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author | Paul Gilbert | 2015-01-01 11:10:26 -1000 |
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committer | Paul Gilbert | 2015-01-01 11:10:26 -1000 |
commit | fe48af7de5207cdc8a3e2ad769f6722b345b2877 (patch) | |
tree | e1217f2ae6fc589a2b66c69a7bfdae1ab740b5bc | |
parent | 64ccc21cefefa585fe9227f453b5e370e6a62b8b (diff) | |
download | scummvm-rg350-fe48af7de5207cdc8a3e2ad769f6722b345b2877.tar.gz scummvm-rg350-fe48af7de5207cdc8a3e2ad769f6722b345b2877.tar.bz2 scummvm-rg350-fe48af7de5207cdc8a3e2ad769f6722b345b2877.zip |
XEEN: Split up menus file into dialogs and dialogs_options
-rw-r--r-- | engines/xeen/dialogs.cpp | 83 | ||||
-rw-r--r-- | engines/xeen/dialogs.h | 78 | ||||
-rw-r--r-- | engines/xeen/dialogs_options.cpp (renamed from engines/xeen/menus.cpp) | 93 | ||||
-rw-r--r-- | engines/xeen/dialogs_options.h (renamed from engines/xeen/menus.h) | 52 | ||||
-rw-r--r-- | engines/xeen/module.mk | 3 | ||||
-rw-r--r-- | engines/xeen/xeen.cpp | 2 |
6 files changed, 191 insertions, 120 deletions
diff --git a/engines/xeen/dialogs.cpp b/engines/xeen/dialogs.cpp new file mode 100644 index 0000000000..1342353b9a --- /dev/null +++ b/engines/xeen/dialogs.cpp @@ -0,0 +1,83 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" +#include "xeen/dialogs.h" + +namespace Xeen { + +/** + * Saves the current list of buttons + */ +void Dialog::saveButtons() { + _savedButtons.push(_buttons); +} + +/* + * Clears the current list of defined buttons + */ +void Dialog::clearButtons() { + _buttons.clear(); +} + +void Dialog::restoreButtons() { + _buttons = _savedButtons.pop(); +} + +void Dialog::addButton(const Common::Rect &bounds, char c, SpriteResource *sprites, bool draw = true) { + _buttons.push_back(DialogButton(bounds, c, sprites, draw)); +} + +void Dialog::checkEvents() { + EventsManager &events = *_vm->_events; + events.pollEventsAndWait(); + + if (events._leftButton) { + // Check whether any button is selected + events.debounceMouse(); + Common::Point pt = events._mousePos; + + for (uint i = 0; i < _buttons.size(); ++i) { + if (_buttons[i]._bounds.contains(pt)) { + _key = _buttons[i]._c; + return; + } + } + } else if (events.isKeyPending()) { + Common::KeyState keyState; + events.getKey(keyState); + if (keyState.ascii >= 32 && keyState.ascii <= 127) { + _key = keyState.ascii; + return; + } + } +} + +/*------------------------------------------------------------------------*/ + +void SettingsBaseDialog::showContents(SpriteResource &title1, bool waitFlag) { + checkEvents(); +} + +/*------------------------------------------------------------------------*/ + +} // End of namespace Xeen diff --git a/engines/xeen/dialogs.h b/engines/xeen/dialogs.h new file mode 100644 index 0000000000..21bf57c8e7 --- /dev/null +++ b/engines/xeen/dialogs.h @@ -0,0 +1,78 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef XEEN_DIALOGS_H +#define XEEN_DIALOGS_H + +#include "common/array.h" +#include "common/stack.h" +#include "common/rect.h" +#include "xeen/xeen.h" + +namespace Xeen { + +class DialogButton { +public: + Common::Rect _bounds; + SpriteResource *_sprites; + char _c; + bool _draw; + + DialogButton(const Common::Rect &bounds, char c, SpriteResource *sprites, bool draw) : + _bounds(bounds), _c(c), _sprites(sprites), _draw(draw) {} + + DialogButton() : _c('\0'), _sprites(nullptr), _draw(false) {} +}; + +class Dialog { +private: + Common::Stack< Common::Array<DialogButton> > _savedButtons; +protected: + XeenEngine *_vm; + Common::Array<DialogButton> _buttons; + char _key; + + virtual void doScroll(bool drawFlag, bool doFade); + + void checkEvents(); +public: + Dialog(XeenEngine *vm): _vm(vm), _key('\0') {} + + void saveButtons(); + + void clearButtons(); + + void restoreButtons(); + + void addButton(const Common::Rect &bounds, char c, SpriteResource *sprites, bool draw); +}; + +class SettingsBaseDialog : public Dialog { +protected: + virtual void showContents(SpriteResource &title1, bool mode); +public: + SettingsBaseDialog(XeenEngine *vm) : Dialog(vm) {} +}; + +} // End of namespace Xeen + +#endif /* XEEN_DIALOGS_H */ diff --git a/engines/xeen/menus.cpp b/engines/xeen/dialogs_options.cpp index 92badb9f81..e4ebf27b79 100644 --- a/engines/xeen/menus.cpp +++ b/engines/xeen/dialogs_options.cpp @@ -21,65 +21,10 @@ */ #include "common/scummsys.h" -#include "xeen/menus.h" +#include "xeen/dialogs_options.h" namespace Xeen { -/** - * Saves the current list of buttons - */ -void Dialog::saveButtons() { - _savedButtons.push(_buttons); -} - -/* - * Clears