diff options
| author | Vicent Marti | 2008-09-20 11:21:35 +0000 |
|---|---|---|
| committer | Vicent Marti | 2008-09-20 11:21:35 +0000 |
| commit | 9feb0f5f6710970fb64e525622d22a5aca18de92 (patch) | |
| tree | 620d6c7b94be463bd71c7419e41c7e8d120305d4 /backends/platform/ds/arm9/source | |
| parent | c7e07102b69a5fd66a89605c619e008060744bf4 (diff) | |
| parent | 221b4a47aea63bdf05b17def32f2a722f230d433 (diff) | |
| download | scummvm-rg350-9feb0f5f6710970fb64e525622d22a5aca18de92.tar.gz scummvm-rg350-9feb0f5f6710970fb64e525622d22a5aca18de92.tar.bz2 scummvm-rg350-9feb0f5f6710970fb64e525622d22a5aca18de92.zip | |
- Merged the new RTL changes into the branch.
- Fixed conflicts.
- Added new RTL dialogs to the Theme Description files.
Full SVNMerge log:
==================
Merged revisions 33928,33930,33932-33936,33938-33940,33942-33943,33948,33950,33953,33967,33973,33976,33978,33980,33985,33991,33993,33999-34000,34006,34009,34011,34013,34015,34019,34021-34023,34025,34027-34028,34030,34032-34034,34036,34038-34039,34041,34046-34048,34050-34055,34057,34059-34065,34067,34072,34074,34076,34078-34081,34084,34086-34087,34089-34090,34093,34096-34102,34104,34107,34113,34116,34119,34122,34124,34126,34128,34131-34132,34135,34138,34141,34144,34146,34149,34152-34154,34156-34157,34160,34163-34164,34169,34173,34179-34194,34196-34198,34200-34201,34205-34206,34208-34217,34219-34225,34227-34228,34234-34237,34239-34249,34251-34279,34281-34284,34286-34288,34290-34320,34323-34324,34326,34328-34329,34332,34334,34336,34338-34340,34343-34353,34356-34357,34359-34371,34373,34375,34378,34381-34382,34384-34385,34389-34391,34393-34394,34396-34397,34399-34405,34407-34409,34411,34413,34415,34417-34420,34423-34426,34428-34438,34440-34454,34456-34458,34460,34462-34469,34472,34474,34479-34481,34483-34498,34501-34505,34508,34511-34518,34520-34524,34526-34563,34566-34569,34571-34590,34592,34595-34599,34602-34603 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r33928 | peres001 | 2008-08-16 08:39:58 +0200 (Sat, 16 Aug 2008) | 1 line
Fixed label positioning in BRA.
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r33930 | peres001 | 2008-08-16 09:47:44 +0200 (Sat, 16 Aug 2008) | 1 line
Enabled interaction with movable zones - mainly NPCs - which are linked to animations.
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r33932 | anotherguest | 2008-08-16 10:49:36 +0200 (Sat, 16 Aug 2008) | 1 line
Enable CINE
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r33933 | peres001 | 2008-08-16 10:57:07 +0200 (Sat, 16 Aug 2008) | 1 line
Fixed half-invisible balloons.
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r33934 | fingolfin | 2008-08-16 13:37:36 +0200 (Sat, 16 Aug 2008) | 1 line
Replaced ARM_USE_GFX_ASM by USE_ARM_GFX_ASM
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r33935 | buddha_ | 2008-08-16 13:38:43 +0200 (Sat, 16 Aug 2008) | 1 line
Changed AdlibRegisterSoundInstrument's member variables from unsigned 16-bit to unsigned 8-bit. Maybe this'll fix the crash in AdlibSoundDriver::setupInstrument() eriktorbjorn was getting in Future Wars when teleporting from the photocopier room to the swamp. There was a OPLWriteReg(_opl, 0x80 | car, reg->sustainRelease) call with sustainRelease = 65452. Now there shouldn't be any such calls made because the sustainRelease value is always 8-bit now. Hopefully this won't break anything.
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r33936 | eriktorbjorn | 2008-08-16 13:50:36 +0200 (Sat, 16 Aug 2008) | 2 lines
Removed unused variable.
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r33938 | athrxx | 2008-08-16 14:38:37 +0200 (Sat, 16 Aug 2008) | 4 lines
- KYRA: FM-Towns/PC-98 Audio: fixed several bugs and got rid of some floating point arithmetic (or at least replaced some doubles with floats)
- Improved support for PC-98 music: HOF tracks seem to be fine, KYRA should be okay, too (I can't compare with an emulator since I am missing the floppy boot disk with the executable)
- There are still tempo issues. Some tracks play way too slow, others way too fast
- PC-98 sound effects in Kyra 1 don't work (I would need the floppy disk with the executable for that)
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r33939 | peres001 | 2008-08-16 14:49:27 +0200 (Sat, 16 Aug 2008) | 1 line
Multiple balloons (answers) are now positioned correctly in BRA.
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r33940 | peres001 | 2008-08-16 15:10:54 +0200 (Sat, 16 Aug 2008) | 1 line
Extended balloon manager to handle color constants and fixed color of text in balloons for BRA.
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r33942 | athrxx | 2008-08-16 16:25:03 +0200 (Sat, 16 Aug 2008) | 1 line
KYRA: Fm-Towns Audio: fixed music fading
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r33943 | athrxx | 2008-08-16 17:24:52 +0200 (Sat, 16 Aug 2008) | 1 line
KYRA: Fm-Towns Audio: fixed crash
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r33948 | lordhoto | 2008-08-16 23:51:56 +0200 (Sat, 16 Aug 2008) | 2 lines
Cleanup.
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r33950 | buddha_ | 2008-08-17 00:15:57 +0200 (Sun, 17 Aug 2008) | 5 lines
Workaround for bug #2054882 (FW: Impossible to survive entering monastery (regression)):
For Future Wars o1_compareGlobalVar now compares global variable 255 to be equal to everything.
The scripts probably tested global variable 255 for equality with some value (Maybe 143?)
to see whether copy protection was properly passed.
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r33953 | lordhoto | 2008-08-17 00:30:47 +0200 (Sun, 17 Aug 2008) | 2 lines
Properly close files opened when checking for config file on WIN32.
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r33967 | buddha_ | 2008-08-17 12:43:54 +0200 (Sun, 17 Aug 2008) | 1 line
Forwardport of branch-0-12-0's r33966: Fix to Future Wars's rendering of type 0 overlays (i.e. color sprites). Objects with negative frame values are supposed to be jumped over (Verified with disassembly).
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r33973 | sev | 2008-08-17 20:58:23 +0200 (Sun, 17 Aug 2008) | 2 lines
Patch #2045543: Possible fix for Drascula's decodeRLE()
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r33976 | buddha_ | 2008-08-17 22:53:18 +0200 (Sun, 17 Aug 2008) | 1 line
Added some documentation about how data is unpacked in gfxConvertSpriteToRaw (Learned this from trying to implement convertPI1_2 i.e. gfxConvertSpriteToRaw myself to see if that was the problem with the Operation Stealth's labyrinth arcade sequence).
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r33978 | anotherguest | 2008-08-17 23:16:07 +0200 (Sun, 17 Aug 2008) | 1 line
Improved filehandling for securer and quicker way to get ref to file session
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r33980 | athrxx | 2008-08-18 00:49:34 +0200 (Mon, 18 Aug 2008) | 4 lines
KYRA: FM-Towns/PC-98 Audio:
- improved accuracy
- complete percussion channel support (does not work atm though, since the instrument data is missing)
- some cleanup
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r33985 | peres001 | 2008-08-18 09:12:05 +0200 (Mon, 18 Aug 2008) | 3 lines
* Split up blt routine (there is room for a ton of improvements)
* Added scaling as a new blt option
* Activated scaling for the main character in BRA
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r33991 | knakos | 2008-08-18 19:24:25 +0200 (Mon, 18 Aug 2008) | 1 line
do away with the smush force redraw hack
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r33993 | athrxx | 2008-08-18 19:42:32 +0200 (Mon, 18 Aug 2008) | 3 lines
KYRA: FM-Towns/PC-98 Audio:
- adpcm decoding for rhythm channel
- cleanup
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r33999 | knakos | 2008-08-18 20:15:32 +0200 (Mon, 18 Aug 2008) | 1 line
switching to libTremolo
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r34000 | anotherguest | 2008-08-18 20:16:24 +0200 (Mon, 18 Aug 2008) | 1 line
Do Deinit of pixel buffer when hiding menu.That saves 600KB in VGA games for low memory devices.
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r34006 | robinwatts | 2008-08-18 22:04:15 +0200 (Mon, 18 Aug 2008) | 8 lines
Updates to the scummvm blitting code as discussed on the mailing list.
1) Remove DS version of the ARM blitters in favour of the 'normal' ARM one.
2) Update normal ARM blitter to use Carlo's clever algorithm.
3) Update C version with Max Horns patch (slightly tweaked - counting down
on loops is better, M'kay).
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r34009 | tramboi | 2008-08-18 22:43:44 +0200 (Mon, 18 Aug 2008) | 1 line
Compile fix for 34006
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r34011 | anotherguest | 2008-08-18 23:09:46 +0200 (Mon, 18 Aug 2008) | 1 line
Enable quick F5 save key for Touche!
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r34013 | anotherguest | 2008-08-18 23:19:18 +0200 (Mon, 18 Aug 2008) | 1 line
Enable save game action key in Touche for WinCE devices.
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r34015 | athrxx | 2008-08-19 03:00:15 +0200 (Tue, 19 Aug 2008) | 2 lines
fixed bug that caused a lockup in certain configurations when the music was fading
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r34019 | athrxx | 2008-08-19 08:31:57 +0200 (Tue, 19 Aug 2008) | 1 line
fixed warnings
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r34021 | anotherguest | 2008-08-19 09:44:35 +0200 (Tue, 19 Aug 2008) | 1 line
Remove Deinit when hiding menu! UI infoprints needed the pixelbuffer.
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r34022 | peres001 | 2008-08-19 10:08:32 +0200 (Tue, 19 Aug 2008) | 1 line
Fixed segfault when quitting BRA.
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r34023 | thebluegr | 2008-08-19 10:49:53 +0200 (Tue, 19 Aug 2008) | 1 line
Fix for bug #2057194 - "IHNM: -x option crashes ScummVM, if savegame doesn't exist"
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r34025 | anotherguest | 2008-08-19 10:54:28 +0200 (Tue, 19 Aug 2008) | 1 line
Don't Use CEikonEnv::Static, get FS from system class instead
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r34027 | anotherguest | 2008-08-19 11:26:41 +0200 (Tue, 19 Aug 2008) | 1 line
Use the correct and specified datatype int32 instead of only int.
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r34028 | thebluegr | 2008-08-19 12:05:07 +0200 (Tue, 19 Aug 2008) | 1 line
Fixed regression from commit #33576. Fixes bug #2056282 - "DRASCULA: can't use inventory objects"
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r34030 | thebluegr | 2008-08-19 12:12:35 +0200 (Tue, 19 Aug 2008) | 1 line
Fix for bug #2057664 - "DRASCULA: No GUI warning when playing from CD"
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r34032 | fingolfin | 2008-08-19 12:52:39 +0200 (Tue, 19 Aug 2008) | 1 line
Fixed GCC warning
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r34033 | fingolfin | 2008-08-19 12:58:35 +0200 (Tue, 19 Aug 2008) | 1 line
Fixed 'make install' when building outside srcdir
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r34034 | buddha_ | 2008-08-19 13:55:20 +0200 (Tue, 19 Aug 2008) | 5 lines
Fix for bug #2057637: FW: Spaceship glitches in demo (regression).
This was caused by assuming in-place decompression is ok, it wasn't,
although AFAIK the original did decompression in-place too.
Changed unpacking to be done not in-place and the glitch vanished.
Also changed the unpacker to also handle uncompressed input data.
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r34036 | buddha_ | 2008-08-19 15:05:38 +0200 (Tue, 19 Aug 2008) | 6 lines
Fix for bug #2057656: FW: Assert during demo (regression).
Future Wars's Amiga demo is trying to load collision data files
'L8_MK.NEO' and 'L23_MK.NEO' that aren't supplied with the demo.
Previous code crashed when a file couldn't be found,
now it gives a warning instead.
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r34038 | peres001 | 2008-08-19 16:07:48 +0200 (Tue, 19 Aug 2008) | 1 line
Fixed bug in low-level parser. Block comments weren't interpreted correctly.
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r34039 | buddha_ | 2008-08-19 16:19:28 +0200 (Tue, 19 Aug 2008) | 2 lines
Fix for bug #2057619: FW: Glitches in title display of demo (regression).
Removed incorrect transparency data used for logo. Now it's shown correctly.
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r34041 | peres001 | 2008-08-19 16:36:05 +0200 (Tue, 19 Aug 2008) | 1 line
Deleted debug code that slipped in.
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r34046 | peres001 | 2008-08-20 05:36:49 +0200 (Wed, 20 Aug 2008) | 2 lines
* Enlarged buffer for frame decoding. Crashes in the introduction were caused by a small buffer and subsequent out-of-bound writes.
* Disabled debug code.
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r34047 | peres001 | 2008-08-20 06:02:12 +0200 (Wed, 20 Aug 2008) | 1 line
Engine now returns to the menu when intro is over.
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r34048 | eriktorbjorn | 2008-08-20 11:12:11 +0200 (Wed, 20 Aug 2008) | 4 lines
I believe the setVolume() function has to be guarded by a mutex. (I added this to
the Tinsel engine a while back to fix mysterious problems, but forgot to add it
elsewhere.) Maybe this will fix the mysterious IHNM crashes, as well?
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r34050 | eriktorbjorn | 2008-08-20 11:15:59 +0200 (Wed, 20 Aug 2008) | 2 lines
Moved the mutex locking a bit. (Consistent with how the AGOS engine does it.)
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r34051 | fingolfin | 2008-08-20 12:18:59 +0200 (Wed, 20 Aug 2008) | 1 line
Extended HashMap debug output
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r34052 | fingolfin | 2008-08-20 13:07:16 +0200 (Wed, 20 Aug 2008) | 1 line
Unified member names in container/storage classes Array, HashMap and String: _storage, _size, _capacity
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r34053 | lordhoto | 2008-08-20 16:03:34 +0200 (Wed, 20 Aug 2008) | 2 lines
Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now)
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r34054 | lordhoto | 2008-08-20 16:24:16 +0200 (Wed, 20 Aug 2008) | 4 lines
- Committed Max' compressed save backseeking support from patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement"
- Extended SCUMM engine to support savegames without thumbnail header. (Increased savegame version to prevent saves to be loaded from older ScummVM versions)
- Fixed KYRA to properly support savegames without thumbnail header.
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r34055 | lordhoto | 2008-08-20 16:30:40 +0200 (Wed, 20 Aug 2008) | 2 lines
Committed patch #2055831 "KYRA: ResFileEntry parent cache optimization".
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r34057 | buddha_ | 2008-08-20 16:56:46 +0200 (Wed, 20 Aug 2008) | 1 line
Fix compilation: Changed 'not' to '!'.
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r34059 | buddha_ | 2008-08-20 17:06:26 +0200 (Wed, 20 Aug 2008) | 1 line
Added graphics/thumbnail.cpp and graphics/thumbnail.h to MSVC project files.
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r34060 | lordhoto | 2008-08-20 17:08:00 +0200 (Wed, 20 Aug 2008) | 2 lines
Cleanup of thumbnail saving/loading code.
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r34061 | lordhoto | 2008-08-20 17:12:36 +0200 (Wed, 20 Aug 2008) | 2 lines
Oops fix save loading after last commit.
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r34062 | buddha_ | 2008-08-20 17:17:35 +0200 (Wed, 20 Aug 2008) | 1 line
Removed already deleted file engines/scumm/thumbnail.cpp from MSVC project files.
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r34063 | buddha_ | 2008-08-20 17:58:52 +0200 (Wed, 20 Aug 2008) | 1 line
Renamed graphics/scaler/thumbnail.cpp to thumbnail_intern.cpp. Fixes compiling under MSVC.
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r34064 | athrxx | 2008-08-20 18:14:10 +0200 (Wed, 20 Aug 2008) | 1 line
tempo fix
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r34065 | buddha_ | 2008-08-20 19:31:35 +0200 (Wed, 20 Aug 2008) | 4 lines
Fix font loading:
Fixes bug #2058539: OS: Assert starting demo (regression).
May possibly also fix bug #2019344: FW: crash with Amiga Italian version (photocopy room),
but not sure about that because I couldn't reproduce the bug myself.
