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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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apu.c
Age
Commit message (
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Author
2020-11-12
Fix compilation with modern GCC, remove unused portaudio.h
m45t3r
2018-12-18
[snes9x2005 non-plus] Fix audio pitch issues (FF6)
jdgleaver
2017-08-14
C++ comments need to become C
twinaphex
2017-08-14
Deleted several unused variables, code and files.
João Silva
2017-08-13
Sound fixes (including a savestate loading crash fix on 64-bit).
João Silva
2017-06-18
Support for savestate versioning. Plenty of cleanups.
João Silva
2017-06-18
Small APU fix.
João Silva
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-29
Converted most types to stdint-style (fixing a few in the process).
João Silva
2017-01-25
Fix for envelope rate calculation.
João Silva
2017-01-24
Sound improvements - some by me, most from snes9x2002 and snes9x 1.51.
João Silva
2017-01-16
Many cleanups.
João Silva
2017-01-14
Copied some apu.c optimizations from snes9x2002.
João Silva
2017-01-14
Removed a LOT of useless stuff.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
2016-08-08
Remove DJGPP ifdefs
twinaphex
2015-11-11
build fix.
aliaspider
2014-11-26
(windows) another build fix.
aliaspider
2014-11-03
use stdint/stdbool
aliaspider
2014-11-02
start hooking up blargg's apu implementation to use as a reference.
aliaspider
2014-10-30
Code readability - turn ZeroMemory into memset(a, 0, b)
twinaphex
2014-10-30
remove snapshot.c snaporig.c dependencies.
aliaspider
2014-10-30
remove some unused functions/files
aliaspider
2014-10-30
apply a facelift
aliaspider
2014-10-29
C++ cleanups. (in progress)
aliaspider
2014-10-29
start moving everything to C
aliaspider