aboutsummaryrefslogtreecommitdiff
path: root/source/snes9x.h
blob: 4da02bcc3a67eee5fcf2afe5853639a8b70b9010 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
#include "../copyright"

#ifndef _SNES9X_H_
#define _SNES9X_H_

#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>

#include <libretro.h>

extern int cprintf(const char* fmt, ...);

#include "port.h"
#include "65c816.h"
#include "messages.h"

#define ROM_NAME_LEN 23

#define STREAM FILE*
#define READ_STREAM(p,l,s) fread (p,1,l,s)
#define WRITE_STREAM(p,l,s) fwrite (p,1,l,s)
#define OPEN_STREAM(f,m) fopen (f,m)
#define REOPEN_STREAM(f,m) fdopen (f,m)
#define FIND_STREAM(f)  ftell(f)
#define REVERT_STREAM(f,o,s)   fseek(f,o,s)
#define CLOSE_STREAM(s) fclose (s)


/* SNES screen width and height */
#define SNES_WIDTH      256
#define SNES_HEIGHT     224
#define SNES_HEIGHT_EXTENDED  239
#define IMAGE_WIDTH     (Settings.SupportHiRes ? SNES_WIDTH * 2 : SNES_WIDTH)
#define IMAGE_HEIGHT    (Settings.SupportHiRes ? SNES_HEIGHT_EXTENDED * 2 : SNES_HEIGHT_EXTENDED)

#define SNES_MAX_NTSC_VCOUNTER  262
#define SNES_MAX_PAL_VCOUNTER   312
#define SNES_HCOUNTER_MAX  342
#define SPC700_TO_65C816_RATIO   2
#define AUTO_FRAMERATE     200

/* NTSC master clock signal 21.47727MHz
 * PPU: master clock / 4
 * 1 / PPU clock * 342 -> 63.695us
 * 63.695us / (1 / 3.579545MHz) -> 228 cycles per scanline
 * From Earth Worm Jim: APU executes an average of 65.14285714 cycles per
 * scanline giving an APU clock speed of 1.022731096MHz                    */

/* PAL master clock signal 21.28137MHz
 * PPU: master clock / 4
 * 1 / PPU clock * 342 -> 64.281us
 * 64.281us / (1 / 3.546895MHz) -> 228 cycles per scanline.  */

#define SNES_SCANLINE_TIME (63.695e-6)
#define SNES_CLOCK_SPEED (3579545)

#define SNES_CLOCK_LEN (1.0 / SNES_CLOCK_SPEED)

#define SNES_CYCLES_PER_SCANLINE ((uint32_t) ((SNES_SCANLINE_TIME / SNES_CLOCK_LEN) * 6 + 0.5))

#define ONE_CYCLE 6
#define SLOW_ONE_CYCLE 8
#define TWO_CYCLES 12


#define SNES_TR_MASK     (1 << 4)
#define SNES_TL_MASK     (1 << 5)
#define SNES_X_MASK      (1 << 6)
#define SNES_A_MASK      (1 << 7)
#define SNES_RIGHT_MASK     (1 << 8)
#define SNES_LEFT_MASK      (1 << 9)
#define SNES_DOWN_MASK      (1 << 10)
#define SNES_UP_MASK     (1 << 11)
#define SNES_START_MASK     (1 << 12)
#define SNES_SELECT_MASK    (1 << 13)
#define SNES_Y_MASK      (1 << 14)
#define SNES_B_MASK      (1 << 15)

enum
{
   SNES_MULTIPLAYER5,
   SNES_JOYPAD,
   SNES_MOUSE,
   SNES_SUPERSCOPE,
   SNES_JUSTIFIER,
   SNES_JUSTIFIER_2,
   SNES_MAX_CONTROLLER_OPTIONS
};

#define DEBUG_MODE_FLAG     (1 << 0)
#define TRACE_FLAG         (1 << 1)
#define SINGLE_STEP_FLAG    (1 << 2)
#define BREAK_FLAG         (1 << 3)
#define SCAN_KEYS_FLAG      (1 << 4)
#define SAVE_SNAPSHOT_FLAG  (1 << 5)
#define DELAYED_NMI_FLAG    (1 << 6)
#define NMI_FLAG        (1 << 7)
#define PROCESS_SOUND_FLAG  (1 << 8)
#define FRAME_ADVANCE_FLAG  (1 << 9)
#define DELAYED_NMI_FLAG2   (1 << 10)
#define IRQ_PENDING_FLAG    (1 << 11)

typedef struct
{
   uint32_t  Flags;
   bool   BranchSkip;
   bool   NMIActive;
   uint8_t   IRQActive;
   bool   WaitingForInterrupt;
   bool   InDMA;
   uint8_t   WhichEvent;
   uint8_t*   PC;
   uint8_t*   PCBase;
   uint8_t*   PCAtOpcodeStart;
   uint8_t*   WaitAddress;
   uint32_t  WaitCounter;
   long   Cycles;
   long   NextEvent;
   long   V_Counter;
   long   MemSpeed;
   long   MemSpeedx2;
   long   FastROMSpeed;
   uint32_t AutoSaveTimer;
   bool  SRAMModified;
   uint32_t NMITriggerPoint;
   bool  BRKTriggered;
   bool  TriedInterleavedMode2;
   uint32_t NMICycleCount;
   uint32_t IRQCycleCount;
} SCPUState;

