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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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memmap.h
Age
Commit message (
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Author
2017-08-14
C++ comments need to become C
twinaphex
2017-08-14
Deleted several unused variables, code and files.
João Silva
2017-08-11
More buildfixes
twinaphex
2017-06-18
Support for savestate versioning. Plenty of cleanups.
João Silva
2017-02-12
Fixed stupid mistake that broke some games. Other minor changes.
João Silva
2017-02-12
CPU and Memory Layout accuracy improvements from uosnes and optimizations fro...
João Silva
2017-01-16
Many cleanups.
João Silva
2017-01-14
Removed a LOT of useless stuff.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
2016-08-06
Cleanups
twinaphex
2016-08-06
Update
twinaphex
2016-08-06
Turn CheckForIPSPatch into static function
twinaphex
2016-08-06
Remove prototype
twinaphex
2016-08-06
Remove unused LoadSRAM
twinaphex
2016-08-06
Reimplement save RAM - do it the libretro way by implementing
twinaphex
2015-07-26
Prevent warning
twinaphex
2014-11-03
use stdint/stdbool
aliaspider
2014-11-02
cleanups.
aliaspider
2014-11-02
implement rom loading from memory.
aliaspider
2014-11-01
fix build
aliaspider
2014-10-30
apply a facelift
aliaspider
2014-10-29
cleanups.
aliaspider
2014-10-29
remove more C++ code.
aliaspider
2014-10-29
C++ cleanups. (in progress)
aliaspider
2014-10-29
cleanups (cont.)
aliaspider
2013-01-08
Permanently remove NO_OPEN_BUS hacks. It was a premature optimisation.
Nebuleon Fumika
2012-12-20
Remove the SNES Open Bus behaviour by default. Also simplify translation again.
Nebuleon Fumika
2011-03-05
first commit
Kitty Draper