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r34067 | athrxx | 2008-08-20 21:57:57 +0200 (Wed, 20 Aug 2008) | 2 lines
- add support for Italian floppy version
- more work on fm-towns music tempo
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r34072 | lordhoto | 2008-08-20 23:23:30 +0200 (Wed, 20 Aug 2008) | 2 lines
Fixed warning.
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r34074 | lordhoto | 2008-08-20 23:28:59 +0200 (Wed, 20 Aug 2008) | 2 lines
Committed patch from bug #2062926 "GCC 4.x versions not detected by configure script".
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r34076 | athrxx | 2008-08-21 00:38:36 +0200 (Thu, 21 Aug 2008) | 1 line
KYRA: Towns/PC-98-Audio: fix bug where pitch wheel is processed twice instead of once
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r34078 | athrxx | 2008-08-21 04:17:52 +0200 (Thu, 21 Aug 2008) | 1 line
KYRA: Towns/PC-98-Audio: tempo fix for output rates other than 44100 Hz
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r34079 | athrxx | 2008-08-21 14:04:55 +0200 (Thu, 21 Aug 2008) | 1 line
KYRA: Towns/PC-98-Audio: increased precision for envelope generator timing and tempo when using "odd" output rates like 48 kHz or 8 kHz
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r34080 | peres001 | 2008-08-21 14:11:24 +0200 (Thu, 21 Aug 2008) | 1 line
Removed unused code and structures, and a bit of cleanup.
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r34081 | buddha_ | 2008-08-21 16:14:33 +0200 (Thu, 21 Aug 2008) | 4 lines
Fix for bug #2057619: FW: Glitches in title display of demo (regression).
This fix doesn't seem to break other Future Wars versions like r34039 did.
Some versions of TITRE.ANI use 15 for transparency color, others use 0.
Previously only one of the choices was supported, now both are recognized.
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r34084 | buddha_ | 2008-08-21 16:43:03 +0200 (Thu, 21 Aug 2008) | 1 line
Fix typo.
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r34086 | eriktorbjorn | 2008-08-21 16:52:55 +0200 (Thu, 21 Aug 2008) | 2 lines
Fixed warning.
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r34087 | athrxx | 2008-08-21 20:24:52 +0200 (Thu, 21 Aug 2008) | 1 line
KYRA: Towns/PC-98-Audio: fixed bug where notes for which the hold flag was set were turned off nonetheless
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r34089 | peres001 | 2008-08-22 02:19:12 +0200 (Fri, 22 Aug 2008) | 1 line
Implement transition when entering a new location for BRA. Not pixel-perfect, but... let's e happy about it.
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r34090 | Kirben | 2008-08-22 05:37:43 +0200 (Fri, 22 Aug 2008) | 1 line
Add another 3DO version of Fatty Bear's Birthday Surprise.
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r34093 | peres001 | 2008-08-22 08:32:12 +0200 (Fri, 22 Aug 2008) | 1 line
Fixed error in parsing.
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r34096 | fingolfin | 2008-08-22 13:17:12 +0200 (Fri, 22 Aug 2008) | 1 line
code formatting cleanup
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r34097 | fingolfin | 2008-08-22 13:19:41 +0200 (Fri, 22 Aug 2008) | 1 line
Moved POSIXFilesystemNode class declaration to a new header file, to enable subclassing
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r34098 | fingolfin | 2008-08-22 13:36:47 +0200 (Fri, 22 Aug 2008) | 1 line
Turned Windows, AmigaOS and POSIX FSFactories into plain classes; no need for them to be singletons (actually true for all other FS factories)
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r34099 | fingolfin | 2008-08-22 13:41:14 +0200 (Fri, 22 Aug 2008) | 1 line
Symbian backend does not have to implement config file methods, as long as they are identical to those in the SDL backend...
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r34100 | fingolfin | 2008-08-22 13:45:29 +0200 (Fri, 22 Aug 2008) | 1 line
SDL backend: Simplified openConfigFileForReading/openConfigFileForWriting impl; also init _fsFactory in constructor, as it is needed to load the config file
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r34101 | fingolfin | 2008-08-22 13:49:34 +0200 (Fri, 22 Aug 2008) | 1 line
Turned SymbianFilesystemFactory from a singleton into a normal class; adapted symbian backend accordingly
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r34102 | buddha_ | 2008-08-22 14:11:51 +0200 (Fri, 22 Aug 2008) | 1 line
Designate fix for bug #2057619 as a hack, as that's what it is.
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r34104 | Kirben | 2008-08-22 15:01:23 +0200 (Fri, 22 Aug 2008) | 1 line
Remove warning about change of config file location under Windows, since it is frequently repeated (due to code restructures). The information is mentioned in the README anyway.
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r34107 | Kirben | 2008-08-23 08:09:30 +0200 (Sat, 23 Aug 2008) | 1 line
Another French version Humongous Catalog and another English DOS version of Fatty Bear's Birthday Surprise.
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r34113 | drmccoy | 2008-08-23 16:18:12 +0200 (Sat, 23 Aug 2008) | 2 lines
Fixing _itemsMap access (bug #2069177)
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r34116 | Kirben | 2008-08-24 09:48:44 +0200 (Sun, 24 Aug 2008) | 1 line
Add more versions of HE games.
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r34119 | aquadran | 2008-08-24 09:54:36 +0200 (Sun, 24 Aug 2008) | 1 line
remove broken code, but i'll add better feature into compression tool
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r34122 | sev | 2008-08-24 23:28:20 +0200 (Sun, 24 Aug 2008) | 2 lines
Fix inventory.
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r34124 | sev | 2008-08-24 23:31:20 +0200 (Sun, 24 Aug 2008) | 3 lines
Italian version now has properly translated verbs area as well as numerous
fixes to object names. So new version of packet.005 was prepared.
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r34126 | sev | 2008-08-24 23:32:37 +0200 (Sun, 24 Aug 2008) | 2 lines
Fixes for Italian strings thanks to glorfindel & co.
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r34128 | sev | 2008-08-24 23:34:03 +0200 (Sun, 24 Aug 2008) | 2 lines
New drascula.dat with fixed Italian strings
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r34131 | wjpalenstijn | 2008-08-25 00:09:55 +0200 (Mon, 25 Aug 2008) | 1 line
new tools
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r34132 | buddha_ | 2008-08-25 01:16:37 +0200 (Mon, 25 Aug 2008) | 3 lines
Fix for bug #2055912: FW: incrustSprite fails on savegame loading.
What little testing I did, this seems to work, but more testing
would be nice.
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r34135 | peres001 | 2008-08-25 08:32:08 +0200 (Mon, 25 Aug 2008) | 1 line
Added workaround for bug 2070751, long standing issue with item matching exposed after revision 32873.
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r34138 | knakos | 2008-08-25 10:11:52 +0200 (Mon, 25 Aug 2008) | 1 line
patch 1984130: Add Tremolo info
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r34141 | knakos | 2008-08-25 10:48:46 +0200 (Mon, 25 Aug 2008) | 1 line
patch 1868881: ini option to disable doubletap rmb
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r34144 | peres001 | 2008-08-25 11:35:22 +0200 (Mon, 25 Aug 2008) | 1 line
Fixed regression: show mouse and enable input in NS Demo.
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r34146 | buddha_ | 2008-08-25 14:00:38 +0200 (Mon, 25 Aug 2008) | 1 line
Added a warning to bug #2055912's fix committed in revision 34132.
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r34149 | lordhoto | 2008-08-25 15:52:10 +0200 (Mon, 25 Aug 2008) | 2 lines
Added short delay(Millis) call while waiting for text input, should reduce CPU usage a little bit.
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r34152 | thebluegr | 2008-08-25 16:55:11 +0200 (Mon, 25 Aug 2008) | 3 lines
Fix for bug #2073159 - "MICKEY: Incomplete computer message".
Random numbers are calculated from 1 onwards in the preAGI engines, but there was an off-by one error. I'm currently hesitant to add this fix to the 0.12.0 branch, as I'm unsure if it has any possible regressions in Troll's Tale or Winnie the Pooh
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r34153 | buddha_ | 2008-08-25 17:04:48 +0200 (Mon, 25 Aug 2008) | 1 line
Added Cinematique archive file unpacker and script disassembler to tools. NOT polished code so caveat emptor.
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r34154 | thebluegr | 2008-08-25 17:07:05 +0200 (Mon, 25 Aug 2008) | 1 line
Fix for bug #2062024 - "DRASCULA: Error talking with blind man"
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r34156 | buddha_ | 2008-08-25 17:14:20 +0200 (Mon, 25 Aug 2008) | 1 line
Added info about cine_tools to tools/README. Also added a couple of FIXMEs to the cine_tools files about missing endian safeness.
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r34157 | lordhoto | 2008-08-25 17:14:29 +0200 (Mon, 25 Aug 2008) | 2 lines
Implemented continous screen updating while waiting for text input in v2 GUI. (based on LoK implementation)
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r34160 | thebluegr | 2008-08-25 17:58:45 +0200 (Mon, 25 Aug 2008) | 2 lines
Fix for original game bug with the wall plug in chapter 5.
Fixes bug #2059621 - DRASCULA: Plug bug
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r34163 | buddha_ | 2008-08-25 19:41:00 +0200 (Mon, 25 Aug 2008) | 1 line
Reverted revision 34156 and revision 34153 (extract_cine and decine got properly placed in revision 34162).
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r34164 | knakos | 2008-08-25 19:43:56 +0200 (Mon, 25 Aug 2008) | 1 line
Update readme
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r34169 | eriktorbjorn | 2008-08-25 20:47:27 +0200 (Mon, 25 Aug 2008) | 5 lines
Refined the workaround for wrongly compressed audio. If the sample rate is given
as 11025 Hz, it should be 11840 Hz. However, a fixed version of compress_queen
won't necessarily produce files with that sample rate, since LAME will resample
the sounds to 12000 Hz. I.e. we can only override the rate if it's exactly 11025.
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r34173 | wjpalenstijn | 2008-08-25 21:22:16 +0200 (Mon, 25 Aug 2008) | 1 line
package tools_gui as scummvm_tools_gui
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r34179 | thebluegr | 2008-08-26 09:48:19 +0200 (Tue, 26 Aug 2008) | 1 line
Cleanup
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r34180 | thebluegr | 2008-08-26 10:05:36 +0200 (Tue, 26 Aug 2008) | 1 line
Merged talk_vonBraun and talk_vonBraunpuerta
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r34181 | thebluegr | 2008-08-26 10:21:21 +0200 (Tue, 26 Aug 2008) | 1 line
Simplified several calls to copyBackground()
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r34182 | thebluegr | 2008-08-26 10:35:02 +0200 (Tue, 26 Aug 2008) | 2 lines
talk_dr_grande -> talk_drascula_big
talk_baul -> talk_trunk
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r34183 | thebluegr | 2008-08-26 12:59:59 +0200 (Tue, 26 Aug 2008) | 1 line
Removed some unneeded sanity checks that have been introduced with the latest cleanups
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r34184 | Kirben | 2008-08-26 13:15:01 +0200 (Tue, 26 Aug 2008) | 1 line
Add more versions of HE games.
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r34185 | peres001 | 2008-08-26 14:15:11 +0200 (Tue, 26 Aug 2008) | 1 line
Cleanup.
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r34186 | thebluegr | 2008-08-26 14:34:05 +0200 (Tue, 26 Aug 2008) | 1 line
Correct fix for bug #2073159 - "MICKEY: Incomplete computer message"
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r34187 | lordhoto | 2008-08-26 15:51:26 +0200 (Tue, 26 Aug 2008) | 2 lines
Fixed typo. (Thanks to salty-horse for spotting it).
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r34188 | lordhoto | 2008-08-26 15:56:58 +0200 (Tue, 26 Aug 2008) | 2 lines
And for all of those who love recompiling most of ScummVM... fixed typo properly :-P
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r34189 | thebluegr | 2008-08-26 16:26:43 +0200 (Tue, 26 Aug 2008) | 1 line
Fix for bug #2057200 - "IHNM: Invisible inventory objects"
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r34190 | thebluegr | 2008-08-27 12:00:32 +0200 (Wed, 27 Aug 2008) | 1 line
Document some animations
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r34191 | fingolfin | 2008-08-27 19:41:05 +0200 (Wed, 27 Aug 2008) | 1 line
cleanup
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r34192 | fingolfin | 2008-08-27 20:21:03 +0200 (Wed, 27 Aug 2008) | 1 line
Slightly cleaned up version of patch #2072006: Enhance OSystem_SDL::setupIcon
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r34193 | fingolfin | 2008-08-27 20:38:06 +0200 (Wed, 27 Aug 2008) | 1 line
Slightly modified form of patch #2043093: OS/2 patches for posix-fs
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r34194 | fingolfin | 2008-08-27 20:52:21 +0200 (Wed, 27 Aug 2008) | 1 line
Partial commit of patch #2012839: Atari Patch for adding Native MIDI and Fix Compile
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r34196 | fingolfin | 2008-08-27 21:29:41 +0200 (Wed, 27 Aug 2008) | 1 line
Fix bug #2078922: DW: Pushing ESC repeatedly at beginning causes odd behavior
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r34197 | fingolfin | 2008-08-27 22:31:22 +0200 (Wed, 27 Aug 2008) | 1 line
FSNode code: Merged most versions of lastPathComponent() into one new AbstractFilesystemNode::lastPathComponent() method, with customizable path separator character
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r34198 | fingolfin | 2008-08-27 22:41:28 +0200 (Wed, 27 Aug 2008) | 1 line
Removed various uses of scumm_stricmp by the more readable String::equalsIgnoreCase and String:: compareToIgnoreCase
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r34200 | fingolfin | 2008-08-28 11:03:43 +0200 (Thu, 28 Aug 2008) | 1 line
Some extra HashMap tests
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r34201 | fingolfin | 2008-08-29 11:44:05 +0200 (Fri, 29 Aug 2008) | 1 line
Made out-of-memory error in SCUMM a bit more verbose
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r34205 | lordhoto | 2008-08-30 00:04:15 +0200 (Sat, 30 Aug 2008) | 1 line
Updated msvc8 and msvc9 project files for latest FS changes.
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r34206 | peres001 | 2008-08-30 12:27:20 +0200 (Sat, 30 Aug 2008) | 1 line
Moved mouse cursor loading/handling to Input class.
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r34208 | eriktorbjorn | 2008-08-30 14:54:54 +0200 (Sat, 30 Aug 2008) | 2 lines
Added a whitespace, just for salty-horse.
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r34209 | peres001 | 2008-08-30 17:49:54 +0200 (Sat, 30 Aug 2008) | 1 line
Removed global g_system.
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r34210 | fingolfin | 2008-08-30 23:03:15 +0200 (Sat, 30 Aug 2008) | 1 line
TINSEL: Added support for the 3,4 and 5 FLAGS (multi lingual) versions of DW (only 4 flags version has been tested; see also bug #2048383)
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r34211 | fingolfin | 2008-08-30 23:43:36 +0200 (Sat, 30 Aug 2008) | 1 line
cleanup
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r34212 | fingolfin | 2008-08-30 23:51:13 +0200 (Sat, 30 Aug 2008) | 1 line
TINSEL: Write config changes to disk
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r34213 | fingolfin | 2008-08-31 00:09:35 +0200 (Sun, 31 Aug 2008) | 1 line
TINSEL: Remove some unused code; and duplicated the 4-FLAGS version detection entry (one copy for each language) for the user's convenience
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r34214 | fingolfin | 2008-08-31 00:10:48 +0200 (Sun, 31 Aug 2008) | 1 line
TINSEL: The engine version is an integer, not a bitfield
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r34215 | fingolfin | 2008-08-31 00:16:59 +0200 (Sun, 31 Aug 2008) | 1 line
cleanup
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r34216 | fingolfin | 2008-08-31 00:26:16 +0200 (Sun, 31 Aug 2008) | 1 line
Fix (?) Solaris detection in some workaround code in the MT-32 emulator
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r34217 | drmccoy | 2008-08-31 01:59:46 +0200 (Sun, 31 Aug 2008) | 2 lines
Added some The Last Dynasty stubs
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r34219 | peres001 | 2008-08-31 07:18:25 +0200 (Sun, 31 Aug 2008) | 1 line
Uniformed the interface of Parallaction class (and its hierarchy) with regards of gui code, which is now independent of engine version.
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r34220 | peres001 | 2008-08-31 08:14:45 +0200 (Sun, 31 Aug 2008) | 1 line
Moved save/load code into SaveLoad class.
