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snesemu
trimui-s
libretro core fork of snes9x2005. Branched from https://github.com/gameblabla/snesemu
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Commit message (
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Author
2016-08-06
Reimplement save RAM - do it the libretro way by implementing
twinaphex
2015-11-11
build fix.
aliaspider
2015-11-10
align to 4 bytes.
aliaspider
2015-11-08
(android) move more build options to Makefile.common.
aliaspider
2015-11-05
Fix conflicting type error
twinaphex
2015-11-05
Start using stdint types
twinaphex
2015-11-05
Clang warned about self-assignment
twinaphex
2015-11-05
Silence warning
twinaphex
2015-10-12
Remove .cvsignore
twinaphex
2015-10-12
type of SCPUState.IRQActive was incorrectly set to boolean.
aliaspider
2015-10-05
fix debug build.
aliaspider
2015-09-14
(Wii) Added buildfix.
Ernesto Ramirez
2015-09-02
(Vita) Fix build (chdir and getcwd)
Sergi Granell
2015-07-26
Prevent warning
twinaphex
2015-02-22
Backported S-DD1 emulation.
mwksoul
2014-12-15
Remove some unused tables in source/data.c
twinaphex
2014-12-15
Use MSB_FIRST instead of LSB_FIRST
twinaphex
2014-12-15
Remove ACCUMULATE_READ_JOYPAD
twinaphex
2014-12-14
Fix crash when fastforwarding in Killer Instinct/Chrono Trigger intro
twinaphex
2014-12-07
Properly fix that aggressive loop opt bug.
Alcaro
2014-12-07
fix a bug in apu_blarrg.c when compiled with aggressive-loop-
aliaspider
2014-12-06
Implement cheat code stuff
twinaphex
2014-11-29
(windows) build fix
aliaspider
2014-11-29
build fix
aliaspider
2014-11-26
(windows) another build fix.
aliaspider
2014-11-26
(windows) build fix
aliaspider
2014-11-04
blargg_apu : small speedup
aliaspider
2014-11-04
(PSP) fix address alignment exception when compiling with USE_BLARGG_APU
aliaspider
2014-11-03
use stdint/stdbool
aliaspider
2014-11-03
fix typo
aliaspider
2014-11-03
blargg's apu implementation can now be used.
aliaspider
2014-11-03
can build with USE_BLARGG_APU enabled, still not working.
aliaspider
2014-11-02
start hooking up blargg's apu implementation to use as a reference.
aliaspider
2014-11-02
remove some sound hacks
aliaspider
2014-11-02
remove alternative sample decoders
aliaspider
2014-11-02
disable cheats.
aliaspider
2014-11-02
cleanups.
aliaspider
2014-11-02
small cleanup
aliaspider
2014-11-02
implement rom loading from memory.
aliaspider
2014-11-01
fix build
aliaspider
2014-11-01
Add Android JNI Makefiles and Makefile.common
twinaphex
2014-11-01
(Griffin) Add Griffin option, enable by default
twinaphex
2014-10-31
remove S9xDeinitUpdate.
aliaspider
2014-10-31
RENDER_BACKGROUND_MODE_7- set ScreenColors pointer directly
twinaphex
2014-10-31
Refactor 'else ' conditional in WRITE_4PIXELS functions
twinaphex
2014-10-31
remove snapshot.c/h and snaporig.c/h
aliaspider
2014-10-30
Code readability - turn ZeroMemory into memset(a, 0, b)
twinaphex
2014-10-30
Refactor S9xSetSuperFX the same way as SNES9x Next code
twinaphex
2014-10-30
Refactor code to function S9xSetSuperFX to make it more like
twinaphex
2014-10-30
remove snapshot.c snaporig.c dependencies.
aliaspider
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