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#include "../copyright"
#include "snes9x.h"
#include "memmap.h"
#include "ppu.h"
#include "dsp1.h"
#include "missing.h"
#include "cpuexec.h"
#include "apu.h"
#include "dma.h"
#include "fxemu.h"
#include "gfx.h"
#include "soundux.h"
#include "cheats.h"
#include "sa1.h"
#include "spc7110.h"
char String[513];
struct Missing missing;
SICPU ICPU;
SCPUState CPU;
#ifndef USE_BLARGG_APU
SAPU APU;
SIAPU IAPU;
SSoundData SoundData;
#endif
SSettings Settings;
SDSP1 DSP1;
SSA1 SA1;
SnesModel M1SNES = {1, 3, 2};
SnesModel M2SNES = {2, 4, 3};
SnesModel* Model = &M1SNES;
uint8_t* C4RAM = NULL;
long OpAddress = 0;
CMemory Memory;
SSNESGameFixes SNESGameFixes;
uint8_t OpenBus = 0;
struct FxInit_s SuperFX;
SPPU PPU;
InternalPPU IPPU;
SDMA DMA[8];
uint8_t* HDMAMemPointers [8];
uint8_t* HDMABasePointers [8];
SBG BG;
struct SGFX GFX;
struct SLineData LineData[240];
struct SLineMatrixData LineMatrixData [240];
uint8_t Mode7Depths [2];
NormalTileRenderer DrawTilePtr = NULL;
ClippedTileRenderer DrawClippedTilePtr = NULL;
NormalTileRenderer DrawHiResTilePtr = NULL;
ClippedTileRenderer DrawHiResClippedTilePtr = NULL;
LargePixelRenderer DrawLargePixelPtr = NULL;
uint32_t odd_high[4][16];
uint32_t odd_low[4][16];
uint32_t even_high[4][16];
uint32_t even_low[4][16];
#ifdef WANT_CHEATS
SCheatData Cheat;
#endif
#ifndef USE_BLARGG_APU
SoundStatus so;
int32_t Echo [24000];
int32_t MixBuffer [SOUND_BUFFER_SIZE];
int32_t EchoBuffer [SOUND_BUFFER_SIZE];
int32_t FilterTaps [8];
uint32_t Z = 0;
int32_t Loop [16];
#endif
uint16_t SignExtend [2] =
{
0x00, 0xff00
};
//modified per anomie Mode 5 findings
int HDMA_ModeByteCounts [8] =
{
1, 2, 2, 4, 4, 4, 2, 4
};
uint8_t BitShifts[8][4] =
{
{2, 2, 2, 2}, // 0
{4, 4, 2, 0}, // 1
{4, 4, 0, 0}, // 2
{8, 4, 0, 0}, // 3
{8, 2, 0, 0}, // 4
{4, 2, 0, 0}, // 5
{4, 0, 0, 0}, // 6
{8, 0, 0, 0} // 7
};
uint8_t TileShifts[8][4] =
{
{4, 4, 4, 4}, // 0
{5, 5, 4, 0}, // 1
{5, 5, 0, 0}, // 2
{6, 5, 0, 0}, // 3
{6, 4, 0, 0}, // 4
{5, 4, 0, 0}, // 5
{5, 0, 0, 0}, // 6
{6, 0, 0, 0} // 7
};
uint8_t PaletteShifts[8][4] =
{
{2, 2, 2, 2}, // 0
{4, 4, 2, 0}, // 1
{4, 4, 0, 0}, // 2
{0, 4, 0, 0}, // 3
{0, 2, 0, 0}, // 4
{4, 2, 0, 0}, // 5
{4, 0, 0, 0}, // 6
{0, 0, 0, 0} // 7
};
uint8_t PaletteMasks[8][4] =
{
{7, 7, 7, 7}, // 0
{7, 7, 7, 0}, // 1
{7, 7, 0, 0}, // 2
{0, 7, 0, 0}, // 3
{0, 7, 0, 0}, // 4
{7, 7, 0, 0}, // 5
{7, 0, 0, 0}, // 6
{0, 0, 0, 0} // 7
};
uint8_t Depths[8][4] =
{
{TILE_2BIT, TILE_2BIT, TILE_2BIT, TILE_2BIT}, // 0
{TILE_4BIT, TILE_4BIT, TILE_2BIT, 0}, // 1
{TILE_4BIT, TILE_4BIT, 0, 0}, // 2
{TILE_8BIT, TILE_4BIT, 0, 0}, // 3
{TILE_8BIT, TILE_2BIT, 0, 0}, // 4
{TILE_4BIT, TILE_2BIT, 0, 0}, // 5
{TILE_4BIT, 0, 0, 0}, // 6
{0, 0, 0, 0} // 7
};
uint8_t BGSizes [2] =
{
8, 16
};
uint16_t DirectColourMaps [8][256];
long FilterValues[4][2] =
{
{0, 0},
{240, 0},
{488, -240},
{460, -208}
};
int32_t NoiseFreq [32] =
{
0, 16, 21, 25, 31, 42, 50, 63, 84, 100, 125, 167, 200, 250, 333,
400, 500, 667, 800, 1000, 1300, 1600, 2000, 2700, 3200, 4000,
5300, 6400, 8000, 10700, 16000, 32000
};
uint32_t HeadMask [4] =
{
#ifdef MSB_FIRST
0xffffffff, 0x00ffffff, 0x0000ffff, 0x000000ff
#else
0xffffffff, 0xffffff00, 0xffff0000, 0xff000000
#endif
};
uint32_t TailMask [5] =
{
#ifdef MSB_FIRST
0x00000000, 0xff000000, 0xffff0000, 0xffffff00, 0xffffffff
#else
0x00000000, 0x000000ff, 0x0000ffff, 0x00ffffff, 0xffffffff
#endif
};
uint8_t APUROM [64] =
{
0xCD, 0xEF, 0xBD, 0xE8, 0x00, 0xC6, 0x1D, 0xD0, 0xFC, 0x8F, 0xAA, 0xF4, 0x8F,
0xBB, 0xF5, 0x78, 0xCC, 0xF4, 0xD0, 0xFB, 0x2F, 0x19, 0xEB, 0xF4, 0xD0, 0xFC,
0x7E, 0xF4, 0xD0, 0x0B, 0xE4, 0xF5, 0xCB, 0xF4, 0xD7, 0x00, 0xFC, 0xD0, 0xF3,
0xAB, 0x01, 0x10, 0xEF, 0x7E, 0xF4, 0x10, 0xEB, 0xBA, 0xF6, 0xDA, 0x00, 0xBA,
0xF4, 0xC4, 0xF4, 0xDD, 0x5D, 0xD0, 0xDB, 0x1F, 0x00, 0x00, 0xC0, 0xFF
};
// Raw SPC700 instruction cycle lengths
uint16_t S9xAPUCycleLengths [256] =
{
/* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */
/* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8,
/* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6,
/* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4,
/* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8,
/* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6,
/* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3,
/* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5,
/* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6,
/* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5,
/* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 12, 5,
/* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4,
/* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4,
/* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9,
/* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3,
/* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3,
/* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3
};
// Actual data used by CPU emulation, will be scaled by APUReset routine
// to be relative to the 65c816 instruction lengths.
uint16_t S9xAPUCycles [256] =
{
/* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */
/* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8,
/* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6,
/* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4,
/* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8,
/* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6,
/* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3,
/* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5,
/* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6,
/* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5,
/* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 12, 5,
/* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4,
/* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4,
/* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9,
/* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3,
/* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3,
/* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3
};
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