index
:
snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
source
/
soundux.cpp
Age
Commit message (
Expand
)
Author
2013-01-26
8 is NUM_CHANNELS. (magic constant)
Nebuleon Fumika
2013-01-26
Fix uninitialised memory access in pitch modulation.
Nebuleon Fumika
2013-01-26
Reverse the loop in MixStereo such that instead of "for each channel, for eac...
Nebuleon Fumika
2013-01-23
Slight change to soundux.cpp.
Nebuleon Fumika
2013-01-12
soundux.cpp: Inline MixStereo (into S9xMixSamples).
Nebuleon Fumika
2013-01-12
Revert "Remove shifted envelope heights from the code, because one is always ...
Nebuleon Fumika
2013-01-12
Remove redundant writes to support reverse stereo. Define FOREVER_FORWARD_STE...
Nebuleon Fumika
2013-01-12
Remove shifted envelope heights from the code, because one is always set from...
Nebuleon Fumika
2013-01-12
More efficient noise generation taken from blargg's code in Snes9x 1.53.
Nebuleon Fumika
2013-01-11
Reduce memory access in noise generation.
Nebuleon Fumika
2013-01-11
Prepare for audio optimisations. Fix the indentation in MixStereo().
Nebuleon Fumika
2013-01-11
Stop constantly testing for 16-bit and stereo in sound handlers. Define FOREV...
Nebuleon Fumika
2011-03-05
first commit
Kitty Draper