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r34221 | peres001 | 2008-08-31 10:27:40 +0200 (Sun, 31 Aug 2008) | 1 line
Removed extra semicolon detected by salty-horse pesky compiler.
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r34222 | peres001 | 2008-08-31 11:30:16 +0200 (Sun, 31 Aug 2008) | 2 lines
Cleanup.
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r34223 | peres001 | 2008-08-31 12:24:32 +0200 (Sun, 31 Aug 2008) | 1 line
More cleanup.
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r34224 | peres001 | 2008-08-31 12:43:32 +0200 (Sun, 31 Aug 2008) | 1 line
Fixed leak with Input class, introduced in commit 34206.
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r34225 | drmccoy | 2008-08-31 13:37:07 +0200 (Sun, 31 Aug 2008) | 2 lines
Shutting up a warning on systems where char is signed by default
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r34227 | peres001 | 2008-08-31 15:58:17 +0200 (Sun, 31 Aug 2008) | 4 lines
* Added Archive, an interface for searching into file containers.
* Added FSDirectory, an Archive implementation that models a directory from the filesystem.
* Added SearchSet, an Archive implementation that allows searching multiple Archives.
See patch 2034983 on sf.net.
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r34228 | fingolfin | 2008-08-31 17:30:07 +0200 (Sun, 31 Aug 2008) | 1 line
Fix warnings
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r34234 | lordhoto | 2008-09-01 01:11:55 +0200 (Mon, 01 Sep 2008) | 2 lines
Added newly added archive.cpp to the build system, just in case someone wants to play with the code and wonders about errors while linking.
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r34235 | thebluegr | 2008-09-01 12:07:48 +0200 (Mon, 01 Sep 2008) | 1 line
Updated all MSVC project files with the latest changes to the code (gob and parallaction engines and the file system)
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r34236 | thebluegr | 2008-09-01 12:09:48 +0200 (Mon, 01 Sep 2008) | 1 line
Silence MSVC warning about potentially uninitialized variable
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r34237 | fingolfin | 2008-09-01 12:54:03 +0200 (Mon, 01 Sep 2008) | 1 line
New Queue class, from RTL branch
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r34239 | lordhoto | 2008-09-01 17:39:48 +0200 (Mon, 01 Sep 2008) | 2 lines
Fixed warnings.
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r34240 | lordhoto | 2008-09-01 18:52:09 +0200 (Mon, 01 Sep 2008) | 3 lines
- Added tests for newly added Common::Queue
- Changed Common::Queue::front and Common::Queue::back to return references instead of values
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r34241 | fingolfin | 2008-09-01 19:30:03 +0200 (Mon, 01 Sep 2008) | 1 line
First part of GSoC2008 RTL branch merge
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r34242 | fingolfin | 2008-09-01 19:46:05 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: AGI
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r34243 | fingolfin | 2008-09-01 19:46:53 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: AGOS
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r34244 | fingolfin | 2008-09-01 19:47:36 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: CINE
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r34245 | fingolfin | 2008-09-01 19:50:00 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: GOB
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r34246 | fingolfin | 2008-09-01 19:52:50 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: KYRA
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r34247 | fingolfin | 2008-09-01 19:55:52 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: QUEEN
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r34248 | lordhoto | 2008-09-01 20:14:55 +0200 (Mon, 01 Sep 2008) | 2 lines
Cleanup.
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r34249 | lordhoto | 2008-09-01 20:26:28 +0200 (Mon, 01 Sep 2008) | 2 lines
Formatting.
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r34251 | fingolfin | 2008-09-01 22:18:17 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: LURE
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r34252 | fingolfin | 2008-09-01 22:19:28 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: SAGA
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r34253 | fingolfin | 2008-09-01 22:20:20 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: SCUMM
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r34254 | fingolfin | 2008-09-01 22:20:57 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: SKY
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r34255 | fingolfin | 2008-09-01 22:21:30 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: SWORD1
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r34256 | fingolfin | 2008-09-01 22:21:53 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: SWORD2
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r34257 | fingolfin | 2008-09-01 22:22:10 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: TINSEL
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r34258 | fingolfin | 2008-09-01 22:22:29 +0200 (Mon, 01 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: TOUCHE
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r34259 | athrxx | 2008-09-01 22:23:25 +0200 (Mon, 01 Sep 2008) | 1 line
- kyra: fm-towns/pc-98 audio: restructured driver, added rhythm channel data
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r34260 | fingolfin | 2008-09-01 22:31:44 +0200 (Mon, 01 Sep 2008) | 1 line
Clarified some comments
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r34261 | fingolfin | 2008-09-01 22:41:43 +0200 (Mon, 01 Sep 2008) | 1 line
Clarified clarification ;)
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r34262 | fingolfin | 2008-09-01 23:06:32 +0200 (Mon, 01 Sep 2008) | 1 line
Document each MetaEngineFeature (instead of listing just 'examples'). Wording could be better, feel free to improve it
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r34263 | fingolfin | 2008-09-01 23:13:11 +0200 (Mon, 01 Sep 2008) | 1 line
TINSEL: Enabled listSaves support
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r34264 | fingolfin | 2008-09-01 23:30:38 +0200 (Mon, 01 Sep 2008) | 1 line
cleanup
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r34265 | thebluegr | 2008-09-02 01:36:59 +0200 (Tue, 02 Sep 2008) | 1 line
Silence MSVC warning about empty switch statement
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r34266 | thebluegr | 2008-09-02 01:37:24 +0200 (Tue, 02 Sep 2008) | 1 line
Silence MSVC warning about empty switch statement
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r34267 | joostp | 2008-09-02 02:31:27 +0200 (Tue, 02 Sep 2008) | 2 lines
fix Virgin logo screen breakage that was introduced in the RTL merge
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r34268 | peres001 | 2008-09-02 03:58:55 +0200 (Tue, 02 Sep 2008) | 1 line
Merging more of the GSoC 2008 RTL branch: PARALLACTION
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r34269 | thebluegr | 2008-09-02 09:32:09 +0200 (Tue, 02 Sep 2008) | 1 line
Added new files to the MSVC projects (engines/dialogs.* and common/queue.h)
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r34270 | thebluegr | 2008-09-02 09:59:52 +0200 (Tue, 02 Sep 2008) | 1 line
Changed the MSVC optimization settings for the release version of all current engines, according to the settings proposed in patch #1877032 - "better optimization settings for msvc9". SSE has NOT been enabled by default though, as it's not available under 64-bit platforms. Updated the MSVC 8 -> MSVC 7/7.1 batch file accordingly
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r34271 | thebluegr | 2008-09-02 10:02:40 +0200 (Tue, 02 Sep 2008) | 1 line
Added the missing tinsel engine project files for MSVC 7/7.1
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r34272 | fingolfin | 2008-09-02 13:32:38 +0200 (Tue, 02 Sep 2008) | 1 line
Added two new global funcs which ease proper handling of 'path' strings: Common::lastPathComponent() and Common::normalizePath()
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r34273 | fingolfin | 2008-09-02 13:34:12 +0200 (Tue, 02 Sep 2008) | 1 line
Revised HashMap implementation
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r34274 | thebluegr | 2008-09-02 13:42:15 +0200 (Tue, 02 Sep 2008) | 2 lines
Enabled the new optimizations for older versions of MSVC as well
Also, included the tinsel engine library for the release version as well (fixes compilation of the release version)
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r34275 | lordhoto | 2008-09-02 15:05:43 +0200 (Tue, 02 Sep 2008) | 2 lines
Added missing include.
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r34276 | lordhoto | 2008-09-02 15:11:54 +0200 (Tue, 02 Sep 2008) | 2 lines
Handle OSystem::lockScreen fail in default OSystem::clearScreen implementation.
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r34277 | lordhoto | 2008-09-02 15:13:02 +0200 (Tue, 02 Sep 2008) | 2 lines
Updated NULL backend for FS changes.
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r34278 | lordhoto | 2008-09-02 15:16:51 +0200 (Tue, 02 Sep 2008) | 2 lines
Fixed copy&paste error when checking y and h of a widget on layout change.
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r34279 | lordhoto | 2008-09-02 15:17:40 +0200 (Tue, 02 Sep 2008) | 2 lines
Fake 320x200 resolution instead of 200x320.
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r34281 | lordhoto | 2008-09-02 15:27:26 +0200 (Tue, 02 Sep 2008) | 2 lines
Applied my patch from -devel, which reenables GMM opening via F6.
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r34282 | lordhoto | 2008-09-02 16:36:47 +0200 (Tue, 02 Sep 2008) | 4 lines
Cleanup: Remove now unneeded KyraEngine_v1::quitGame.
Peres proposal for this commit log was: 'fixing .... as peres pointed out in his very interesting mail on -devel that everybody should read'.
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r34283 | fingolfin | 2008-09-02 17:19:31 +0200 (Tue, 02 Sep 2008) | 1 line
Modified POSIX FSNode implementation to use Common::normalizePath & Common::lastPathComponent; added a TODO regarding relative paths
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r34284 | fingolfin | 2008-09-02 18:35:16 +0200 (Tue, 02 Sep 2008) | 1 line
Change FilesystemNode::getChild to new desired behavior: namely, that it should return valid nodes even for names for which no child exists (yet?) -- mail to scummvm-devel pending
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r34286 | drmccoy | 2008-09-02 22:15:42 +0200 (Tue, 02 Sep 2008) | 2 lines
Urban Runner stubs
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r34287 | drmccoy | 2008-09-02 23:29:06 +0200 (Tue, 02 Sep 2008) | 2 lines
Added French Bargon Attack, as supplied by kizkoool in bugreport #2089734
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r34288 | athrxx | 2008-09-02 23:31:53 +0200 (Tue, 02 Sep 2008) | 1 line
some minor bug fixes
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r34290 | Kirben | 2008-09-03 03:47:01 +0200 (Wed, 03 Sep 2008) | 1 line
Add Nintendo Wii versions of Freddi Fish 1 and Pajama Sam 1.
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r34291 | Kirben | 2008-09-03 04:06:11 +0200 (Wed, 03 Sep 2008) | 1 line
Add another Dutch demo of Pajama Sam 1.
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r34292 | thebluegr | 2008-09-03 09:32:59 +0200 (Wed, 03 Sep 2008) | 1 line
Updated gob MSVC project files for commit #34286
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r34293 | fingolfin | 2008-09-03 10:57:39 +0200 (Wed, 03 Sep 2008) | 1 line
If launching scummvm with no game selected, clear the transient domain (and hence the effect of all command line args) before opening the launcher (may cause regressions)
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r34294 | fingolfin | 2008-09-03 10:58:19 +0200 (Wed, 03 Sep 2008) | 1 line
In the launcher load dialog code, store the save_slot in the transient domain (fixing bug #2089740)
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r34295 | thebluegr | 2008-09-03 11:03:21 +0200 (Wed, 03 Sep 2008) | 1 line
Cleanup
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r34296 | thebluegr | 2008-09-03 11:55:29 +0200 (Wed, 03 Sep 2008) | 1 line
Silence MSVC warning about ambiguous usage of CLIP
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r34297 | thebluegr | 2008-09-03 11:58:28 +0200 (Wed, 03 Sep 2008) | 1 line
Commented out currently broken code, adding a FIXME
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r34298 | thebluegr | 2008-09-03 12:00:43 +0200 (Wed, 03 Sep 2008) | 1 line
Silence MSVC warning about uninitialized variables
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r34299 | thebluegr | 2008-09-03 12:10:45 +0200 (Wed, 03 Sep 2008) | 1 line
Fix for MSVC warning about ambiguous usage of MIN
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r34300 | fingolfin | 2008-09-03 12:11:36 +0200 (Wed, 03 Sep 2008) | 1 line
Added new StdioStream class, a thin wrapper around FILE
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r34301 | fingolfin | 2008-09-03 12:40:46 +0200 (Wed, 03 Sep 2008) | 1 line
Added new AbstractFilesystemNode::openForReading & ::openForWriting method, based on StdioStream; changed FilesystemNode to use them
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r34302 | fingolfin | 2008-09-03 13:22:51 +0200 (Wed, 03 Sep 2008) | 1 line
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
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r34303 | fingolfin | 2008-09-03 13:49:02 +0200 (Wed, 03 Sep 2008) | 1 line
Moved StdioStream to its own files inside backends
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r34304 | fingolfin | 2008-09-03 14:56:46 +0200 (Wed, 03 Sep 2008) | 1 line
Pushed AbstractFilesystemNode::openForReading() / openForWriting() impls out to backends
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r34305 | Kirben | 2008-09-03 15:49:24 +0200 (Wed, 03 Sep 2008) | 1 line
Added more versions of HE games.
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r34306 | thebluegr | 2008-09-03 16:06:54 +0200 (Wed, 03 Sep 2008) | 1 line
Updated MSVC project files for commit #34303
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r34307 | fingolfin | 2008-09-03 16:55:19 +0200 (Wed, 03 Sep 2008) | 1 line
POSIX FSNode: got rid of Double-slashes in paths for childs of the root; simplified code
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r34308 | fingolfin | 2008-09-03 17:22:19 +0200 (Wed, 03 Sep 2008) | 1 line
Some cleanup by peres
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r34309 | fingolfin | 2008-09-03 17:58:40 +0200 (Wed, 03 Sep 2008) | 1 line
TODO: bdf_getline seems to duplicate code from SeekableReadStream::readLine(_new) -> fix that
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r34310 | fingolfin | 2008-09-03 18:56:40 +0200 (Wed, 03 Sep 2008) | 1 line
Moved check for shouldRTL() from engines to scummvm_main
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r34311 | fingolfin | 2008-09-03 19:06:24 +0200 (Wed, 03 Sep 2008) | 1 line
clarified comment
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r34312 | fingolfin | 2008-09-03 19:07:13 +0200 (Wed, 03 Sep 2008) | 1 line
Changed Archive::openFile to return a SeekableReadStream* instead of a FilePtr
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r34313 | fingolfin | 2008-09-03 19:39:18 +0200 (Wed, 03 Sep 2008) | 1 line
Modified Common::Str to use exponential growth for its storage; also changed the meaning of 'capacity' from 'max length of string' to 'size of storage' (i.e. added one)
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r34314 | fingolfin | 2008-09-03 19:46:42 +0200 (Wed, 03 Sep 2008) | 1 line
Removed unused readLine code from the MT-32 emu
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r34315 | fingolfin | 2008-09-03 19:53:25 +0200 (Wed, 03 Sep 2008) | 1 line
Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; added a new alternate SeekableReadStream::readLine() instead
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r34316 | fingolfin | 2008-09-03 20:07:31 +0200 (Wed, 03 Sep 2008) | 1 line
Fixed Stream::readLine implementation to match its doxygen comment
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r34317 | fingolfin | 2008-09-03 20:38:01 +0200 (Wed, 03 Sep 2008) | 1 line
Fix nasty off-by-one errors
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r34318 | fingolfin | 2008-09-03 20:40:49 +0200 (Wed, 03 Sep 2008) | 1 line
Changed some code to use the new Stream::readLine() method
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r34319 | lordhoto | 2008-09-03 21:07:38 +0200 (Wed, 03 Sep 2008) | 2 lines
Minor formatting cleanup.
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r34320 | mthreepwood | 2008-09-03 23:37:19 +0200 (Wed, 03 Sep 2008) | 1 line
correct a typo (thanks to salty-horse)
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r34323 | Kirben | 2008-09-04 10:11:35 +0200 (Thu, 04 Sep 2008) | 1 line
Correct HE version for Wii version of Freddi Fish 1.
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r34324 | joostp | 2008-09-04 10:16:39 +0200 (Thu, 04 Sep 2008) | 2 lines
remove deprecated SCUMMVM_SAVEPATH define -- pass default savepath to DefaultSaveFileManager ctor
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r34326 | joostp | 2008-09-04 10:34:02 +0200 (Thu, 04 Sep 2008) | 2 lines
move save directory detection/creation from main() to OSystem_PSP::initBackend()
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r34328 | Kirben | 2008-09-04 16:12:27 +0200 (Thu, 04 Sep 2008) | 1 line
Add missing case in o100_resourceRoutines.
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r34329 | drmccoy | 2008-09-04 19:39:22 +0200 (Thu, 04 Sep 2008) | 2 lines
Ooops, adding Lost in Time and Woodruff
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r34332 | drmccoy | 2008-09-04 21:20:51 +0200 (Thu, 04 Sep 2008) | 2 lines
Added another version of Lost in Time CD, as supplied by SiRoCs in bug report #2093672
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r34334 | fingolfin | 2008-09-04 22:03:08 +0200 (Thu, 04 Sep 2008) | 1 line
Changed FSDirectory::getSubDirectory to return a FSDirectory pointer instead of a SharedPtr
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r34336 | eriktorbjorn | 2008-09-04 23:40:32 +0200 (Thu, 04 Sep 2008) | 2 lines
Use readLine() instead of readLine_OLD().
