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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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snes9x.h
Age
Commit message (
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Author
2018-03-30
Add support for Audio/Video Disable flags
Dwedit
2018-02-13
Make 2 cycles oc profiles.
Tatsuya79
2018-02-08
Overclock by reducing cycles.
Tatsuya79
2017-08-16
snes9x2010 Lagfix port and comment changes.
João Silva
2017-08-14
C++ comments need to become C
twinaphex
2017-08-14
Deleted several unused variables, code and files.
João Silva
2017-06-18
Support for savestate versioning. Plenty of cleanups.
João Silva
2017-02-12
Fixed stupid mistake that broke some games. Other minor changes.
João Silva
2017-02-12
CPU and Memory Layout accuracy improvements from uosnes and optimizations fro...
João Silva
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-29
Converted most types to stdint-style (fixing a few in the process).
João Silva
2017-01-16
Many cleanups.
João Silva
2017-01-15
Fixed input for games like SMAS and removed joypad swapping option.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
2016-08-08
Cleanups
twinaphex
2016-08-08
Cleanups
twinaphex
2015-10-12
type of SCPUState.IRQActive was incorrectly set to boolean.
aliaspider
2015-02-22
Backported S-DD1 emulation.
mwksoul
2014-11-26
(windows) build fix
aliaspider
2014-11-03
use stdint/stdbool
aliaspider
2014-11-03
can build with USE_BLARGG_APU enabled, still not working.
aliaspider
2014-11-02
remove some sound hacks
aliaspider
2014-11-02
remove alternative sample decoders
aliaspider
2014-11-02
cleanups.
aliaspider
2014-11-02
implement rom loading from memory.
aliaspider
2014-10-30
apply a facelift
aliaspider
2014-10-29
get rid of all remaining C++ code.
aliaspider
2014-10-29
C++ cleanups. (in progress)
aliaspider
2014-10-29
cleanups (cont.)
aliaspider
2014-10-28
cleanups (cont.)
aliaspider
2014-10-28
del some more
aliaspider
2014-10-28
initial libretro port.
aliaspider
2013-01-20
Initial 8-bit sound commit. For the lulz!
Nebuleon Fumika
2013-01-12
Remove redundant writes to support reverse stereo. Define FOREVER_FORWARD_STE...
Nebuleon Fumika
2013-01-11
Stop constantly testing for 16-bit and stereo in sound handlers. Define FOREV...
Nebuleon Fumika
2013-01-07
Add support for user-selected and automatic frame skipping. Add support for P...
Nebuleon Fumika
2012-12-27
Speed up rendering by an unknown amount.
Nebuleon Fumika
2011-03-05
first commit
Kitty Draper