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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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ppu.h
Age
Commit message (
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Author
2017-08-14
C++ comments need to become C
twinaphex
2017-08-14
Deleted several unused variables, code and files.
João Silva
2017-08-11
Start making this suitable for MSVC and C89
twinaphex
2017-06-18
Support for savestate versioning. Plenty of cleanups.
João Silva
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-29
Converted most types to stdint-style (fixing a few in the process).
João Silva
2017-01-16
Many cleanups.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
2014-11-03
use stdint/stdbool
aliaspider
2014-10-30
apply a facelift
aliaspider
2014-10-29
C++ cleanups. (in progress)
aliaspider
2013-02-03
Synchronise the controller status more spread out inside a rendered frame:
Nebuleon Fumika
2013-01-08
Permanently remove NO_OPEN_BUS hacks. It was a premature optimisation.
Nebuleon Fumika
2013-01-01
Render double-width-res tiles from Background Mode 5 as half-width tiles. Thi...
Nebuleon Fumika
2012-12-21
Eliminate the latency of button press recognition, which was bad enough to lo...
Nebuleon Fumika
2012-12-20
Remove the SNES Open Bus behaviour by default. Also simplify translation again.
Nebuleon Fumika
2012-12-18
Un-inline a bunch of stuff.
Nebuleon Fumika
2011-03-05
first commit
Kitty Draper