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authorJonathan Gray2003-11-07 01:24:39 +0000
committerJonathan Gray2003-11-07 01:24:39 +0000
commitb8379d646a9689de98bb27f70529e7b7a54c9699 (patch)
tree114082d20bffcf7aed94f75060b7590a07ebf641 /NEWS
parent709c3262766e41370710dc954ef68d5538da55ff (diff)
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<tsuteiuQ> 'gnaw gnaw'
svn-id: r11174
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1 files changed, 1 insertions, 1 deletions
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@@ -87,7 +87,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
- added digital iMUSE implementation for The Dig and Full Throttle music.
- Loom CD speech+music syncronisation improved greatly
- added midi-emulation via adlib, for platforms without sequencer support
-- code seperation of various engine parts into several libraries
+- code separation of various engine parts into several libraries
- several fixes to prevent Simon the Sorcerer crashing and hanging
- hundreds of bugfixes for many other games
- new SMUSH video engine, for Full Throttle and The Dig