#define HBLANK_START_EVENT 0
#define HBLANK_END_EVENT 1
#define HTIMER_BEFORE_EVENT 2
#define HTIMER_AFTER_EVENT 3
#define NO_EVENT 4

typedef struct
{
   /* CPU options */
   bool  APUEnabled;
   bool  Shutdown;
   uint8_t  SoundSkipMethod;
   long   H_Max;
   long   HBlankStart;
   long   CyclesPercentage;
   bool  DisableIRQ;
   bool  Paused;
   bool  ForcedPause;
   bool  StopEmulation;
   bool  FrameAdvance;

   /* Tracing options */
   bool  TraceDMA;
   bool  TraceHDMA;
   bool  TraceVRAM;
   bool  TraceUnknownRegisters;
   bool  TraceDSP;

   /* Joystick options */
   bool  JoystickEnabled;

   /* ROM timing options (see also H_Max above) */
   bool  ForcePAL;
   bool  ForceNTSC;
   bool  PAL;
   uint32_t FrameTimePAL;
   uint32_t FrameTimeNTSC;
   uint32_t FrameTime;
   uint32_t SkipFrames;

   /* ROM image options */
   bool  ForceLoROM;
   bool  ForceHiROM;
   bool  ForceHeader;
   bool  ForceNoHeader;
   bool  ForceInterleaved;
   bool  ForceInterleaved2;
   bool  ForceNotInterleaved;

   /* Peripherial options */
   bool  ForceSuperFX;
   bool  ForceNoSuperFX;
   bool  ForceDSP1;
   bool  ForceNoDSP1;
   bool  ForceSA1;
   bool  ForceNoSA1;
   bool  ForceC4;
   bool  ForceNoC4;
   bool  ForceSDD1;
   bool  ForceNoSDD1;
   bool  MultiPlayer5;
   bool  Mouse;
   bool  SuperScope;
   bool  SRTC;
   uint32_t ControllerOption;

   bool  ShutdownMaster;
   bool  MultiPlayer5Master;
   bool  SuperScopeMaster;
   bool  MouseMaster;
   bool  SuperFX;
   bool  DSP1Master;
   bool  SA1;
   bool  C4;
   bool  SDD1;
   bool  SPC7110;
   bool  SPC7110RTC;
   bool  OBC1;
   /* Sound options */
   uint32_t SoundPlaybackRate;
#ifdef USE_BLARGG_APU
   uint32_t SoundInputRate;
#endif
   bool  TraceSoundDSP;
   bool  EightBitConsoleSound;  // due to caching, this needs S9xSetEightBitConsoleSound()
   int    SoundBufferSize;
   int    SoundMixInterval;
   bool  SoundEnvelopeHeightReading;
   bool  DisableSoundEcho;
   bool  DisableMasterVolume;
   bool  SoundSync;
   bool  InterpolatedSound;
   bool  ThreadSound;
   bool  Mute;
   bool  NextAPUEnabled;

   /* Graphics options */
   bool  Transparency;
   bool  SupportHiRes;
   bool  Mode7Interpolate;

   /* SNES graphics options */
   bool  BGLayering;
   bool  DisableGraphicWindows;
   bool  ForceTransparency;
   bool  ForceNoTransparency;
   bool  DisableHDMA;
   bool  DisplayFrameRate;
   bool  DisableRangeTimeOver; /* XXX: unused */

   /* Others */
   bool  ApplyCheats;

   /* Fixes for individual games */
   bool  StarfoxHack;
   bool  WinterGold;
   bool  BS; /* Japanese Satellite System games. */
   bool  DaffyDuck;
   uint8_t  APURAMInitialValue;
   bool  SampleCatchup;
   bool  JustifierMaster;
   bool  Justifier;
   bool  SecondJustifier;
   int8_t   SETA;
   bool  TakeScreenshot;
   int8_t   StretchScreenshots;
   uint16_t DisplayColor;
   int    SoundDriver;
   int    AIDOShmId;
   bool  NoPatch;
   bool  ForceInterleaveGD24;
} SSettings;

typedef struct
{
   uint8_t alienVSpredetorFix;
   uint8_t APU_OutPorts_ReturnValueFix;
   uint8_t SoundEnvelopeHeightReading2;
   uint8_t SRAMInitialValue;
   uint8_t Uniracers;
   bool EchoOnlyOutput;
} SSNESGameFixes;

extern SSettings Settings;
extern SCPUState CPU;
extern SSNESGameFixes SNESGameFixes;
extern char String [513];

void S9xMessage(int type, int number, const char* message);
void S9xLoadSDD1Data();

void S9xSetPause(uint32_t mask);
void S9xClearPause(uint32_t mask);

#endif