using blargg's apu.
aliaspider
2015-11-01
add "Video Mode" core option.
aliaspider
2015-10-21
(CTR/3DS) allocate GFX.Screen_buffer in linear memory.
aliaspider
2015-10-06
add a core option to swap joypads.
aliaspider
2015-09-21
change library name when compiled with USE_BLARGG_APU=1
aliaspider
2015-09-13
fix the last commit, now it loads fine
radius
2015-09-13
use SAVE_DIR for SRAM
radius
2014-12-20
LOAD_FROM_MEMORY_TEST - enable it for every target but PSP
twinaphex
2014-12-06
Implement cheat code stuff
twinaphex
2014-12-05
Implement input descriptors
twinaphex
2014-11-29
(windows) _makepath / _splitpath are already part of msvcrt
aliaspider
2014-11-18
libretro.c Fix version number
Oggom
2014-11-03
use stdint/stdbool
aliaspider
2014-11-03
blargg's apu implementation can now be used.
aliaspider
2014-11-03
can build with USE_BLARGG_APU enabled, still not working.
aliaspider
2014-11-02
comment out NO_VIDEO_OUTPUT.
aliaspider
2014-11-02
tweak build
aliaspider
2014-11-02
cleanups.
aliaspider
2014-11-02
small cleanup
aliaspider
2014-11-02
implement rom loading from memory.
aliaspider
2014-11-01
nit.
aliaspider
2014-11-01
fix build
aliaspider
2014-11-01
fix frameskip.
aliaspider
2014-11-01
improve audio quality and audio/video sync
aliaspider
2014-10-31
fix retro_load_game, don't return false when no srm is found.
aliaspider
2014-10-31
remove S9xDeinitUpdate.
aliaspider
2014-10-31
add a perf counter.
aliaspider
2014-10-31
correct retro_load_game
aliaspider
2014-10-31
prevent loading incompatible savestates ( does only check for size ).
aliaspider
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