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| author | Jonathan Gray | 2003-11-07 01:24:39 +0000 |
|---|---|---|
| committer | Jonathan Gray | 2003-11-07 01:24:39 +0000 |
| commit | b8379d646a9689de98bb27f70529e7b7a54c9699 (patch) | |
| tree | 114082d20bffcf7aed94f75060b7590a07ebf641 /NEWS | |
| parent | 709c3262766e41370710dc954ef68d5538da55ff (diff) | |
| download | scummvm-rg350-b8379d646a9689de98bb27f70529e7b7a54c9699.tar.gz scummvm-rg350-b8379d646a9689de98bb27f70529e7b7a54c9699.tar.bz2 scummvm-rg350-b8379d646a9689de98bb27f70529e7b7a54c9699.zip | |
<tsuteiuQ> 'gnaw gnaw'
svn-id: r11174
Diffstat (limited to 'NEWS')
| -rw-r--r-- | NEWS | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -87,7 +87,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - added digital iMUSE implementation for The Dig and Full Throttle music. - Loom CD speech+music syncronisation improved greatly - added midi-emulation via adlib, for platforms without sequencer support -- code seperation of various engine parts into several libraries +- code separation of various engine parts into several libraries - several fixes to prevent Simon the Sorcerer crashing and hanging - hundreds of bugfixes for many other games - new SMUSH video engine, for Full Throttle and The Dig |
