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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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snes9x.h
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Author
2014-11-26
(windows) build fix
aliaspider
2014-11-03
use stdint/stdbool
aliaspider
2014-11-03
can build with USE_BLARGG_APU enabled, still not working.
aliaspider
2014-11-02
remove some sound hacks
aliaspider
2014-11-02
remove alternative sample decoders
aliaspider
2014-11-02
cleanups.
aliaspider
2014-11-02
implement rom loading from memory.
aliaspider
2014-10-30
apply a facelift
aliaspider
2014-10-29
get rid of all remaining C++ code.
aliaspider
2014-10-29
C++ cleanups. (in progress)
aliaspider
2014-10-29
cleanups (cont.)
aliaspider
2014-10-28
cleanups (cont.)
aliaspider
2014-10-28
del some more
aliaspider
2014-10-28
initial libretro port.
aliaspider
2013-01-20
Initial 8-bit sound commit. For the lulz!
Nebuleon Fumika
2013-01-12
Remove redundant writes to support reverse stereo. Define FOREVER_FORWARD_STE...
Nebuleon Fumika
2013-01-11
Stop constantly testing for 16-bit and stereo in sound handlers. Define FOREV...
Nebuleon Fumika
2013-01-07
Add support for user-selected and automatic frame skipping. Add support for P...
Nebuleon Fumika
2012-12-27
Speed up rendering by an unknown amount.
Nebuleon Fumika
2011-03-05
first commit
Kitty Draper