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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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gfx.c
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Author
2016-08-08
Get rid of register keyword
twinaphex
2016-08-08
Cleanups
twinaphex
2016-08-08
Remove obsolete define STORM
twinaphex
2016-08-06
Reimplement save RAM - do it the libretro way by implementing
twinaphex
retro_get_memory_data and friends
2015-11-05
Silence warning
twinaphex
2015-10-05
fix debug build.
aliaspider
2014-12-15
Use MSB_FIRST instead of LSB_FIRST
twinaphex
2014-12-15
Remove ACCUMULATE_READ_JOYPAD
twinaphex
2014-11-03
use stdint/stdbool
aliaspider
2014-11-02
disable cheats.
aliaspider
2014-11-02
cleanups.
aliaspider
2014-10-31
remove S9xDeinitUpdate.
aliaspider
2014-10-31
RENDER_BACKGROUND_MODE_7- set ScreenColors pointer directly
twinaphex
and get rid of else conditional
2014-10-30
Code readability - turn ZeroMemory into memset(a, 0, b)
twinaphex
2014-10-30
remove warnings
aliaspider
2014-10-30
remove some unused functions/files
aliaspider
2014-10-30
apply a facelift
aliaspider
2014-10-29
remove more C++ code.
aliaspider
2014-10-29
start moving everything to C
aliaspider