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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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entry.cpp
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Author
2013-01-05
Sync ALL bits of the joypad again. This may make controls a bit slower to par...
Nebuleon Fumika
2013-01-02
Sleep when the lid is closed AND emulation is running. I don't know to what e...
Nebuleon Fumika
2013-01-02
Make Display Mode 4 an antialiased whole-screen mode.
Nebuleon Fumika
2012-12-28
Keep the audio processing unit (APU) enabled even when the user disabled the ...
Nebuleon Fumika
2012-12-27
Accidentally committed the previous revision with sound functions emptied.
Nebuleon Fumika
2012-12-27
Speed up rendering by an unknown amount.
Nebuleon Fumika
2012-12-26
Add the update methods for the upper and lower screen into defines.
Nebuleon Fumika
2012-12-26
Smoother sound. Raise the sound sampling frequency to 48000 Hz.
Nebuleon Fumika
2012-12-26
Universally use update method 2 for the lower screen and 0 for the upper scre...
Nebuleon Fumika
2012-12-22
Preliminary Snes9x-based cheat code support. Not tested, because the file sel...
Nebuleon Fumika
2012-12-21
Eliminate the latency of button press recognition, which was bad enough to lo...
Nebuleon Fumika
2012-12-18
Sync sound.
Nebuleon Fumika
2012-12-18
Remove various explicit delays and reduce screen tearing when drawing emulate...
Nebuleon Fumika
2011-03-05
first commit
Kitty Draper