Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-18 | GPU unai update | retro-wertz | |
2019-03-12 | gpu_unai: Buildfix | retro-wertz | |
2016-04-01 | don't use __ARM_ARCH_7A__ | notaz | |
github issue #68 | |||
2015-02-04 | gpu_unai: fix some 64bit issues | notaz | |
2013-02-08 | move cspace back to frontend | notaz | |
plugins no longer depend on it | |||
2013-02-06 | disable standalone pluign builds | notaz | |
these were for testing mostly, not for general use. Also fix a typo along the way. | |||
2013-01-06 | gpus: handle list underflows better | notaz | |
2012-12-02 | improve ARM feature detection | notaz | |
2012-12-02 | mave plugin and core shared includes to single location | notaz | |
2012-11-18 | fix gun handling in enhancement mode | notaz | |
2012-11-02 | move blit to core, allow filtering while blitting | notaz | |
also adds libpicofe to pull filters from, and filter related UI stuff | |||
2012-10-12 | start mmap'ing vram, with hugetlb if possible | notaz | |
2012-10-12 | psx_gpu: switch to 1024 width again. | notaz | |
2012-08-02 | gpu_unai: merge Franxis' range fix | notaz | |
2012-04-29 | gpu plugins: always support 16bpp blit | notaz | |
use this for generic sdl and maemo | |||
2012-04-22 | bring in configure build system | notaz | |
not using autotools, trying to do something similar like qemu instead. | |||
2012-02-27 | gpu_unai: move command handler to main loop | notaz | |
2012-02-27 | gpulib: eliminate list scan-ahead | notaz | |
2012-02-27 | gpu_unai: update CFLAGS | notaz | |
avoid -fPIC if not really needed, no need for a performance hit | |||
2012-01-19 | refactor gpu plugins and Makefiles | notaz | |
name common gpu code gpulib, reduce amount of copy-paste in plugin Makefiles | |||
2012-01-09 | gpu_unai: fix build on older toolchains | notaz | |
2011-12-20 | gpu_unai: add 4bpp asm sprite blitter | notaz | |
2011-12-19 | gpu_neon: make use of unai's lineskip mode | notaz | |
2011-10-30 | gpu_unai: fix a few potential crashes | notaz | |
2011-09-25 | add pollux/caanoo port, refactor things | notaz | |
2011-09-23 | support armv5 build | notaz | |
2011-09-19 | add fixed frameskip option | notaz | |
2011-08-14 | gpu_unai: avoid NULL pointers in span table | notaz | |
are those state combinations really impossible? | |||
2011-08-13 | gpu_unai: redo frameskip | notaz | |
the previous code wasn't that functional | |||
2011-08-13 | gpu_unai: fix inline asm statements | notaz | |
newer gcc reorders them and was allocating registers wrong due to incomplete constraints. Not that this code is any better than what gcc generates anyway, but whatever. | |||
2011-08-13 | gpu_unai: merge code from PCSX4ALL 2.2 release | notaz | |
2011-08-13 | frontend: add gpu_unai configuration options | notaz | |
2011-08-13 | frontend: refactor plugin_lib for maemo | notaz | |
should give them proper frame limiter, frameskip and also lightgun support, maybe. | |||
2011-07-08 | gpus: return DMA word count to avoid 1 list walk | notaz | |
2011-07-08 | dfxvideo: decouple from main emu | notaz | |
2011-07-08 | arm_utils: relax alignment requirements | notaz | |
the code needing alignment isn't reached often anyway. | |||
2011-02-04 | gpu_unai: support bgr888->rgb565 conversion for maemo | notaz | |
2011-01-27 | gpu_unai: fix P.E.Op.S. save compatibility for good | notaz | |
2011-01-07 | allow some build customization | notaz | |
also correct a statement in readme. | |||
2011-01-04 | gpu_unai: add some framebuffer guard memory | notaz | |
some games blit outside framebuffer area, this is faster than doing range checks. | |||
2011-01-04 | gpu_unai: freeze display size and position | notaz | |
this avoids some glitches and makes savestates compatible with Pete's plugins. | |||
2011-01-04 | try to ensure fbdev buffer is valid | notaz | |
2011-01-03 | gpu_unai: basic frameskip | notaz | |
only partially works but oh well | |||
2011-01-03 | gpu_unai: avoid useless blits | notaz | |
2011-01-02 | gpu_unai: warning fix | notaz | |
2011-01-02 | gpu_unai: pcsx-rearmed port | notaz | |
2011-01-02 | import gpu_unai from PCSX4ALL project | notaz | |