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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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port.h
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Author
2018-02-21
Update for MSVC
twinaphex
2017-08-14
C++ comments need to become C
twinaphex
2017-08-14
Deleted several unused variables, code and files.
João Silva
2017-08-11
Start making this suitable for MSVC and C89
twinaphex
2017-06-18
Support for savestate versioning. Plenty of cleanups.
João Silva
2017-02-12
Integer-only C4 from snes9x2002. Integer-only, finalized DSP1 from snes9x 1.5...
João Silva
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-16
Many cleanups.
João Silva
2017-01-14
Removed a LOT of useless stuff.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
2016-08-08
Cleanups
twinaphex
2016-08-08
Remove DJGPP ifdefs
twinaphex
2016-08-08
Cleanups
twinaphex
2016-08-08
Cleanups
twinaphex
2016-08-08
Remove obsolete define STORM
twinaphex
2015-11-08
(android) move more build options to Makefile.common.
aliaspider
2014-12-15
Use MSB_FIRST instead of LSB_FIRST
twinaphex
2014-11-03
use stdint/stdbool
aliaspider
2014-10-30
Code readability - turn ZeroMemory into memset(a, 0, b)
twinaphex
2014-10-30
apply a facelift
aliaspider
2014-10-29
get rid of all remaining C++ code.
aliaspider
2014-10-29
C++ cleanups. (in progress)
aliaspider
2014-10-29
cleanups (cont.)
aliaspider
2014-10-28
initial libretro port.
aliaspider
2012-12-31
MIPS requires 2-byte reads to be aligned to even addresses. #define FAST_ALIG...
Nebuleon Fumika
2012-12-27
Speed up rendering by an unknown amount.
Nebuleon Fumika
2011-03-05
first commit
Kitty Draper