diff options
author | Johannes Schickel | 2013-08-15 18:53:55 +0200 |
---|---|---|
committer | Johannes Schickel | 2013-10-05 00:20:02 +0200 |
commit | 8a6e57cba1c89f922e27bb72201cfda55681f6dc (patch) | |
tree | e9efefdf15bc8ca7ca25bef0a08f54a1a31feff6 /backends/graphics/opengl/glerrorcheck.cpp | |
parent | 0e2cf28d99a79a9ae84a4d48cf0e607deacb6653 (diff) | |
download | scummvm-rg350-8a6e57cba1c89f922e27bb72201cfda55681f6dc.tar.gz scummvm-rg350-8a6e57cba1c89f922e27bb72201cfda55681f6dc.tar.bz2 scummvm-rg350-8a6e57cba1c89f922e27bb72201cfda55681f6dc.zip |
BACKENDS: Remove OpenGL and OpenGL SDL backend.
This breaks our Tizen port.
Diffstat (limited to 'backends/graphics/opengl/glerrorcheck.cpp')
-rw-r--r-- | backends/graphics/opengl/glerrorcheck.cpp | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/backends/graphics/opengl/glerrorcheck.cpp b/backends/graphics/opengl/glerrorcheck.cpp deleted file mode 100644 index 439593577d..0000000000 --- a/backends/graphics/opengl/glerrorcheck.cpp +++ /dev/null @@ -1,67 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "common/scummsys.h" - -#if defined(DEBUG) && defined(USE_OPENGL) - -#include "backends/graphics/opengl/glerrorcheck.h" -#include "common/textconsole.h" -#include "common/str.h" - -#ifdef WIN32 -#if defined(ARRAYSIZE) && !defined(_WINDOWS_) -#undef ARRAYSIZE -#endif -#define WIN32_LEAN_AND_MEAN -#include <windows.h> -#undef ARRAYSIZE -#endif - -#if defined(USE_GLES) -#include <GLES/gl.h> -#elif defined(MACOSX) -#include <OpenGL/gl.h> -#else -#include <GL/gl.h> -#endif - -static Common::String getGlErrStr(GLenum error) { - switch (error) { - case GL_NO_ERROR: return "GL_NO_ERROR"; - case GL_INVALID_ENUM: return "GL_INVALID_ENUM"; - case GL_INVALID_OPERATION: return "GL_INVALID_OPERATION"; - case GL_STACK_OVERFLOW: return "GL_STACK_OVERFLOW"; - case GL_STACK_UNDERFLOW: return "GL_STACK_UNDERFLOW"; - case GL_OUT_OF_MEMORY: return "GL_OUT_OF_MEMORY"; - } - - return Common::String::format("(Unknown GL error code 0x%x)", error); -} - -void checkGlError(const char *file, int line) { - GLenum error = glGetError(); - if (error != GL_NO_ERROR) - warning("%s:%d: GL error: %s", file, line, getGlErrStr(error).c_str()); -} - -#endif |