the current list of defined buttons - */ -void Dialog::clearButtons() { - _buttons.clear(); -} - -void Dialog::restoreButtons() { - _buttons = _savedButtons.pop(); -} - -void Dialog::addButton(const Common::Rect &bounds, char c, SpriteResource *sprites, bool draw = true) { - _buttons.push_back(DialogButton(bounds, c, sprites, draw)); -} - -void Dialog::checkEvents() { - EventsManager &events = *_vm->_events; - events.pollEventsAndWait(); - - if (events._leftButton) { - // Check whether any button is selected - events.debounceMouse(); - Common::Point pt = events._mousePos; - - for (uint i = 0; i < _buttons.size(); ++i) { - if (_buttons[i]._bounds.contains(pt)) { - _key = _buttons[i]._c; - return; - } - } - } else if (events.isKeyPending()) { - Common::KeyState keyState; - events.getKey(keyState); - if (keyState.ascii >= 32 && keyState.ascii <= 127) { - _key = keyState.ascii; - return; - } - } -} - -/*------------------------------------------------------------------------*/ - -void SettingsBaseDialog::showContents(SpriteResource &title1, bool waitFlag) { - checkEvents(); -} - -/*------------------------------------------------------------------------*/ - void OptionsMenu::show(XeenEngine *vm) { OptionsMenu *menu; @@ -126,22 +71,30 @@ void OptionsMenu::execute() { warning("TODO: Read existing save file"); } + showTitles1(title1Sprites); + showTitles2(); + + clearButtons(); + setupButtons(&title2Sprites); + openWindow(); + while (!_vm->shouldQuit()) { - showTitles1(title1Sprites); - showTitles2(); - - reopen: - clearButtons(); - setupButtons(&title2Sprites); - openWindow(); - - while (!_vm->shouldQuit()) { - // Show the dialog with a continually animating background - while (!_vm->shouldQuit() && _key == Common::KEYCODE_INVALID) - showContents(title1Sprites, true); - if (_vm->shouldQuit()) - return; + // Show the dialog with a continually animating background + while (!_vm->shouldQuit() && _key == '\0') + showContents(title1Sprites, true); + if (_vm->shouldQuit()) + return; + + // Handle keypress + switch (toupper(_key)) { + case 'C': + case 'V': + // Show credits + break; + default: + break; } + _key = '\0'; } } } diff --git a/engines/xeen/menus.h b/engines/xeen/dialogs_options.h index 65e3553110..591ab5e043 100644 --- a/engines/xeen/menus.h +++ b/engines/xeen/dialogs_options.h @@ -20,58 +20,14 @@ * */ -#ifndef XEEN_MENUS_H -#define XEEN_MENUS_H +#ifndef XEEN_DIALOGS_OPTIONS_H +#define XEEN_DIALOGS_OPTIONS_H -#include "common/array.h" -#include "common/stack.h" -#include "common/rect.h" #include "xeen/xeen.h" +#include "xeen/dialogs.h" namespace Xeen { -class DialogButton { -public: - Common::Rect _bounds; - SpriteResource *_sprites; - char _c; - bool _draw; - - DialogButton(const Common::Rect &bounds, char c, SpriteResource *sprites, bool draw) : - _bounds(bounds), _c(c), _sprites(sprites), _draw(draw) {} - - DialogButton() : _c('\0'), _sprites(nullptr), _draw(false) {} -}; - -class Dialog { -private: - Common::Stack< Common::Array<DialogButton> > _savedButtons; -protected: - XeenEngine *_vm; - Common::Array<DialogButton> _buttons; - char _key; - - virtual void doScroll(bool drawFlag, bool doFade); - - void checkEvents(); -public: - Dialog(XeenEngine *vm): _vm(vm), _key('\0') {} - - void saveButtons(); - - void clearButtons(); - - void restoreButtons(); - - void addButton(const Common::Rect &bounds, char c, SpriteResource *sprites, bool draw); -}; - -class SettingsBaseDialog : public Dialog { -protected: - virtual void showContents(SpriteResource &title1, bool mode); -public: - SettingsBaseDialog(XeenEngine *vm) : Dialog(vm) {} -}; class OptionsMenu : public SettingsBaseDialog { private: void execute(); @@ -130,4 +86,4 @@ public: } // End of namespace Xeen -#endif /* XEEN_MENUS_H */ +#endif /* XEEN_DIALOGS_H */ diff --git a/engines/xeen/module.mk b/engines/xeen/module.mk index 9d7b0ebb70..99eb98174e 100644 --- a/engines/xeen/module.mk +++ b/engines/xeen/module.mk @@ -6,9 +6,10 @@ MODULE_OBJS := \ worldofxeen\worldofxeen_game.o \ debugger.o \ detection.o \ + dialogs.o \ + dialogs_options.o \ events.o \ font.o \ - menus.o \ resdata.o \ resources.o \ screen.o \ diff --git a/engines/xeen/xeen.cpp b/engines/xeen/xeen.cpp index 1027572c67..cbdb6f3104 100644 --- a/engines/xeen/xeen.cpp +++ b/engines/xeen/xeen.cpp @@ -28,7 +28,7 @@ #include "graphics/scaler.h" #include "graphics/thumbnail.h" #include "xeen/xeen.h" -#include "xeen/menus.h" +#include "xeen/dialogs_options.h" #include "xeen/resources.h" namespace Xeen { |