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r34338 | anotherguest | 2008-09-05 13:06:27 +0200 (Fri, 05 Sep 2008) | 1 line
Updated buildscripts to support tinsel
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r34339 | anotherguest | 2008-09-05 13:09:29 +0200 (Fri, 05 Sep 2008) | 1 line
Updated package revision no to 0.13. Updated default engine list
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r34340 | anotherguest | 2008-09-05 13:31:51 +0200 (Fri, 05 Sep 2008) | 1 line
Updated Symbian OS file actions with ferror and fflush.
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r34343 | peres001 | 2008-09-05 13:41:39 +0200 (Fri, 05 Sep 2008) | 1 line
Removed useless dependencies from common/file.h in common code. When complete removal was not possibile, dependency has been pushed to the cpp files from the headers.
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r34344 | anotherguest | 2008-09-05 13:55:58 +0200 (Fri, 05 Sep 2008) | 1 line
Added two new files
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r34345 | fingolfin | 2008-09-05 13:59:33 +0200 (Fri, 05 Sep 2008) | 1 line
Ported AMIGA specific file buffering 'hack' from class File to StdioStream
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r34346 | anotherguest | 2008-09-05 14:02:15 +0200 (Fri, 05 Sep 2008) | 1 line
Updated filehandling for Symbian OS
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r34347 | anotherguest | 2008-09-05 14:30:19 +0200 (Fri, 05 Sep 2008) | 1 line
Updated build script with new dialog.cpp
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r34348 | anotherguest | 2008-09-05 14:53:43 +0200 (Fri, 05 Sep 2008) | 1 line
Still need to get that build working. Readjust buildscript
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r34349 | thebluegr | 2008-09-05 15:02:03 +0200 (Fri, 05 Sep 2008) | 1 line
Hopefully fixed the chaos with the SAGA volume values. This also fixes the broken volume introduced with the introduction of the RTL code in the engine
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r34350 | anotherguest | 2008-09-05 15:03:31 +0200 (Fri, 05 Sep 2008) | 1 line
Add missing dialogs.cpp
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r34351 | anotherguest | 2008-09-05 15:13:51 +0200 (Fri, 05 Sep 2008) | 1 line
ADded Tinsel as supported engine strings
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r34352 | Kirben | 2008-09-05 15:35:27 +0200 (Fri, 05 Sep 2008) | 1 line
Use exact case numbers, to avoid unneeded subtractions.
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r34353 | anotherguest | 2008-09-05 16:11:23 +0200 (Fri, 05 Sep 2008) | 1 line
Enum needs to be minimum four chars to compile (32 bit number I guess)
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r34356 | fingolfin | 2008-09-05 19:23:44 +0200 (Fri, 05 Sep 2008) | 1 line
whitespace 'fix'
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r34357 | eriktorbjorn | 2008-09-05 19:34:38 +0200 (Fri, 05 Sep 2008) | 2 lines
Set the date for 0.12.0.
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r34359 | peres001 | 2008-09-05 20:24:41 +0200 (Fri, 05 Sep 2008) | 2 lines
* Implemented a default matchPattern for Archive subclasses (courtesy of Fingolfin).
* Fixed bug in FSDirectory::matchPattern.
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r34360 | peres001 | 2008-09-05 20:28:25 +0200 (Fri, 05 Sep 2008) | 1 line
Made FSDirectory use the default matchPattern implementation.
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r34361 | anotherguest | 2008-09-05 20:45:04 +0200 (Fri, 05 Sep 2008) | 1 line
Remove usage of main_features.inl and the file
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r34362 | anotherguest | 2008-09-05 20:49:13 +0200 (Fri, 05 Sep 2008) | 1 line
Change location of create fs factory for Symbian!
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r34363 | anotherguest | 2008-09-05 21:03:30 +0200 (Fri, 05 Sep 2008) | 1 line
Add symbian implementations to create read/write configfile handles
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r34364 | fingolfin | 2008-09-05 22:07:34 +0200 (Fri, 05 Sep 2008) | 1 line
Moved matchString from util.* to str.*; added new String::matchString method; fixed matchString doxygen comment (it confused pattern & string); added unit tests for matchString
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r34365 | fingolfin | 2008-09-05 22:08:29 +0200 (Fri, 05 Sep 2008) | 1 line
Make use of String::matchString
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r34366 | fingolfin | 2008-09-05 22:26:36 +0200 (Fri, 05 Sep 2008) | 1 line
Fix class FSDirectory (matchPattern would call getAllNames would call matchPattern would call ...); some cleanup
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r34367 | fingolfin | 2008-09-05 22:29:03 +0200 (Fri, 05 Sep 2008) | 1 line
Optimized matchString for the common case where there is a trailing * (if that is the case, abort immediately instead of scanning the rest of the string)
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r34368 | fingolfin | 2008-09-05 22:42:41 +0200 (Fri, 05 Sep 2008) | 1 line
Some tweaks to help (?) OS/2
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r34369 | wjpalenstijn | 2008-09-05 22:53:30 +0200 (Fri, 05 Sep 2008) | 1 line
additional Common::String tests
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r34370 | fingolfin | 2008-09-06 00:12:46 +0200 (Sat, 06 Sep 2008) | 1 line
Added simple ZipArchive class, and changed some GUI code to use it, instead of the ugly C API to the unzip code
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r34371 | fingolfin | 2008-09-06 00:14:43 +0200 (Sat, 06 Sep 2008) | 1 line
Updated some copyright strings to 2001-2008
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r34373 | fingolfin | 2008-09-06 00:16:29 +0200 (Sat, 06 Sep 2008) | 1 line
Added Chris to credits
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r34375 | Kirben | 2008-09-06 03:02:45 +0200 (Sat, 06 Sep 2008) | 1 line
Add debugInput opcode for HE 100 games.
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r34378 | Kirben | 2008-09-06 09:03:38 +0200 (Sat, 06 Sep 2008) | 1 line
Add Wii version of SPY Fox 1.
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r34381 | thebluegr | 2008-09-06 10:37:03 +0200 (Sat, 06 Sep 2008) | 1 line
Added missing common/archive.*
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r34382 | anotherguest | 2008-09-06 12:30:05 +0200 (Sat, 06 Sep 2008) | 2 lines
Portdefs cleanup, use snprintf from SDL and not sprintf (Which can cause memory overwrites).
Use bsearch implementation from WINCE port.
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r34384 | fingolfin | 2008-09-06 18:46:28 +0200 (Sat, 06 Sep 2008) | 1 line
Added some unit tests for Stream::readLine_NEW, and clarified that readLine_NEW is essentially fgets in disguise
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r34385 | fingolfin | 2008-09-06 19:00:50 +0200 (Sat, 06 Sep 2008) | 1 line
Unlike ferror, our Stream::ioFailed() is also supposed to return true when the end of stream has been reached
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r34389 | fingolfin | 2008-09-06 22:34:21 +0200 (Sat, 06 Sep 2008) | 1 line
ScummFile: Don't use the File::_ioFailed flag, rather track the io status separately; also, changed eof() -> eos()
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r34390 | fingolfin | 2008-09-06 22:36:47 +0200 (Sat, 06 Sep 2008) | 1 line
MT32 emu: eof -> eos
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r34391 | fingolfin | 2008-09-06 22:49:48 +0200 (Sat, 06 Sep 2008) | 1 line
Switched class File & DumpFile to use StdioStream internally
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r34393 | fingolfin | 2008-09-06 23:04:42 +0200 (Sat, 06 Sep 2008) | 1 line
Removed last traces of fopen / FILE from common/file.cpp
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r34394 | fingolfin | 2008-09-06 23:09:34 +0200 (Sat, 06 Sep 2008) | 1 line
Clarified / fixed some Common::Archive doxygen comments
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r34396 | fingolfin | 2008-09-06 23:23:08 +0200 (Sat, 06 Sep 2008) | 1 line
Got rid of File::eof()
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r34397 | lordhoto | 2008-09-07 00:09:34 +0200 (Sun, 07 Sep 2008) | 1 line
Added hasArchive to SearchSet.
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r34399 | anotherguest | 2008-09-07 12:57:28 +0200 (Sun, 07 Sep 2008) | 1 line
Remove symbian defines from stdiostream.cpp
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r34400 | anotherguest | 2008-09-07 14:37:14 +0200 (Sun, 07 Sep 2008) | 1 line
StdioStream implemented with Symbian file handling.
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r34401 | anotherguest | 2008-09-07 14:38:35 +0200 (Sun, 07 Sep 2008) | 1 line
Updated to include SymbianStream instead of StdioStream
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r34402 | anotherguest | 2008-09-07 14:39:56 +0200 (Sun, 07 Sep 2008) | 1 line
Need to have own implementation of snprintf and vsnprintf.
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r34403 | anotherguest | 2008-09-07 14:54:26 +0200 (Sun, 07 Sep 2008) | 1 line
Remove SYMBIAN special handing from default handler.
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r34404 | drmccoy | 2008-09-07 15:16:58 +0200 (Sun, 07 Sep 2008) | 2 lines
Added another demo version of Gobliiins (bug #2098412)
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r34405 | anotherguest | 2008-09-07 15:17:21 +0200 (Sun, 07 Sep 2008) | 1 line
H file cleanup, remove old vibra support
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r34407 | anotherguest | 2008-09-07 15:40:30 +0200 (Sun, 07 Sep 2008) | 3 lines
Updated readme about usage of snprintf source
Added vsnprintf implementation.
Cleanout SymbianOS.cpp from old file functions.
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r34408 | fingolfin | 2008-09-07 17:16:45 +0200 (Sun, 07 Sep 2008) | 1 line
Temporary workaround for bug #2098279: ALL: Game path with no trailing backslash fails
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r34409 | drmccoy | 2008-09-07 17:21:52 +0200 (Sun, 07 Sep 2008) | 2 lines
Clipping setMousePos() parameters to sane values
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r34411 | drmccoy | 2008-09-07 17:29:47 +0200 (Sun, 07 Sep 2008) | 2 lines
Actually, /now/ the values are sane ^^; (also fixes Ween mouse position bug #2046244)
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r34413 | drmccoy | 2008-09-07 17:39:06 +0200 (Sun, 07 Sep 2008) | 2 lines
Added a spanish floppy version of Gob3, as supplied by SiRoCs in bug report #2098621
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r34415 | drmccoy | 2008-09-07 18:27:04 +0200 (Sun, 07 Sep 2008) | 2 lines
Added polish version of Woodruff, as supplied by goodoldgeorg in bug report #2098838
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r34417 | anotherguest | 2008-09-07 18:43:03 +0200 (Sun, 07 Sep 2008) | 2 lines
Set default save path via save manager.
Fix bug in symbian-fs GetChild function.
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r34418 | anotherguest | 2008-09-07 20:28:58 +0200 (Sun, 07 Sep 2008) | 1 line
Updated with two new variations, scumm and brokensword
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r34419 | anotherguest | 2008-09-07 20:30:07 +0200 (Sun, 07 Sep 2008) | 1 line
Slightly updated built script. Faster?
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r34420 | sev | 2008-09-07 20:36:40 +0200 (Sun, 07 Sep 2008) | 2 lines
Generate drascula.dat by the latest create_drascula
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r34423 | anotherguest | 2008-09-07 21:19:45 +0200 (Sun, 07 Sep 2008) | 2 lines
Symbian already store all paths with a trailing "\".
Quick fix waiting for proper solution
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r34424 | fingolfin | 2008-09-07 23:30:55 +0200 (Sun, 07 Sep 2008) | 1 line
Added new OSystem method addSysArchivesToSearchSet() [better name pending, suggestions welcome]
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r34425 | fingolfin | 2008-09-07 23:38:53 +0200 (Sun, 07 Sep 2008) | 1 line
Comment out some #defines in skydefs.h as they conflict with other headers (esp. T2 conflicts with some template defs)
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r34426 | fingolfin | 2008-09-07 23:43:36 +0200 (Sun, 07 Sep 2008) | 1 line
added two FIXMEs to M4 -- somehow, adding two subdirs of CWD named 'goodstuf' and 'resource' to the list of default dirs doesn't sound very sensible to me ;)
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r34428 | lordhoto | 2008-09-07 23:46:37 +0200 (Sun, 07 Sep 2008) | 2 lines
Moved Kyra resource code to a SearchSet/Archive based implementation, this removes dependencies on Common::File.
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r34429 | fingolfin | 2008-09-07 23:47:01 +0200 (Sun, 07 Sep 2008) | 1 line
Allow invoking FilesystemNode::getChild on non-dir nodes, by returning an invalid node in that case
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r34430 | fingolfin | 2008-09-07 23:47:46 +0200 (Sun, 07 Sep 2008) | 1 line
Made File::addDefaultDirectory(Recursive) ignore FSNodes which are not dirs / are invalid, instead of erroring out
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r34431 | fingolfin | 2008-09-07 23:51:59 +0200 (Sun, 07 Sep 2008) | 1 line
oops
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r34432 | fingolfin | 2008-09-07 23:59:25 +0200 (Sun, 07 Sep 2008) | 1 line
Add a priority param to OSystem::addSysArchivesToSearchSet (still in search for a better name ;)
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r34433 | fingolfin | 2008-09-08 00:00:04 +0200 (Mon, 08 Sep 2008) | 1 line
Fix warning about missing virtual destructor
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r34434 | fingolfin | 2008-09-08 00:10:58 +0200 (Mon, 08 Sep 2008) | 1 line
Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation
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r34435 | lordhoto | 2008-09-08 00:30:34 +0200 (Mon, 08 Sep 2008) | 1 line
Got rid of all Common::File usages in Kyra.
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r34436 | lordhoto | 2008-09-08 00:35:13 +0200 (Mon, 08 Sep 2008) | 2 lines
- Fixed regression in Resource::unloadPakFile
- Changed priority value for OSystem::addSysArchivesToSearchSet call
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r34437 | fingolfin | 2008-09-08 00:37:27 +0200 (Mon, 08 Sep 2008) | 1 line
Changed md5_file(FSNode) to use FSNode::openForReading
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r34438 | lordhoto | 2008-09-08 00:41:57 +0200 (Mon, 08 Sep 2008) | 1 line
Changed priorities for search paths. (Just in case system specific data paths contain an outdated kyra.dat version)
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r34440 | thebluegr | 2008-09-08 10:07:06 +0200 (Mon, 08 Sep 2008) | 1 line
Cleanup
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r34441 | thebluegr | 2008-09-08 10:09:22 +0200 (Mon, 08 Sep 2008) | 1 line
Added kyra/resource_intern.* to the kyra MSVC project files
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r34442 | thebluegr | 2008-09-08 10:26:54 +0200 (Mon, 08 Sep 2008) | 1 line
Free the current voice lookup table a bit earlier in loadGlobalResources()
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r34443 | thebluegr | 2008-09-08 12:36:53 +0200 (Mon, 08 Sep 2008) | 1 line
Reduced calls to File::exists()
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r34444 | fingolfin | 2008-09-08 13:11:32 +0200 (Mon, 08 Sep 2008) | 1 line
Switched File::open, File::addDefaultDirectory to use a SearchSet internally. Code is a lot shorter & simpler now, far less failing fopen calls (good for NDS and other ports); drawback: regressions :). Good bug hunting to everybody
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r34445 | thebluegr | 2008-09-08 13:45:15 +0200 (Mon, 08 Sep 2008) | 1 line
decompiler.cpp is not used anywhere by default. Remove it to prevent a warning under MSVC that the object file is empty (since DUMP_SCRIPT is not defined by default, the whole code in this file is not used)
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r34446 | thebluegr | 2008-09-08 13:57:49 +0200 (Mon, 08 Sep 2008) | 1 line
Changed WarnAsError to be true across all engines, in both debug and release builds
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r34447 | thebluegr | 2008-09-08 14:38:55 +0200 (Mon, 08 Sep 2008) | 1 line
Removed some unneeded conversions from the MSVC8->MSVC7/7.1 conversion tool
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r34448 | thebluegr | 2008-09-08 15:00:43 +0200 (Mon, 08 Sep 2008) | 5 lines
Some more unification of options:
- AdditionalIncludeDirectories is set to "../../;../../engines"
- InlineFunctionExpansion is set to "0" for debug and "2" for release builds
- DisableLanguageExtensions is set to "false" (disabling language extensions leads to some very weird errors)
- Detect64BitPortabilityProblems is set to "false", as setting it to "true" throws loads of warnings too (mainly related to strlen, when trying to store its result in an integer)
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r34449 | thebluegr | 2008-09-08 16:00:26 +0200 (Mon, 08 Sep 2008) | 1 line
Don't use fileName both as a structure and as a function parameter
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r34450 | peres001 | 2008-09-08 16:38:07 +0200 (Mon, 08 Sep 2008) | 1 line
Made searching the game path recursive (with the default depth of 4 levels). This is a temporary fix to make some games work, until we decide what to do with the file/directory searching.
