Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-08 | cdrom: make read reschedule optional | notaz | |
Some really nasty timing issues, I guess can only be resolved for good when general timing is good and BIAS is gone. | |||
2011-07-08 | cdrom: replace resched hack with another one | notaz | |
almost certainly wrong but hopefully better. | |||
2011-07-08 | drc: handle division by 0 correctly | notaz | |
2011-07-08 | psxinterpreter: fix division by zero | notaz | |
Based on info from Ryphecha. | |||
2011-07-08 | gpus: return DMA word count to avoid 1 list walk | notaz | |
2011-07-08 | ppf.c: backport fix from pcsxr | notaz | |
weimingzhi: -(Infy11)ppf.c: Fixed stuck at start of games with empty CD-ROM ID (Issue #8266). | |||
2011-07-08 | drc: merge Ari64's patch: 21_debugging_stuff | notaz | |
2011-07-08 | drc: merge Ari64's patch: 20_delay_slot_64bit_register_fix | notaz | |
2011-07-08 | drc: merge Ari64's patch: 19_arm_typos | notaz | |
2011-07-08 | drc: merge Ari64's patch: 18_loop_preload_fix | notaz | |
2011-07-08 | drc: merge part of old Ari64's patch: 09_tlb_offset | notaz | |
This one is from previous batch, applying so that the next patch applies. | |||
2011-07-08 | drc: merge Ari64's patch: 17_branch_target_liveness_analysis | notaz | |
2011-07-08 | drc: merge Ari64's patch: 16_continue_after_branch_into_delay_slot | notaz | |
2011-07-08 | drc: merge Ari64's patch: 15_dirty_registers_fix | notaz | |
2011-07-08 | drc: merge Ari64's patch: 14_dont_save_or_restore_temporary | notaz | |
2011-07-08 | drc: merge Ari64's patch: 13_dummy_loads | notaz | |
2011-07-08 | drc: merge Ari64's patch: 12_cycle_count | notaz | |
2011-07-08 | drc: merge Ari64's patch: 11_dealloc_reg_clear_const_flag | notaz | |
2011-07-08 | drc: merge Ari64's patch: 04_constant_address_pagefaults | notaz | |
causes problems in PCSX, so ifdefed out but left there to reduce drift from Ari64's version. | |||
2011-07-08 | drc: merge Ari64's patch: 03_needed_again | notaz | |
2011-07-08 | drc: merge Ari64's patch: 01_year_2011 | notaz | |
2011-07-08 | cdrom: remove play pregap hack | notaz | |
cdriso code handles this now | |||
2011-07-08 | cdriso: handle pregap read/play | notaz | |
2011-07-08 | cdriso: handle TOC and track timing better | notaz | |
2011-06-14 | drc: re-add bt part that was removed with pass7 | notaz | |
..as noticed by Ari64. | |||
2011-06-07 | enable Wall warnings by default | notaz | |
still disable it in some cases (instead of fixing) to avoid drifting from upstream projects too much. | |||
2011-06-07 | psxbios: fix some -Wall warnings | notaz | |
2011-06-07 | drc: comment out some broken code | notaz | |
2011-06-07 | drc: init vars that gcc thinks can be used uninitialized, just in case | notaz | |
2011-06-07 | drc: fix warning in my code | notaz | |
2011-06-07 | r3000a: don't patch RAM to work around BIOS | notaz | |
BIOS steps over if GTE instructions are interrupted, we must work around that since we don't emulate the pipeline. Previous workaround sucks since it hacks emulated RAM.. | |||
2011-06-06 | cdrom: do a NULL check, some plugins may return that | notaz | |
2011-04-05 | plugins: expand GPUvBlank to pass hcounter pointer | notaz | |
2011-03-22 | r3000a: reset cpu after setting up registers | notaz | |
drc depends on some of them | |||
2011-03-22 | drc: start in more consistent state | notaz | |
useful when comparing things | |||
2011-03-21 | try to align timing with LCD refresh | notaz | |
2011-03-19 | drc: try even more to not compile code as 64bit | notaz | |
..when compiling trash | |||
2011-03-17 | drc: ujump DS $ra overwrite fix? | notaz | |
2011-03-17 | minor debug code updates | notaz | |
2011-03-15 | drc: hack for stack-in-RAM-mirror case | notaz | |
2011-03-15 | drc: implement ra accesses in ujump DS | notaz | |
2011-03-14 | cdrom: merge a fix from PCSX-Reloaded | notaz | |
2011-03-14 | cdrom: restore cdrWrite3 reschedule | notaz | |
but only when command is being processed | |||
2011-03-10 | psxinterpreter: do interrupt test after doing target instruction | SND\notaz_cp | |
otherwise in case interrupt happens, target insn is executed twice, causing occasional glitches in Tekken 2. Also clear branch flag for it - it's not in delay slot. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64369 e17a0e51-4ae3-4d35-97c3-1a29b211df97 | |||
2011-03-10 | drc: handle some load delay cases with interpreter | notaz | |
place the code together with other PCSX hacks. | |||
2011-03-08 | pcsxmem: fix ro write handler | notaz | |
also refactor things a bit (as usual) | |||
2011-03-08 | drc: update invalid_code for RAM when mirrors are touched | notaz | |
the memhandlers always check RAM locations, even when something writes to the mirrors. | |||
2011-03-07 | drc: fix valgrind errors | notaz | |
also makes using_tlb constant so that the compiler can remove leftover TLB code. | |||
2011-03-07 | drc: rm unneeded writebacks in stubs, as suggested by Ari64 | notaz | |
also fix leftover moves, missed by last cleanup commit. | |||
2011-03-07 | frontend: fix valgrind errors | notaz | |
also fixes pc build |