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author | notaz | 2012-10-22 01:42:56 +0300 |
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committer | notaz | 2012-10-24 01:10:16 +0300 |
commit | 7956599fa5f666016f71870d9889748c97839041 (patch) | |
tree | c2a354d15c23f335a0091665488a14f45071ddb0 /plugins/gpu_neon/psx_gpu/psx_gpu.h | |
parent | c111e8f8fb8a0d3bd7b05c743a48d942e107cc79 (diff) | |
download | pcsx_rearmed-7956599fa5f666016f71870d9889748c97839041.tar.gz pcsx_rearmed-7956599fa5f666016f71870d9889748c97839041.tar.bz2 pcsx_rearmed-7956599fa5f666016f71870d9889748c97839041.zip |
psx_gpu: select buffers differently
this handles weird drawing areas better
Diffstat (limited to 'plugins/gpu_neon/psx_gpu/psx_gpu.h')
-rw-r--r-- | plugins/gpu_neon/psx_gpu/psx_gpu.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.h b/plugins/gpu_neon/psx_gpu/psx_gpu.h index f8547f3..846658c 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.h @@ -188,10 +188,11 @@ typedef struct s16 saved_viewport_start_y; s16 saved_viewport_end_x; s16 saved_viewport_end_y; + u8 enhancement_buf_by_x16[64]; // Align up to 64 byte boundary to keep the upcoming buffers cache line // aligned, also make reachable with single immediate addition - u8 reserved_a[228]; + u8 reserved_a[164]; // 8KB block_struct blocks[MAX_BLOCKS_PER_ROW]; |