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r34451 | lordhoto | 2008-09-08 20:48:39 +0200 (Mon, 08 Sep 2008) | 2 lines
Fixed LoL file loading regression.
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r34452 | lordhoto | 2008-09-08 20:55:29 +0200 (Mon, 08 Sep 2008) | 2 lines
Made some filenames uppercase for consistency.
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r34453 | anotherguest | 2008-09-08 23:54:04 +0200 (Mon, 08 Sep 2008) | 2 lines
Updated/Fixed Symbian Filesystem handling.
Does not store ending backslash on path, and will list any sub folder properly, by adding '\' when needed.
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r34454 | athrxx | 2008-09-08 23:57:38 +0200 (Mon, 08 Sep 2008) | 1 line
HOF: msvc8 compile fix (ARRAYSIZE used with run-time allocated array)
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r34456 | peres001 | 2008-09-09 01:24:20 +0200 (Tue, 09 Sep 2008) | 1 line
Documented commit 34450 (game path searched recursively).
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r34457 | thebluegr | 2008-09-09 08:47:41 +0200 (Tue, 09 Sep 2008) | 1 line
Fix for bug #2101083 - "ANY - MSVC71 compilation fails due to warnings-as-errors"
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r34458 | thebluegr | 2008-09-09 09:05:47 +0200 (Tue, 09 Sep 2008) | 1 line
Committed patch #2100962 - "Saga engine reduced memory usage"
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r34460 | thebluegr | 2008-09-09 13:20:34 +0200 (Tue, 09 Sep 2008) | 1 line
Cleanup. Simplified converse()
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r34462 | thebluegr | 2008-09-09 14:57:12 +0200 (Tue, 09 Sep 2008) | 1 line
Cleanup
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r34463 | thebluegr | 2008-09-09 14:57:57 +0200 (Tue, 09 Sep 2008) | 1 line
Cleanup of exitRoom()
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r34464 | thebluegr | 2008-09-09 17:59:06 +0200 (Tue, 09 Sep 2008) | 4 lines
- Cleanup and simplification
- Moved several simple animations out of animation.cpp
- Moved some animations with talk sequences inside drascula.dat
- A new version of drascula.dat is needed (will be uploaded shortly)
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r34465 | thebluegr | 2008-09-09 17:59:52 +0200 (Tue, 09 Sep 2008) | 1 line
New version of the create_drascula tool
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r34466 | thebluegr | 2008-09-09 18:00:28 +0200 (Tue, 09 Sep 2008) | 1 line
New version of drascula.dat
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r34467 | lordhoto | 2008-09-09 20:09:46 +0200 (Tue, 09 Sep 2008) | 2 lines
Changed static resource code to use Streams instead of operating on buffers.
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r34468 | thebluegr | 2008-09-10 08:57:32 +0200 (Wed, 10 Sep 2008) | 1 line
Fix in the Igor engine for bug #2101083 - "ANY - MSVC71 compilation fails due to warnings-as-errors"
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r34469 | thebluegr | 2008-09-10 08:59:55 +0200 (Wed, 10 Sep 2008) | 1 line
Fix for bug #2102828 - "AGOS - compilation error, uninitialized variable"
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r34472 | thebluegr | 2008-09-10 10:25:12 +0200 (Wed, 10 Sep 2008) | 1 line
Reduced game memory usage by about 400KB by only loading the current language strings, not all strings
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r34474 | fingolfin | 2008-09-10 11:20:38 +0200 (Wed, 10 Sep 2008) | 1 line
Small fix to help with compile problems on Amiga
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r34479 | thebluegr | 2008-09-10 14:03:42 +0200 (Wed, 10 Sep 2008) | 1 line
Merged all the methods to assign and set default palettes
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r34480 | thebluegr | 2008-09-10 15:06:40 +0200 (Wed, 10 Sep 2008) | 1 line
Removed the unused variable changeColor
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r34481 | lordhoto | 2008-09-10 20:01:02 +0200 (Wed, 10 Sep 2008) | 2 lines
Cleanup.
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r34483 | vinterstum | 2008-09-10 21:46:08 +0200 (Wed, 10 Sep 2008) | 1 line
Merged up iPhone backend changes from 0.12 to trunk
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r34484 | lordhoto | 2008-09-10 22:47:58 +0200 (Wed, 10 Sep 2008) | 2 lines
Cleanup.
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r34485 | fingolfin | 2008-09-11 11:25:13 +0200 (Thu, 11 Sep 2008) | 1 line
Simplify check for a slash in the string *g*
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r34486 | fingolfin | 2008-09-11 11:26:27 +0200 (Thu, 11 Sep 2008) | 1 line
Added detection for 4-language floppy version of DW (see report on forum post 39703)
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r34487 | fingolfin | 2008-09-11 11:28:14 +0200 (Thu, 11 Sep 2008) | 1 line
Remove obsolete note about fopen
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r34488 | thebluegr | 2008-09-11 11:31:45 +0200 (Thu, 11 Sep 2008) | 5 lines
- The game's cursor is now handled via ScummVM's cursor manager, instead of the game itself (this means that there might be regressions where the cursor is visible when it shouldn't be)
- Removed the textSurface pointer, which was used in the Spanish version. Non-Spanish versions of the game hold the font data in the tableSurface buffer (which contains picture 96). The font data for Spanish versions is in picture 974. Now both versions load their font data from the tableSurface buffer
- hay_que_load -> loadedDifferentChapter
- Merged withoutVerb() and selectVerb()
This is a big change, it might lead to regressions!
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r34489 | thebluegr | 2008-09-11 11:33:15 +0200 (Thu, 11 Sep 2008) | 1 line
Fixed the hotspot for the crosshair cursor
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r34490 | thebluegr | 2008-09-11 11:37:42 +0200 (Thu, 11 Sep 2008) | 1 line
Cleanup
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r34491 | thebluegr | 2008-09-11 14:04:45 +0200 (Thu, 11 Sep 2008) | 1 line
Code optimizations from Fingolfin
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r34492 | peres001 | 2008-09-11 15:24:01 +0200 (Thu, 11 Sep 2008) | 1 line
Added first version of the SearchManager, as it is presented in patch tracker item 2093502.
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r34493 | thebluegr | 2008-09-11 16:49:04 +0200 (Thu, 11 Sep 2008) | 5 lines
- Merged openDoor() and closeDoor()
- Cleaned up updateDoor()
- Bugfixes to exitRoom() and gotoObject()
- Moved cursor-related functions to interface.cpp
- alapuertakeva -> roomExits
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r34494 | thebluegr | 2008-09-11 17:35:56 +0200 (Thu, 11 Sep 2008) | 1 line
Cleanup
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r34495 | lordhoto | 2008-09-11 21:47:45 +0200 (Thu, 11 Sep 2008) | 2 lines
Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
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r34496 | lordhoto | 2008-09-11 22:20:02 +0200 (Thu, 11 Sep 2008) | 4 lines
- Moved delete confirm dialog to SaveLoadChooser, allows the user to check which save he was trying to delete
- Cleaned up the SaveLoadChooser / Launcher code
-> Should reduce memory usage a little bit
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r34497 | lordhoto | 2008-09-11 22:34:46 +0200 (Thu, 11 Sep 2008) | 2 lines
Little more cleanup.
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r34498 | anotherguest | 2008-09-11 23:32:40 +0200 (Thu, 11 Sep 2008) | 3 lines
Added SymbianStream.h for SymbianStdioStream definition
Renamed Symbian stream implementation to
SymbianStdioStream instead of StdioStream.
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r34501 | Kirben | 2008-09-12 03:28:28 +0200 (Fri, 12 Sep 2008) | 1 line
Fix compiling under mingw, when using latest mingw-runtime (3.15).
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r34502 | lordhoto | 2008-09-12 14:25:56 +0200 (Fri, 12 Sep 2008) | 2 lines
Fixed slot 0 savefile name in Kyra3. (Now using 'New game' instead of 'German')
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r34503 | thebluegr | 2008-09-12 14:54:16 +0200 (Fri, 12 Sep 2008) | 5 lines
- Moved more animation data inside drascula.dat
- Merged copyRect and copyRectClip
- Added enums for all the possible character directions and removed duplicate directions
- Extended the talk sequence commands a bit
- Removed unnecessary buffer faceBuffer and the unneeded casts between byte * and char * that were used
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r34504 | thebluegr | 2008-09-12 14:54:47 +0200 (Fri, 12 Sep 2008) | 1 line
New version of the create_drascula tool
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r34505 | thebluegr | 2008-09-12 14:55:25 +0200 (Fri, 12 Sep 2008) | 1 line
New version of drascula.dat
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r34508 | Kirben | 2008-09-13 02:33:40 +0200 (Sat, 13 Sep 2008) | 1 line
Add missing targets.
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r34511 | anotherguest | 2008-09-13 10:34:38 +0200 (Sat, 13 Sep 2008) | 1 line
Fixed drascula dat path and version nr.
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r34512 | anotherguest | 2008-09-13 10:35:38 +0200 (Sat, 13 Sep 2008) | 1 line
Fixed rev nr. 130 will give wrong ver. in installation.
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r34513 | eriktorbjorn | 2008-09-13 17:23:23 +0200 (Sat, 13 Sep 2008) | 2 lines
Indentation.
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r34514 | fingolfin | 2008-09-13 18:51:46 +0200 (Sat, 13 Sep 2008) | 1 line
Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings)
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r34515 | sev | 2008-09-13 19:41:42 +0200 (Sat, 13 Sep 2008) | 2 lines
Portability fixes.
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r34516 | fingolfin | 2008-09-13 22:04:19 +0200 (Sat, 13 Sep 2008) | 1 line
SCUMM: Merged class BaseChunk & Chunk; got rid of MemoryChunk
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r34517 | fingolfin | 2008-09-13 22:22:52 +0200 (Sat, 13 Sep 2008) | 1 line
SCUMM: Merged class Chunk & FileChunk
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r34518 | fingolfin | 2008-09-14 00:41:30 +0200 (Sun, 14 Sep 2008) | 1 line
SCUMM: Got rid of class Chunk
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r34520 | lordhoto | 2008-09-14 16:01:24 +0200 (Sun, 14 Sep 2008) | 2 lines
Rename save slots in KyraMetaEngine::removeSaveState, so it matches behavior in GUI_v2::deleteMenu at least a little bit more.
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r34521 | lordhoto | 2008-09-14 16:08:14 +0200 (Sun, 14 Sep 2008) | 2 lines
Added a hack in KyraMetaEngine::listSaves to prevent slot 0 from being listed. Check comment for additional information.
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r34522 | lordhoto | 2008-09-14 16:58:37 +0200 (Sun, 14 Sep 2008) | 2 lines
Only setup 'cdaudio' config default for FM-Towns/PC98.
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r34523 | lordhoto | 2008-09-14 17:35:40 +0200 (Sun, 14 Sep 2008) | 2 lines
Fixed regression introduced with r34522. (Now games without 'cdaudio' config value set should startup again).
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r34524 | lordhoto | 2008-09-14 17:36:16 +0200 (Sun, 14 Sep 2008) | 2 lines
Implemented opcode 151: o1_resetMaskRegion
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r34526 | thebluegr | 2008-09-14 18:21:31 +0200 (Sun, 14 Sep 2008) | 1 line
Fix for bug #2110375 - "DRASCULA: Mouse visible in screen saver", a regression from moving mouse handling to OSystem
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r34527 | lordhoto | 2008-09-14 18:29:14 +0200 (Sun, 14 Sep 2008) | 2 lines
Fixed thumbnail creation / loading in kyra.
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r34528 | lordhoto | 2008-09-14 18:48:20 +0200 (Sun, 14 Sep 2008) | 2 lines
Typo.
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r34529 | thebluegr | 2008-09-14 20:00:06 +0200 (Sun, 14 Sep 2008) | 1 line
Updated MSVC project files for the SCUMM engine - removed smush/chunk.*
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r34530 | lordhoto | 2008-09-14 20:19:22 +0200 (Sun, 14 Sep 2008) | 2 lines
Committed patch by [md5] from bug tracker item #2100790 "GUI:Clicking "Load" when no games are added triggers a crash".
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r34531 | thebluegr | 2008-09-14 20:30:08 +0200 (Sun, 14 Sep 2008) | 1 line
Slight cleanup of centerText()
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r34532 | lordhoto | 2008-09-14 20:59:43 +0200 (Sun, 14 Sep 2008) | 2 lines
Fix for bug #2089275: "GUI: Returning to launcher may trigger an error".
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r34533 | lordhoto | 2008-09-14 21:05:05 +0200 (Sun, 14 Sep 2008) | 2 lines
Fix potentional bug in Screen::setResolution.
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r34534 | lordhoto | 2008-09-14 21:16:08 +0200 (Sun, 14 Sep 2008) | 2 lines
Fix for bug #2090879 "GUI: Launcher 'Load' dialog should preserve save slot index".
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r34535 | lordhoto | 2008-09-14 21:48:40 +0200 (Sun, 14 Sep 2008) | 2 lines
Added autosave support in Kyra.
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r34536 | lordhoto | 2008-09-14 22:01:01 +0200 (Sun, 14 Sep 2008) | 2 lines
Changed message when trying to open the load dialog for games not supporting direct loading.
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r34537 | lordhoto | 2008-09-14 22:42:50 +0200 (Sun, 14 Sep 2008) | 2 lines
Added ScummVM logo to GMM.
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r34538 | lordhoto | 2008-09-14 22:52:40 +0200 (Sun, 14 Sep 2008) | 2 lines
Minor improvement for GMM layout.
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r34539 | lordhoto | 2008-09-14 23:00:24 +0200 (Sun, 14 Sep 2008) | 3 lines
- Added thumbnail support to launcher load dialog.
- Adopted KYRA to support displaying thumbnails in load dialog (SCUMM engine has yet to follow)
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r34540 | lordhoto | 2008-09-14 23:13:40 +0200 (Sun, 14 Sep 2008) | 2 lines
Added thumbnail support for launcher to SCUMM engine.
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r34541 | fingolfin | 2008-09-14 23:26:59 +0200 (Sun, 14 Sep 2008) | 1 line
Fixed a typo & clarified a comment
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r34542 | fingolfin | 2008-09-14 23:32:45 +0200 (Sun, 14 Sep 2008) | 1 line
Compilation fix for NDS
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r34543 | lordhoto | 2008-09-14 23:34:49 +0200 (Sun, 14 Sep 2008) | 2 lines
Little cleanup.
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r34544 | fingolfin | 2008-09-14 23:39:45 +0200 (Sun, 14 Sep 2008) | 1 line
Changed VPATH to vpath, to allow building NDS port in parallel to another port (for the records, this patch went to Neil in January, and he didn't complain)
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r34545 | lordhoto | 2008-09-14 23:41:27 +0200 (Sun, 14 Sep 2008) | 2 lines
Cleanup.
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r34546 | fingolfin | 2008-09-15 00:12:59 +0200 (Mon, 15 Sep 2008) | 1 line
Another NDS compilation fix, plus a warning fix
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r34547 | fingolfin | 2008-09-15 00:15:13 +0200 (Mon, 15 Sep 2008) | 1 line
NDS: Replaced -I- by modern -iquote
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r34548 | fingolfin | 2008-09-15 00:24:35 +0200 (Mon, 15 Sep 2008) | 1 line
DS: Removed legacy GCC 2.x build code (NDS/DevKitPro uses GCC 3 or newer anyway); thinned down INCLUDES some more; added a FIXME to the elf->bin rule
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r34549 | wjpalenstijn | 2008-09-15 00:28:53 +0200 (Mon, 15 Sep 2008) | 6 lines
Big patch changing semantics of ReadStream::eos():
eos() now only returns true _after_ trying to read past the end of the stream.
This has a large potential for regressions. Please test!
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r34550 | fingolfin | 2008-09-15 00:44:49 +0200 (Mon, 15 Sep 2008) | 1 line
DS: Some more compile fixes (prope solution would of course be to overload ::openForReading & ::openForWriting)
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r34551 | lordhoto | 2008-09-15 01:14:38 +0200 (Mon, 15 Sep 2008) | 2 lines
Fixed regression introduced with latest stream changes (it seems compressed savefiles ioFailed never returned true when only eos was set).
