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author | Eugene Sandulenko | 2016-08-30 13:54:12 +0200 |
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committer | GitHub | 2016-08-30 13:54:12 +0200 |
commit | bfbfbd3e1a8397cc3b1c9eaff6c7754abe3ddc3d (patch) | |
tree | 68851bdc99b78b4b1902944c1df3c3ee5d4f4489 /backends/graphics/opengl | |
parent | 7df744c291e5fcf5dc7afd3b21189c2c56810f8e (diff) | |
parent | 368f664c813075f8b8cb2c572dce65f60128eda4 (diff) | |
download | scummvm-rg350-bfbfbd3e1a8397cc3b1c9eaff6c7754abe3ddc3d.tar.gz scummvm-rg350-bfbfbd3e1a8397cc3b1c9eaff6c7754abe3ddc3d.tar.bz2 scummvm-rg350-bfbfbd3e1a8397cc3b1c9eaff6c7754abe3ddc3d.zip |
Merge pull request #788 from Tkachov/cloud
ALL: Add Cloud storage support
Diffstat (limited to 'backends/graphics/opengl')
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 25 | ||||
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.h | 3 |
2 files changed, 28 insertions, 0 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index 4d6a00a3b3..c491b03f1f 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -751,6 +751,31 @@ void OpenGLGraphicsManager::displayMessageOnOSD(const char *msg) { #endif } +void OpenGLGraphicsManager::copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h) { +#ifdef USE_OSD + warning("implement copyRectToOSD"); //TODO +#endif +} + +void OpenGLGraphicsManager::clearOSD() { +#ifdef USE_OSD + // HACK: Actually no client code should use graphics functions from + // another thread. But the MT-32 emulator still does, thus we need to + // make sure this doesn't happen while a updateScreen call is done. + Common::StackLock lock(_osdMutex); + + Graphics::Surface *dst = _osd->getSurface(); + _osd->fill(0); + _osd->flagDirty(); + + // Init the OSD display parameters. + _osdAlpha = kOSDInitialAlpha; + _osdFadeStartTime = g_system->getMillis() + kOSDFadeOutDelay; +#endif +} + +Graphics::PixelFormat OpenGLGraphicsManager::getOSDFormat() { return Graphics::PixelFormat(); } //TODO + void OpenGLGraphicsManager::setPalette(const byte *colors, uint start, uint num) { assert(_gameScreen->hasPalette()); diff --git a/backends/graphics/opengl/opengl-graphics.h b/backends/graphics/opengl/opengl-graphics.h index 35435c156e..55d2c5c826 100644 --- a/backends/graphics/opengl/opengl-graphics.h +++ b/backends/graphics/opengl/opengl-graphics.h @@ -115,6 +115,9 @@ public: virtual void setCursorPalette(const byte *colors, uint start, uint num); virtual void displayMessageOnOSD(const char *msg); + virtual void copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h); + virtual void clearOSD(); + virtual Graphics::PixelFormat getOSDFormat(); // PaletteManager interface virtual void setPalette(const byte *colors, uint start, uint num); |