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trimui-s
libretro core fork of pcsx_rearmed with trimui s support
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Age
Commit message (
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Author
2012-11-03
psx_gpu: change enh buffer selection once more
notaz
2012-11-02
psx_gpu: rework enhancement buffer selection
notaz
2012-11-02
move blit to core, allow filtering while blitting
notaz
2012-10-28
psx_gpu: workaround overflow crash
notaz
2012-10-27
psx_gpu: add some preloads
notaz
2012-10-27
psx_gpu: implement setup_sprite_untextured in asm
notaz
2012-10-24
gpu: move enhacement logic out of vout_pl
notaz
2012-10-24
psx_gpu: select buffers differently
notaz
2012-10-23
psx_gpu: change reciprocal table again
notaz
2012-10-23
psx_gpu: consolidate C code, implement exnhancement asm
notaz
2012-10-13
psx_gpu: 2x sprite fixes and integration
notaz
2012-10-13
psx_gpu: 2x sprite renderer
Exophase
2012-10-12
various enhancement tweaks
notaz
2012-10-12
start mmap'ing vram, with hugetlb if possible
notaz
2012-10-12
psx_gpu: start handling vram loads/moves for enhancement
notaz
2012-10-12
psx_gpu: do enhanced lines
notaz
2012-10-12
psx_gpu: switch to 1024 width again.
notaz
2012-10-12
psx_gpu: use different uvrgb phase for enhancement
notaz
2012-10-12
psx_gpu: do enhaced sprites with triangles
notaz
2012-10-12
psx_gpu: move masking to set_texture
notaz
2012-10-12
psx_gpu: switch enhancement to 2048 width
notaz
2012-10-12
psx_gpu: add enhanced triangle rendering
notaz
2012-10-12
psx_gpu: add a tool to generate asm offsets
notaz
2012-10-07
psx_gpu: increase reciprocal accuracy
Exophase
2012-10-07
psx_gpu: more limit checking
notaz
2012-10-06
psx_gpu: standalone test build + tweaks
notaz
2012-07-18
psx_gpu: change line parsing
notaz
2012-07-18
psx_gpu: fix line cmd length and move w/h masking
notaz
2012-06-24
psx_gpu: fix a blending issue
Exophase
2012-04-22
bring in configure build system
notaz
2012-02-27
gpulib: eliminate list scan-ahead
notaz
2012-01-19
refactor gpu plugins and Makefiles
notaz
2012-01-18
gpu_neon/psx_gpu: workaround for library build
notaz
2012-01-09
gpu_neon: warning fix
notaz
2012-01-09
gpu_neon: psx_gpu: try to update texture cache instead of invalidating
notaz
2012-01-07
gpu_neon: handle command reset register
notaz
2012-01-05
gpu_neon: merge cmd size tables
notaz
2012-01-05
gpu_neon: add some intelace mode handling
notaz
2012-01-04
psx_gpu: partial interlace mode support
Exophase
2012-01-04
psx_gpu: change fill handling again
Exophase
2012-01-03
bring GPUvBlank back
notaz
2012-01-02
gpu_neon: fix x86 build
notaz
2012-01-02
gpu_neon: flush queues before reads too
notaz
2012-01-01
psx_gpu: improve fills
Exophase
2012-01-01
gpu_neon: start calculating cycles
notaz
2011-12-30
gpu_neon: flush cmd buffer before blit too
notaz
2011-12-29
psx_gpu: use mask bit for copies
notaz
2011-12-29
gpu_neon: flush queues on upper level too
notaz
2011-12-29
psx_gpu: flush render buffer before move/cppy/fill
Exophase
2011-12-29
psx_gpu: fix lines
Exophase
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