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r34552 | wjpalenstijn | 2008-09-15 08:51:15 +0200 (Mon, 15 Sep 2008) | 1 line
fix listSaveGames
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r34553 | wjpalenstijn | 2008-09-15 08:52:00 +0200 (Mon, 15 Sep 2008) | 1 line
replace ioFailed by err
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r34554 | thebluegr | 2008-09-15 11:17:18 +0200 (Mon, 15 Sep 2008) | 1 line
Proper check for eos(), after the latest changes to OSystem
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r34555 | fingolfin | 2008-09-15 12:05:36 +0200 (Mon, 15 Sep 2008) | 1 line
Fix SubReadStream by initing _eos to false in the constructor (spotted thanks to our unit tests)
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r34556 | fingolfin | 2008-09-15 14:37:18 +0200 (Mon, 15 Sep 2008) | 1 line
Corrected and shortened some file opening related warnings
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r34557 | Kirben | 2008-09-15 14:37:24 +0200 (Mon, 15 Sep 2008) | 1 line
Replace ioFailed by err.
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r34558 | thebluegr | 2008-09-15 15:37:28 +0200 (Mon, 15 Sep 2008) | 2 lines
Rewrote the very confusing centerText() function into something that makes more sense, and matches the way that the original printed text on screen (in most cases)
Fixes bugs #2102657 - "DRASCULA: Crash when talking to the piano player" and #2111820 - "DRASCULA: Dialog texts too long"
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r34559 | thebluegr | 2008-09-15 15:45:10 +0200 (Mon, 15 Sep 2008) | 1 line
Fixed the phrase told by the protagonist when he talks to the blind man the second time
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r34560 | thebluegr | 2008-09-15 16:17:51 +0200 (Mon, 15 Sep 2008) | 1 line
Remove a workaround in textFitsCentered(). The blind man's dialog is a bit better placed now
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r34561 | thebluegr | 2008-09-15 16:35:11 +0200 (Mon, 15 Sep 2008) | 1 line
Show the blind man's dialog text at a bit better place
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r34562 | wjpalenstijn | 2008-09-15 21:19:30 +0200 (Mon, 15 Sep 2008) | 1 line
fix eos() behaviour for CompressedInSaveFile
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r34563 | wjpalenstijn | 2008-09-15 21:34:06 +0200 (Mon, 15 Sep 2008) | 1 line
also check for premature end-of-stream when loading
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r34566 | fingolfin | 2008-09-15 23:55:50 +0200 (Mon, 15 Sep 2008) | 1 line
Turned compressed savefile wrapper into a generic stream wrapper
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r34567 | fingolfin | 2008-09-16 00:37:45 +0200 (Tue, 16 Sep 2008) | 1 line
Fixed compiler warnings
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r34568 | fingolfin | 2008-09-16 00:43:20 +0200 (Tue, 16 Sep 2008) | 1 line
DS: Backported 0.12 changes to trunk
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r34569 | thebluegr | 2008-09-16 09:16:26 +0200 (Tue, 16 Sep 2008) | 2 lines
- Fixed centerText() to print text at the correct height
- Removed some duplicate code
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r34571 | thebluegr | 2008-09-16 10:10:08 +0200 (Tue, 16 Sep 2008) | 1 line
Added a workaround to skip the silence in the beginning and end of file 3.als. Fixes bug #2111815 - "DRASCULA: Voice delayed"
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r34572 | thebluegr | 2008-09-16 10:12:13 +0200 (Tue, 16 Sep 2008) | 1 line
Assign _lang to the appropriate enum values
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r34573 | thebluegr | 2008-09-16 10:24:42 +0200 (Tue, 16 Sep 2008) | 1 line
Removed the confirmation speech when a game is saved - it's "99.als" instead of "s99.als", but the main problem is that it's not translated in the English version and it's in Spanish (plus it's creepy and annoying...)
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r34574 | thebluegr | 2008-09-16 12:44:07 +0200 (Tue, 16 Sep 2008) | 1 line
Cleaned up and fixed the cutscene with Von Braun's story. Fixes bugs #2111804 - "DRASCULA: Cut scene bugs" and #2059648 - "DRASCULA: VonBraun's song"
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r34575 | thebluegr | 2008-09-16 12:53:57 +0200 (Tue, 16 Sep 2008) | 1 line
Fixed some glitches in the last part of Von Braun's story
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r34576 | fingolfin | 2008-09-16 13:42:21 +0200 (Tue, 16 Sep 2008) | 1 line
Modified uncompress in common/zlib.h to return a bool, so that we don't have to #include the real zlib.h; fixed PSP backend to not run uncompress inside an assert (which would cause it to not be invoked when turning off asserts)
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r34577 | thebluegr | 2008-09-16 13:49:40 +0200 (Tue, 16 Sep 2008) | 3 lines
- Moved some includes away from drascula.h
- Moved grr() to talk.cpp
- Removed the unnecessary parameter length from isTalkFinished()
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r34578 | fingolfin | 2008-09-16 13:50:10 +0200 (Tue, 16 Sep 2008) | 1 line
Merged common/gzip-stream.* and common/zlib.*
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r34579 | lordhoto | 2008-09-16 13:54:37 +0200 (Tue, 16 Sep 2008) | 2 lines
Removed assert leftover.
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r34580 | fingolfin | 2008-09-16 13:57:45 +0200 (Tue, 16 Sep 2008) | 1 line
Fix sign warnings in unit tests
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r34581 | lordhoto | 2008-09-16 16:10:55 +0200 (Tue, 16 Sep 2008) | 6 lines
Added "querySaveMetaInfos" to MetaEngine.
-> Allows easy addition of save state specific infos like playtime, save date atc.
-> Removed MetaEngine::loadThumbnailFromSlot, superseded by meta infos
-> Changed SCUMM / KYRA to implement the newly added functionallity
-> Removed hack in KYRAs listSavefiles, which is now handled via meta infos
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r34582 | lordhoto | 2008-09-16 16:22:51 +0200 (Tue, 16 Sep 2008) | 2 lines
Cleanup.
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r34583 | lordhoto | 2008-09-16 16:56:02 +0200 (Tue, 16 Sep 2008) | 2 lines
Added support for SCUMM savestates date/time and playtime info in the launcher load dialog.
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r34584 | lordhoto | 2008-09-16 16:59:52 +0200 (Tue, 16 Sep 2008) | 2 lines
Added whitespace in playtime textfield.
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r34585 | fingolfin | 2008-09-16 22:12:25 +0200 (Tue, 16 Sep 2008) | 1 line
Removed tons of unused 'length' variables, to silence compiler warnings
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r34586 | fingolfin | 2008-09-17 18:31:25 +0200 (Wed, 17 Sep 2008) | 1 line
adding Info.plist to svn:ignore
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r34587 | fingolfin | 2008-09-17 18:38:01 +0200 (Wed, 17 Sep 2008) | 1 line
DS: Removing some dead code; merged (parts of) std_cwd into GBAMPSaveFileManager::listSavefiles
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r34588 | fingolfin | 2008-09-17 18:50:19 +0200 (Wed, 17 Sep 2008) | 1 line
Adding *.dSYM (generated by gcc on OSX these days) to svn:ignore
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r34589 | fingolfin | 2008-09-17 19:31:29 +0200 (Wed, 17 Sep 2008) | 1 line
Moved base/game.* to engines/game.*
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r34590 | lordhoto | 2008-09-17 19:46:55 +0200 (Wed, 17 Sep 2008) | 2 lines
Fixed bug in SaveLoadChooser reflowLayout, which prevented widgets from being properly hidden.
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r34592 | fingolfin | 2008-09-17 20:16:06 +0200 (Wed, 17 Sep 2008) | 1 line
Patch #2112604: Update for the man page
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r34595 | fingolfin | 2008-09-17 20:26:44 +0200 (Wed, 17 Sep 2008) | 1 line
Patch #2043093 (again - new patch): OS/2 patches for posix-fs
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r34596 | fingolfin | 2008-09-17 20:56:13 +0200 (Wed, 17 Sep 2008) | 1 line
Patch #2060517: SCUMM: engine sets incorrect talkspeed value
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r34597 | fingolfin | 2008-09-17 20:56:54 +0200 (Wed, 17 Sep 2008) | 1 line
Added some noteworthy improvements due to Chris Page & GSoC 2008
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r34598 | fingolfin | 2008-09-17 20:59:09 +0200 (Wed, 17 Sep 2008) | 1 line
Simplified & fixed SearchManager
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r34599 | fingolfin | 2008-09-18 10:19:00 +0200 (Thu, 18 Sep 2008) | 1 line
Added 'native' implementations for FSDirectory::matchPattern & SearchSet::getAllNames (untested)
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r34602 | thebluegr | 2008-09-19 12:25:40 +0200 (Fri, 19 Sep 2008) | 1 line
Updated MSVC project files with the latest changes (moved base/game.* to engines/game.*)
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r34603 | thebluegr | 2008-09-19 15:58:09 +0200 (Fri, 19 Sep 2008) | 1 line
Changed tinsel's volume range (0-127) to match ScummVM's (0-255)
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svn-id: r34606
Diffstat (limited to 'backends/platform/ds/arm9/source')
| -rw-r--r-- | backends/platform/ds/arm9/source/blitters_arm.s | 137 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/cdaudio.h | 2 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/dsmain.cpp | 709 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/dsmain.h | 13 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/dsoptions.cpp | 283 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/dsoptions.h | 13 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/gbampsave.cpp | 43 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/gbampsave.h | 8 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/osystem_ds.cpp | 232 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/osystem_ds.h | 26 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/portdefs.h | 5 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/ramsave.cpp | 30 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/ramsave.h | 14 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/touchkeyboard.cpp | 30 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/touchkeyboard.h | 1 |
15 files changed, 1096 insertions, 450 deletions
diff --git a/backends/platform/ds/arm9/source/blitters_arm.s b/backends/platform/ds/arm9/source/blitters_arm.s index 5f7df298b4..48ec316675 100644 --- a/backends/platform/ds/arm9/source/blitters_arm.s +++ b/backends/platform/ds/arm9/source/blitters_arm.s @@ -20,149 +20,12 @@ @ @ @author Robin Watts (robin@wss.co.uk) - .global asmDrawStripToScreen - .global asmCopy8Col .global Rescale_320x256xPAL8_To_256x256x1555 .global Rescale_320x256x1555_To_256x256x1555 .section .itcm,"ax", %progbits .align 2 .code 32 - @ ARM implementation of asmDrawStripToScreen. - @ - @ C prototype would be: - @ - @ extern "C" void asmDrawStripToScreen(int height, - @ int width, - @ byte const *text, - @ byte const *src, - @ byte *dst, - @ int vsPitch, - @ int vsScreenWidth, - @ int textSurfacePitch); - @ - @ In addition, we assume that text, src and dst are all word (4 byte) - @ aligned. This is the same assumption that the old 'inline' version - @ made. -asmDrawStripToScreen: - @ r0 = height - @ r1 = width - @ r2 = text - @ r3 = src - MOV r12,r13 - STMFD r13!,{r4-r7,r9-r11,R14} - LDMIA r12,{r4,r5,r6,r7} - @ r4 = dst - @ r5 = vsPitch - @ r6 = vmScreenWidth - @ r7 = textSurfacePitch - - CMP r0,#0 @ If height<=0 - MOVLE r0,#1 @ height=1 - CMP r1,#4 @ If width<4 - BLT end @ return - - @ Width &= ~4 ? What's that about then? Width &= ~3 I could have - @ understood... - BIC r1,r1,#4 - - SUB r5,r5,r1 @ vsPitch -= width - SUB r6,r6,r1 @ vmScreenWidth -= width - SUB r7,r7,r1 @ textSurfacePitch -= width - MOV r10,#253 - ORR r10,r10,r10,LSL #8 - ORR r10,r10,r10,LSL #16 @ r10 = mask -yLoop: - MOV r14,r1 @ r14 = width -xLoop: - LDR r12,[r2],#4 @ r12 = [text] - LDR r11,[r3],#4 @ r11 = [src] - CMP r12,r10 - BNE singleByteCompare - SUBS r14,r14,#4 - STR r11,[r4], #4 @ r4 = [dst] - BGT xLoop - - ADD r2,r2,r7 @ text += textSurfacePitch - ADD r3,r3,r5 @ src += vsPitch - ADD r4,r4,r6 @ dst += vmScreenWidth - SUBS r0,r0,#1 - BGT yLoop - LDMFD r13!,{r4-r7,r9-r11,PC} - -singleByteCompare: - MOV r9,r12,LSR #24 @ r9 = 1st byte of [text] - CMP r9,r10,LSR #24 @ if (r9 == mask) - MOVEQ r9,r11,LSR #24 @ r9 = 1st byte of [src] - ORR r12,r9,r12,LSL #8 @ r12 = combine r9 and r12 - - MOV r9,r12,LSR #24 @ r9 = 1st byte of [text] - CMP r9,r10,LSR #24 @ if (r9 == mask) - MOVEQ r9,r11,LSR #24 @ r9 = 1st byte of [src] - ORR r12,r9,r12,LSL #8 @ r12 = combine r9 and r12 - - MOV r9,r12,LSR #24 @ r9 = 1st byte of [text] - CMP r9,r10,LSR #24 @ if (r9 == mask) - MOVEQ r9,r11,LSR #24 @ r9 = 1st byte of [src] - ORR r12,r9,r12,LSL #8 @ r12 = combine r9 and r12 - - MOV r9,r12,LSR #24 @ r9 = 1st byte of [text] - CMP r9,r10,LSR #24 @ if (r9 == mask) - MOVEQ r9,r11,LSR #24 @ r9 = 1st byte of [src] - ORR r12,r9,r12,LSL #8 @ r12 = combine r9 and r12 - - STR r12,[r4],#4 - SUBS r14,r14,#4 - BGT xLoop - - ADD r2,r2,r7 @ text += textSurfacePitch - ADD r3,r3,r5 @ src += vsPitch - ADD r4,r4,r6 @ dst += vmScreenWidth - SUBS r0,r0,#1 - BGT yLoop -end: - LDMFD r13!,{r4-r7,r9-r11,PC} - - - @ ARM implementation of asmCopy8Col - @ - @ C prototype would be: - @ - @ extern "C" void asmCopy8Col(byte *dst, - @ int dstPitch, - @ const byte *src, - @ int height); - @ - @ In addition, we assume that src and dst are both word (4 byte) - @ aligned. This is the same assumption that the old 'inline' version - @ made. -asmCopy8Col: - @ r0 = dst - @ r1 = dstPitch - @ r2 = src - @ r3 = height - STMFD r13!,{r14} - SUB r1,r1,#4 - - TST r3,#1 - ADDNE r3,r3,#1 - BNE roll2 -yLoop2: - LDR r12,[r2],#4 - LDR r14,[r2],r1 - STR r12,[r0],#4 - STR r14,[r0],r1 -roll2: - LDR r12,[r2],#4 - LDR r14,[r2],r1 - SUBS r3,r3,#2 - STR r12,[r0],#4 - STR r14,[r0],r1 - BNE yLoop2 - - LDMFD r13!,{PC} - - @ ARM implementation of Rescale_320x256x1555_To_256x256x1555 @ @ C prototype would be: diff --git a/backends/platform/ds/arm9/source/cdaudio.h b/backends/platform/ds/arm9/source/cdaudio.h index d237569bb7..d1897d3e5d 100644 --- a/backends/platform/ds/arm9/source/cdaudio.h +++ b/backends/platform/ds/arm9/source/cdaudio.h @@ -20,7 +20,7 @@ * */ - #ifndef _CDAUDIO_H_ +#ifndef _CDAUDIO_H_ #define _CDAUDIO_H_ namespace DS { diff --git a/backends/platform/ds/arm9/source/dsmain.cpp b/backends/platform/ds/arm9/source/dsmain.cpp index f4706807f7..872a196e9b 100644 --- a/backends/platform/ds/arm9/source/dsmain.cpp +++ b/backends/platform/ds/arm9/source/dsmain.cpp @@ -65,6 +65,8 @@ //#define USE_LIBCARTRESET #include <nds.h> +#include <nds/registers_alt.h> +#include <nds/arm9/exceptions.h> //#include <ARM9/console.h> //basic print funcionality @@ -75,13 +77,10 @@ #include "icons_raw.h" #include "fat/gba_nds_fat.h" #include "fat/disc_io.h" -#include "common/config-manager.h" -#include "engines/scumm/scumm.h" #include "keyboard_raw.h" #include "keyboard_pal_raw.h" #define V16(a, b) ((a << 12) | b) #include "touchkeyboard.h" -#include "registers_alt.h" //#include "compact_flash.h" #include "dsoptions.h" #ifdef USE_DEBUGGER @@ -96,6 +95,26 @@ #endif #include "backends/fs/ds/ds-fs.h" +extern "C" u32 getExceptionAddress( u32 opcodeAddress, u32 thumbState); +extern const char __itcm_start[]; +static const char *registerNames[] = + { "r0","r1","r2","r3","r4","r5","r6","r7", + "r8 ","r9 ","r10","r11","r12","sp ","lr ","pc " }; + +/* +extern "C" void* __real_malloc(size_t size); + +extern "C" void* __wrap_malloc(size_t size) { + void* res = __real_malloc(size); + if (res) { + return res; + } else { + consolePrintf("Failed alloc %d\n", size); + return NULL; + } +} +*/ + namespace DS { // From console.c in NDSLib @@ -168,7 +187,7 @@ bool displayModeIs8Bit = false; u8 gameID; bool snapToBorder = false; -bool consoleEnable = true; +bool consoleEnable = false; bool gameScreenSwap = false; bool isCpuScalerEnabled(); //#define HEAVY_LOGGING @@ -197,6 +216,13 @@ int mouseHotspotX, mouseHotspotY; bool cursorEnable = false; bool mouseCursorVisible = true; bool rightButtonDown = false; +bool touchPadStyle = false; +int touchPadSensitivity = 8; +bool tapScreenClicks = true; + +int tapCount = 0; +int tapTimeout = 0; +int tapComplete = 0; // Dragging int dragStartX, dragStartY; @@ -213,7 +239,14 @@ int gameHeight = 200; // Scale bool twoHundredPercentFixedScale = false; bool cpuScalerEnable = false; -#define NUM_SUPPORTED_GAMES 20 + + // 100 256 + // 150 192 + // 200 128 + + // (256 << 8) / scale + + #ifdef USE_PROFILER int hBlankCount = 0; @@ -221,6 +254,7 @@ int hBlankCount = 0; u8* scalerBackBuffer = NULL; +#define NUM_SUPPORTED_GAMES 21 gameListType gameList[NUM_SUPPORTED_GAMES] = { // Unknown game - use normal SCUMM controls @@ -248,6 +282,7 @@ gameListType gameList[NUM_SUPPORTED_GAMES] = { {"elvira2", CONT_SIMON}, {"elvira1", CONT_SIMON}, {"waxworks", CONT_SIMON}, + {"parallaction", CONT_NIPPON}, }; gameListType* currentGame = NULL; @@ -260,6 +295,7 @@ bool penHeld; bool penReleased; bool penDownLastFrame; s32 penX, penY; +s32 penDownX, penDownY; int keysDownSaved; int keysReleasedSaved; int keysChangedSaved; @@ -299,9 +335,41 @@ void setCpuScalerEnable(bool enable) { cpuScalerEnable = enable; } +void setTrackPadStyleEnable(bool enable) { + touchPadStyle = enable; +} + +void setTapScreenClicksEnable(bool enable) { + tapScreenClicks = enable; +} + +void setGameScreenSwap(bool enable) { + gameScreenSwap = enable; +} + +void setSensitivity(int sensitivity) { + touchPadSensitivity = sensitivity; +} + +void setTopScreenZoom(int percentage) { + // 100 256 + // 150 192 + // 200 128 + + // (256 << 8) / scale + + s32 scale = (percentage << 8) / 100; + subScreenScale = (256 * 256) / scale; + +// consolePrintf("Scale is %d %%\n", percentage); +} // return (ConfMan.hasKey("cpu_scaler", "ds") && ConfMan.getBool("cpu_scaler", "ds")); +controlType getControlType() { + return currentGame->control; +} + //plays an 8 bit mono sample at 11025Hz void playSound(const void* data, u32 length, bool loop, bool adpcm, int rate) @@ -429,14 +497,14 @@ void initGame() { consolePrintf("initing game..."); #endif - static bool firstTime = true; +// static bool firstTime = true; setOptions(); //strcpy(gameName, ConfMan.getActiveDomain().c_str()); strcpy(gameName, ConfMan.get("gameid").c_str()); - consolePrintf("\n\n\n\nCurrent game: '%s' %d\n", gameName, gameName[0]); +// consolePrintf("\n\n\n\nCurrent game: '%s' %d\n", gameName, gameName[0]); currentGame = &gameList[0]; // Default game @@ -447,16 +515,12 @@ void initGame() { } } - if (firstTime) { +/* if (firstTime) { firstTime = false; - if (ConfMan.hasKey("22khzaudio", "ds") && ConfMan.getBool("22khzaudio", "ds")) { - startSound(22050, 8192); - } else { - startSound(11025, 4096); - } } +*/ #ifdef HEAVY_LOGGING consolePrintf("done\n"); #endif @@ -631,7 +695,7 @@ void checkSleepMode() { void setShowCursor(bool enable) { - if (currentGame->control == CONT_SCUMM_SAMNMAX) + if ((currentGame) && (currentGame->control == CONT_SCUMM_SAMNMAX)) { if (cursorEnable) { sprites[1].attribute[0] = ATTR0_BMP | 150; @@ -654,23 +718,28 @@ void setCursorIcon(const u8* icon, uint w, uint h, byte keycolor, int hotspotX, mouseHotspotX = hotspotX; mouseHotspotY = hotspotY; + //consolePrintf("Set cursor icon %d, %d\n", w, h); + { int off = 128*64; memset(SPRITE_GFX + off, 0, 32 * 32 * 2); memset(SPRITE_GFX_SUB + off, 0, 32 * 32 * 2); + for (uint y=0; y<h; y++) { for (uint x=0; x<w; x++) { int color = icon[y*w+x]; + + //consolePrintf("%d:%d ", color, OSystem_DS::instance()->getDSPaletteEntry(color)); if (color == keycolor) { SPRITE_GFX[off+(y)*32+x] = 0x0000; // black background SPRITE_GFX_SUB[off+(y)*32+x] = 0x0000; // black background } else { - SPRITE_GFX[off+(y)*32+x] = BG_PALETTE[color] | 0x8000; - SPRITE_GFX_SUB[off+(y)*32+x] = BG_PALETTE[color] | 0x8000; + SPRITE_GFX[off+(y)*32+x] = OSystem_DS::instance()->getDSCursorPaletteEntry(color) | 0x8000; + SPRITE_GFX_SUB[off+(y)*32+x] = OSystem_DS::instance()->getDSCursorPaletteEntry(color) | 0x8000; } } } @@ -733,6 +802,7 @@ void setCursorIcon(const u8* icon, uint w, uint h, byte keycolor, int hotspotX, sprites[1].attribute[1] = ATTR1_SIZE_64 | pos; sprites[1].attribute[2] = ATTR2_ALPHA(1) | 176; } + } @@ -745,6 +815,7 @@ void displayMode16Bit() { u16 buffer[32 * 32 * 2]; + releaseAllKeys(); if (displayModeIs8Bit) { // static int test = 0; @@ -1109,7 +1180,7 @@ void setKeyboardEnable(bool en) { } else { - + DS::releaseAllKeys(); // Restore the palette that the keyboard has used for (int r = 0; r < 256; r++) { BG_PALETTE_SUB[r] = BG_PALETTE[r]; @@ -1157,6 +1228,194 @@ bool getIsDisplayMode8Bit() { return displayModeIs8Bit; } +void doScreenTapMode(OSystem_DS* system) +{ + Common::Event event; + static bool left = false, right = false; + + if (left) { + event.type = Common::EVENT_LBUTTONUP; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + left = false; + } + + if (right) { + event.type = Common::EVENT_RBUTTONUP; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + right = false; + } + + + if (tapComplete == 1) { + event.type = Common::EVENT_LBUTTONDOWN; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + tapComplete = 0; + left = true; + } else if (tapComplete == 2) { + event.type = Common::EVENT_RBUTTONDOWN; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + tapComplete = 0; + right = true; + } + + + if (getKeysDown() & KEY_LEFT) { + event.type = Common::EVENT_LBUTTONDOWN; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + if (getKeysReleased() & KEY_LEFT) { + event.type = Common::EVENT_LBUTTONUP; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + + if (getKeysDown() & KEY_RIGHT) { + event.type = Common::EVENT_RBUTTONDOWN; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + if (getKeysReleased() & KEY_RIGHT) { + event.type = Common::EVENT_RBUTTONUP; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + event.type = Common::EVENT_MOUSEMOVE; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); +} + +void doButtonSelectMode(OSystem_DS* system) +{ + Common::Event event; + + + if ((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R))) { + event.type = Common::EVENT_MOUSEMOVE; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + //consolePrintf("x=%d y=%d \n", getPenX(), getPenY()); + } + + static bool leftButtonDown = false; + static bool rightButtonDown = false; + + if (getPenReleased() && (leftButtonDown || rightButtonDown)) { + if (leftButtonDown) { + event.type = Common::EVENT_LBUTTONUP; + } else { + event.type = Common::EVENT_RBUTTONUP; + } + + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + + if ((mouseMode != MOUSE_HOVER) || (!displayModeIs8Bit)) { + if (getPenDown() && (!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R))) { + if ((mouseMode == MOUSE_LEFT) || (!displayModeIs8Bit)) { + event.type = Common::EVENT_LBUTTONDOWN; + leftButtonDown = true; + } else { + event.type = Common::EVENT_RBUTTONDOWN; + rightButtonDown = true; + } + + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + } else { + // In hover mode, D-pad left and right click the mouse when the pen is on the screen + + if (getPenHeld()) { + if (getKeysDown() & KEY_LEFT) { + event.type = Common::EVENT_LBUTTONDOWN; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + if (getKeysReleased() & KEY_LEFT) { + event.type = Common::EVENT_LBUTTONUP; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + + + if (getKeysDown() & KEY_RIGHT) { + event.type = Common::EVENT_RBUTTONDOWN; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + if (getKeysReleased() & KEY_RIGHT) { + event.type = Common::EVENT_RBUTTONUP; + event.mouse = Common::Point(getPenX(), getPenY()); + system->addEvent(event); + } + } + } + + if (!((getKeysHeld() & KEY_L) || (getKeysHeld() & KEY_R)) && (!getIndyFightState()) && (!getKeyboardEnable())) { + + if (!getPenHeld() || (mouseMode != MOUSE_HOVER)) { + if (getKeysDown() & KEY_LEFT) { + mouseMode = MOUSE_LEFT; + } + + if (rightButtonDown) + { + Common::Event event; + event.mouse = Common::Point(getPenX(), getPenY()); + event.type = Common::EVENT_RBUTTONUP; + system->addEvent(event); + rightButtonDown = false; + } + + + if (getKeysDown() & KEY_RIGHT) { + if ((currentGame->control != CONT_SCUMM_SAMNMAX) && (currentGame->control != CONT_FUTURE_WARS) && (currentGame->control != CONT_GOBLINS)) { + mouseMode = MOUSE_RIGHT; + } else { + // If we're playing sam and max, click and release the right mouse + // button to change verb + Common::Event event; + + if (currentGame->control == CONT_FUTURE_WARS) { + event.mouse = Common::Point(320 - 128, 200 - 128); + event.type = Common::EVENT_MOUSEMOVE; + system->addEvent(event); + } else { + event.mouse = Common::Point(getPenX(), getPenY()); + } + + rightButtonDown = true; + + + event.type = Common::EVENT_RBUTTONDOWN; + system->addEvent(event); + + //event.type = Common::EVENT_RBUTTONUP; + //system->addEvent(event); + } + } + + + + if (getKeysDown() & KEY_UP) { + mouseMode = MOUSE_HOVER; + } + } + } +} + void addEventsToQueue() { #ifdef HEAVY_LOGGING consolePrintf("addEventsToQueue\n"); @@ -1286,54 +1545,6 @@ void addEventsToQueue() { } - if (!getPenHeld() || (mouseMode != MOUSE_HOVER)) { - if (getKeysDown() & KEY_LEFT) { - mouseMode = MOUSE_LEFT; - } - - if (rightButtonDown) - { - Common::Event event; - event.mouse = Common::Point(getPenX(), getPenY()); - event.type = Common::EVENT_RBUTTONUP; - system->addEvent(event); - rightButtonDown = false; - } - - - if (getKeysDown() & KEY_RIGHT) { - if ((currentGame->control != CONT_SCUMM_SAMNMAX) && (currentGame->control != CONT_FUTURE_WARS) && (currentGame->control != CONT_GOBLINS)) { - mouseMode = MOUSE_RIGHT; - } else { - // If we're playing sam and max, click and release the right mouse - // button to change verb - Common::Event event; - - if (currentGame->control == CONT_FUTURE_WARS) { - event.mouse = Common::Point(320 - 128, 200 - 128); - event.type = Common::EVENT_MOUSEMOVE; - system->addEvent(event); - } else { - event.mouse = Common::Point(getPenX(), getPenY()); - } - - rightButtonDown = true; - - - event.type = Common::EVENT_RBUTTONDOWN; - system->addEvent(event); - - //event.type = Common::EVENT_RBUTTONUP; - //system->addEvent(event); - } - } - - - - if (getKeysDown() & KEY_UP) { - mouseMode = MOUSE_HOVER; - } - } @@ -1359,52 +1570,13 @@ void addEventsToQueue() { if (!keyboardEnable) { - if ((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R))) { - event.type = Common::EVENT_MOUSEMOVE; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - //consolePrintf("x=%d y=%d \n", getPenX(), getPenY()); + if ((tapScreenClicks) && (getIsDisplayMode8Bit())) + { + doScreenTapMode(system); } - - if ((mouseMode != MOUSE_HOVER) || (!displayModeIs8Bit)) { - if (getPenDown() && (!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R))) { - event.type = ((mouseMode == MOUSE_LEFT) || (!displayModeIs8Bit))? Common::EVENT_LBUTTONDOWN: Common::EVENT_RBUTTONDOWN; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - } - - if (getPenReleased()) { - event.type = mouseMode == MOUSE_LEFT? Common::EVENT_LBUTTONUP: Common::EVENT_RBUTTONUP; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - } - } else { - // In hover mode, D-pad left and right click the mouse when the pen is on the screen - - if (getPenHeld()) { - if (getKeysDown() & KEY_LEFT) { - event.type = Common::EVENT_LBUTTONDOWN; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - } - if (getKeysReleased() & KEY_LEFT) { - event.type = Common::EVENT_LBUTTONUP; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - } - - - if (getKeysDown() & KEY_RIGHT) { - event.type = Common::EVENT_RBUTTONDOWN; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - } - if (getKeysReleased() & KEY_RIGHT) { - event.type = Common::EVENT_RBUTTONUP; - event.mouse = Common::Point(getPenX(), getPenY()); - system->addEvent(event); - } - } + else + { + doButtonSelectMode(system); } if (((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R)) || (indyFightState)) && (displayModeIs8Bit)) { @@ -1537,8 +1709,8 @@ void triggerIcon(int imageNum) { void setIcon(int num, int x, int y, int imageNum, int flags, bool enable) { - sprites[num].attribute[0] = ATTR0_BMP | (enable? y: 192) | (!enable? ATTR0_DISABLED: 0); - sprites[num].attribute[1] = ATTR1_SIZE_32 | x | flags; + sprites[num].attribute[0] = ATTR0_BMP | (enable? (y & 0xFF): 192) | (!enable? ATTR0_DISABLED: 0); + sprites[num].attribute[1] = ATTR1_SIZE_32 | (x & 0x1FF) | flags; sprites[num].attribute[2] = ATTR2_ALPHA(1)| (imageNum * 16); } @@ -1552,28 +1724,30 @@ void updateStatus() { int offs; if (displayModeIs8Bit) { - switch (mouseMode) { - case MOUSE_LEFT: { - offs = 1; - break; - } - case MOUSE_RIGHT: { - offs = 2; - break; - } - case MOUSE_HOVER: { - offs = 0; - break; - } - default: { - // Nothing! - offs = 0; - break; + if (!tapScreenClicks) { + switch (mouseMode) { + case MOUSE_LEFT: { + offs = 1; + break; + } + case MOUSE_RIGHT: { + offs = 2; + break; + } + case MOUSE_HOVER: { + offs = 0; + break; + } + default: { + // Nothing! + offs = 0; + break; + } } + + setIcon(0, 208, 150, offs, 0, true); } - setIcon(0, 208, 150, offs, 0, true); - if (indyFightState) { setIcon(1, (190 - 32), 150, 3, (indyFightRight? 