aboutsummaryrefslogtreecommitdiff
path: root/backends/graphics/opengl/glerrorcheck.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'backends/graphics/opengl/glerrorcheck.cpp')
-rw-r--r--backends/graphics/opengl/glerrorcheck.cpp67
1 files changed, 0 insertions, 67 deletions
diff --git a/backends/graphics/opengl/glerrorcheck.cpp b/backends/graphics/opengl/glerrorcheck.cpp
deleted file mode 100644
index 439593577d..0000000000
--- a/backends/graphics/opengl/glerrorcheck.cpp
+++ /dev/null
@@ -1,67 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/scummsys.h"
-
-#if defined(DEBUG) && defined(USE_OPENGL)
-
-#include "backends/graphics/opengl/glerrorcheck.h"
-#include "common/textconsole.h"
-#include "common/str.h"
-
-#ifdef WIN32
-#if defined(ARRAYSIZE) && !defined(_WINDOWS_)
-#undef ARRAYSIZE
-#endif
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#undef ARRAYSIZE
-#endif
-
-#if defined(USE_GLES)
-#include <GLES/gl.h>
-#elif defined(MACOSX)
-#include <OpenGL/gl.h>
-#else
-#include <GL/gl.h>
-#endif
-
-static Common::String getGlErrStr(GLenum error) {
- switch (error) {
- case GL_NO_ERROR: return "GL_NO_ERROR";
- case GL_INVALID_ENUM: return "GL_INVALID_ENUM";
- case GL_INVALID_OPERATION: return "GL_INVALID_OPERATION";
- case GL_STACK_OVERFLOW: return "GL_STACK_OVERFLOW";
- case GL_STACK_UNDERFLOW: return "GL_STACK_UNDERFLOW";
- case GL_OUT_OF_MEMORY: return "GL_OUT_OF_MEMORY";
- }
-
- return Common::String::format("(Unknown GL error code 0x%x)", error);
-}
-
-void checkGlError(const char *file, int line) {
- GLenum error = glGetError();
- if (error != GL_NO_ERROR)
- warning("%s:%d: GL error: %s", file, line, getGlErrStr(error).c_str());
-}
-
-#endif