0: ATTR1_FLIP_X), true); // consolePrintf("%d\n", indyFightRight); @@ -1631,7 +1805,7 @@ void setMainScreenScroll(int x, int y) { BG3_CX = x + (((frameCount & 1) == 0)? 64: 0); BG3_CY = y; - if (!gameScreenSwap) { + if ((!gameScreenSwap) || (touchPadStyle)) { touchX = x >> 8; touchY = y >> 8; } @@ -1660,7 +1834,7 @@ void setMainScreenScale(int x, int y) { BG3_YDY = y; } - if (!gameScreenSwap) { + if ((!gameScreenSwap) || (touchPadStyle)) { touchScX = x; touchScY = y; } @@ -1676,7 +1850,7 @@ void setZoomedScreenScroll(int x, int y, bool shake) { touchY = y >> 8; } else */{ - if (gameScreenSwap) { + if ((gameScreenSwap) && (!touchPadStyle)) { touchX = x >> 8; touchY = y >> 8; } @@ -1696,7 +1870,7 @@ void setZoomedScreenScale(int x, int y) { } else */{ - if (gameScreenSwap) { + if ((gameScreenSwap) && (!touchPadStyle)) { touchScX = x; touchScY = y; } @@ -1757,18 +1931,22 @@ void VBlankHandler(void) { frameCount++; - if ((cursorEnable) && (mouseCursorVisible)) - { + if ((cursorEnable) && (mouseCursorVisible)) { if (!keyboardEnable) { storedMouseX = penX; storedMouseY = penY; } - setIconMain(3, storedMouseX - mouseHotspotX, storedMouseY - mouseHotspotY, 8, 0, true); - } - else - { + if (gameScreenSwap) { + setIcon(3, storedMouseX - mouseHotspotX, storedMouseY - mouseHotspotY, 8, 0, true); + setIconMain(3, 0, 0, 0, 0, false); + } else { + setIconMain(3, storedMouseX - mouseHotspotX, storedMouseY - mouseHotspotY, 8, 0, true); + setIcon(3, 0, 0, 0, 0, false); + } + } else { setIconMain(3, 0, 0, 0, 0, false); + setIcon(3, 0, 0, 0, 0, false); } @@ -1826,7 +2004,7 @@ void VBlankHandler(void) { SUB_BG3_YDX = 0; SUB_BG3_YDY = (int) (subScreenHeight / 192.0f * 256);*/ - static int ratio = ( 320 << 8) / SCUMM_GAME_WIDTH; + static int ratio = (320 << 8) / SCUMM_GAME_WIDTH; bool zooming = false; @@ -1851,8 +2029,12 @@ void VBlankHandler(void) { subScreenWidth = 256 >> 1; subScreenHeight = 192 >> 1; } else { - subScreenWidth = (((SCUMM_GAME_HEIGHT * 256) / 192) * subScreenScale) >> 8; - subScreenHeight = SCUMM_GAME_HEIGHT * subScreenScale >> 8; +// subScreenWidth = (((SCUMM_GAME_HEIGHT * 256) / 192) * subScreenScale) >> 8; +// subScreenHeight = SCUMM_GAME_HEIGHT * subScreenScale >> 8; + + + subScreenWidth = (256 * subScreenScale) >> 8; + subScreenHeight = (192 * subScreenScale) >> 8; if ( ((subScreenWidth) > 256 - 8) && ((subScreenWidth) < 256 + 8) ) { subScreenWidth = 256; @@ -2215,43 +2397,141 @@ void penUpdate() { // if (getKeysHeld() & KEY_L) consolePrintf("%d, %d penX=%d, penY=%d tz=%d\n", IPC->touchXpx, IPC->touchYpx, penX, penY, IPC->touchZ1); - if ((penDownFrames > 1)) { // Is this right? Dunno, but it works for me. + bool penDownThisFrame = (IPC->touchZ1 > 0) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0); + bool firstFrame = penDownFrames == 2; + static bool moved = false; - if ((penHeld)) { - penHeld = true; - penDown = false; + if ((tapScreenClicks) && (!getKeyboardEnable()) && (getIsDisplayMode8Bit())) { - if ((IPC->touchZ1 > 0) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0)) { - penX = IPC->touchXpx + touchXOffset; - penY = IPC->touchYpx + touchYOffset; + if ((tapTimeout >= 0)) { + tapTimeout++; + + if (((tapTimeout > 15) || (tapCount == 2)) && (tapCount > 0)) { + tapComplete = tapCount; + tapCount = 0; +// consolePrintf("Taps: %d\n", tapComplete); } + } - } else { - penDown = true; - penHeld = true; - penDownSaved = true; + - //if ( (ABS(penX - IPC->touchXpx) < 10) && (ABS(penY - IPC->touchYpx) < 10) ) { - if ((IPC->touchZ1 > 0) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0)) { - penX = IPC->touchXpx; - penY = IPC->touchYpx; + if ((penHeld) && (!penDownThisFrame)) { + if ((touchPadStyle) || (moved) || (tapCount == 1)) { + if ((penDownFrames > 0) && (penDownFrames < 6) && ((tapTimeout == -1) || (tapTimeout > 2))) { + tapCount++; + tapTimeout = 0; +// consolePrintf("Tap! %d\n", penDownFrames); + moved = false; + } } - //} } + } - } else { - if (penHeld) { - penReleased = true; - penReleasedSaved = true; + + + if ((touchPadStyle) && (getIsDisplayMode8Bit())) { + + if ((penDownFrames > 0)) { + + + if ((penHeld)) { + + if (penDownThisFrame) + { + if (penDownFrames >= 2) { + int diffX = IPC->touchXpx - penDownX; + int diffY = IPC->touchYpx - penDownY; + + int speed = ABS(diffX) + ABS(diffY); + + if ((ABS(diffX) < 35) && (ABS(diffY) < 35)) + { + + if (speed >= 8) + { + diffX *= ((speed >> 3) * touchPadSensitivity) >> 3; + diffY *= ((speed >> 3) * touchPadSensitivity) >> 3; + } + + penX += diffX; + penY += diffY; + if (penX > 255) penX = 255; + if (penX < 0) penX = 0; + if (penY > 191) penY = 191; + if (penY < 0) penY = 0; + } + +// consolePrintf("x: %d y: %d\n", IPC->touchYpx - penDownY, IPC->touchYpx - penDownY); + penDownX = IPC->touchXpx; + penDownY = IPC->touchYpx; + + } + } + else + { + } + + + } else { + penDown = true; + penHeld = true; + penDownSaved = true; + + // First frame, so save pen positions + if (penDownThisFrame) { + penDownX = IPC->touchXpx; + penDownY = IPC->touchYpx; + } + } + } else { - penReleased = false; + if (penHeld) { + penReleased = true; + penReleasedSaved = true; + } else { + penReleased = false; + } + + penDown = false; + penHeld = false; } + } else { + if ((penDownFrames > 1)) { // Is this right? Dunno, but it works for me. + + if ((penHeld)) { + penHeld = true; + penDown = false; + } else { + penDown = true; + penHeld = true; + penDownSaved = true; + } + + if ((IPC->touchZ1 > 0) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0)) { + penX = IPC->touchXpx + touchXOffset; + penY = IPC->touchYpx + touchYOffset; + moved = true; + } + - penDown = false; - penHeld = false; + + } else { + if (penHeld) { + penReleased = true; + penReleasedSaved = true; + } else { + penReleased = false; + } + + penDown = false; + penHeld = false; + } + + } + if ((IPC->touchZ1 > 0) || ((penDownFrames == 2)) ) { penDownLastFrame = true; penDownFrames++; @@ -2259,7 +2539,6 @@ void penUpdate() { penDownLastFrame = false; penDownFrames = 0; } - } int leftHandedSwap(int keys) { @@ -2346,8 +2625,7 @@ int getPenX() { int x = ((penX * touchScX) >> 8) + touchX; x = x < 0? 0: (x > gameWidth - 1? gameWidth - 1: x); - if (snapToBorder) - { + if (snapToBorder) { if (x < 8) x = 0; if (x > gameWidth - 8) x = gameWidth - 1; } @@ -2359,8 +2637,7 @@ int getPenY() { int y = ((penY * touchScY) >> 8) + touchY; y = y < 0? 0: (y > gameHeight - 1? gameHeight - 1: y); - if (snapToBorder) - { + if (snapToBorder) { if (y < 8) y = 0; if (y > gameHeight - 8) y = gameHeight - 1; } @@ -2377,6 +2654,8 @@ GLvector getPenPos() { return v; } +#ifdef GBA_SRAM_SAVE + void formatSramOption() { consolePrintf("The following files are present in save RAM:\n"); DSSaveFileManager::instance()->listFiles(); @@ -2398,7 +2677,7 @@ void formatSramOption() { } } } - +#endif void setIndyFightState(bool st) { indyFightState = st; @@ -2496,8 +2775,6 @@ struct cardTranslate { char dldiId[5]; }; -#define NUM_CARD_READERS 7 - cardTranslate cardReaderTable[] = { {DEVICE_TYPE_M3SD, DEVICE_M3SD, "M3SD"}, {DEVICE_TYPE_M3CF, DEVICE_M3CF, "M3CF"}, @@ -2519,13 +2796,13 @@ void reboot() { consolePrintf("DLDI Device ID: %s\n", id); - for (int r = 0; r < NUM_CARD_READERS; r++) { + for (int r = 0; r < ARRAYSIZE(cardReaderTable); r++) { if (!stricmp(id, cardReaderTable[r].dldiId)) { deviceType = cardReaderTable[r].cartResetId; } } } else { - for (int r = 0; r < NUM_CARD_READERS; r++) { + for (int r = 0; r < ARRAYSIZE(cardReaderTable); r++) { if (disc_getDeviceId() == cardReaderTable[r].svmId) { deviceType = cardReaderTable[r].cartResetId; } @@ -2573,13 +2850,66 @@ void powerOff() { ///////////////// -int main(void) -{ + +void dsExceptionHandler() { + consolePrintf("Blue screen of death"); + setExceptionHandler(NULL); + + + u32 currentMode = getCPSR() & 0x1f; + u32 thumbState = ((*(u32*)0x027FFD90) & 0x20); + + u32 codeAddress, exceptionAddress = 0; + + int offset = 8; + + if ( currentMode == 0x17 ) { + consolePrintf("\x1b[10Cdata abort!\n\n"); + codeAddress = exceptionRegisters[15] - offset; + if ( (codeAddress > 0x02000000 && codeAddress < 0x02400000) || + (codeAddress > (u32)__itcm_start && codeAddress < (u32)(__itcm_start + 32768)) ) + exceptionAddress = getExceptionAddress( codeAddress, thumbState); + else + exceptionAddress = codeAddress; + + } else { + if (thumbState) + offset = 2; + else + offset = 4; + consolePrintf("\x1b[5Cundefined instruction!\n\n"); + codeAddress = exceptionRegisters[15] - offset; + exceptionAddress = codeAddress; + } + + consolePrintf(" pc: %08X addr: %08X\n\n",codeAddress,exceptionAddress); + + int i; + for ( i=0; i < 8; i++ ) { + consolePrintf( " %s: %08X %s: %08X\n", + registerNames[i], exceptionRegisters[i], + registerNames[i+8],exceptionRegisters[i+8]); + } +// u32 *stack = (u32 *)exceptionRegisters[13]; +// for ( i=0; i<10; i++ ) { +// consolePrintf( "\x1b[%d;2H%08X: %08X %08X", i + 14, (u32)&stack[i*2],stack[i*2], stack[(i*2)+1] ); +// } + + memoryReport(); + + while(1); +} + + + + +int main(void) { soundCallback = NULL; initHardware(); + setExceptionHandler(dsExceptionHandler); #ifdef USE_DEBUGGER for (int r = 0; r < 150; r++) { @@ -2663,36 +2993,33 @@ int main(void) consolePrintf("-------------------------------\n"); consolePrintf("ScummVM DS\n"); consolePrintf("Ported by Neil Millstone\n"); - consolePrintf("Version 0.11.1 beta2"); + consolePrintf("Version 0.13.0 SVN "); #if defined(DS_BUILD_A) consolePrintf("build A\n"); consolePrintf("Lucasarts SCUMM games (SCUMM)\n"); - consolePrintf("-------------------------------\n"); #elif defined(DS_BUILD_B) consolePrintf("build B\n"); consolePrintf("BASS, QUEEN\n"); - consolePrintf("-------------------------------\n"); #elif defined(DS_BUILD_C) consolePrintf("build C\n"); consolePrintf("Simon/Elvira/Waxworks (AGOS)\n"); - consolePrintf("-------------------------------\n"); #elif defined(DS_BUILD_D) consolePrintf("build D\n"); consolePrintf("AGI, CINE, GOB\n"); - consolePrintf("-------------------------------\n"); #elif defined(DS_BUILD_E) consolePrintf("build E\n"); consolePrintf("Inherit the Earth (SAGA)\n"); - consolePrintf("-------------------------------\n"); #elif defined(DS_BUILD_F) consolePrintf("build F\n"); consolePrintf("The Legend of Kyrandia (KYRA)\n"); - consolePrintf("-------------------------------\n"); #elif defined(DS_BUILD_G) - consolePrintf("build F\n"); - consolePrintf("Lure of the Temptress (LURE)\n"); - consolePrintf("-------------------------------\n"); + consolePrintf("build G\n"); + consolePrintf("Lure of the Tempress (LURE)\n"); +#elif defined(DS_BUILD_H) + consolePrintf("build H\n"); + consolePrintf("Nippon Safes (PARALLATION)\n"); #endif + consolePrintf("-------------------------------\n"); consolePrintf("L/R + D-pad/pen: Scroll view\n"); consolePrintf("D-pad left: Left mouse button\n"); consolePrintf("D-pad right: Right mouse button\n"); @@ -2808,9 +3135,11 @@ int main(void) g_system = new OSystem_DS(); assert(g_system); +#ifdef GBA_SRAM_SAVE if ((keysHeld() & KEY_L) && (keysHeld() & KEY_R)) { formatSramOption(); } +#endif IPC->adpcm.semaphore = false; @@ -2831,6 +3160,8 @@ int main(void) const char *argv[] = {"/scummvmds", "--config=scummvmf.ini"}; #elif defined(DS_BUILD_G) const char *argv[] = {"/scummvmds", "--config=scummvmg.ini"}; +#elif defined(DS_BUILD_H) + const char *argv[] = {"/scummvmds", "--config=scummvmh.ini"}; #endif while (1) { diff --git a/backends/platform/ds/arm9/source/dsmain.h b/backends/platform/ds/arm9/source/dsmain.h index 43258b5c5d..ab74554917 100644 --- a/backends/platform/ds/arm9/source/dsmain.h +++ b/backends/platform/ds/arm9/source/dsmain.h @@ -38,7 +38,8 @@ enum controlType { CONT_SIMON, CONT_FUTURE_WARS, CONT_AGI, - CONT_GOBLINS + CONT_GOBLINS, + CONT_NIPPON, }; struct gameListType { @@ -56,6 +57,7 @@ int getPenX(); int getPenY(); GLvector getPenPos(); void consumePenEvents(); +controlType getControlType(); // Pad reading int getKeysHeld(); @@ -64,6 +66,8 @@ int getKeysDown(); int getKeysReleased(); void consumeKeys(); int leftHandedSwap(int keys); +void setGameScreenSwap(bool enable); +void setSensitivity(int sensitivity); // Video void displayMode8Bit(); // Switch to 8-bit mode5 @@ -81,6 +85,7 @@ u16* getScalerBuffer(); void setTalkPos(int x, int y); void setTopScreenTarget(int x, int y); void set200PercentFixedScale(bool on); +void setTopScreenZoom(int percentage); // Timers void setTimerCallback(OSystem_DS::TimerProc proc, int interval); // Setup a callback function at a regular interval @@ -88,7 +93,9 @@ int getMillis(); // Return the current runtime in milliseconds void doTimerCallback(); // Call callback function if required // Sound -void doSoundCallback(); // Call function if sound buffers need more data +void doSoundCallback(); +void startSound(int freq, int buffer); // Start sound hardware +// Call function if sound buffers need more data void playSound(const void* data, u32 length, bool loop, bool adpcm = false, int rate = 22050); // Start a sound void stopSound(int channel); int getSoundFrequency(); @@ -131,6 +138,8 @@ void setIndyFightState(bool st); bool getIndyFightState(); bool isCpuScalerEnabled(); void setCpuScalerEnable(bool enable); +void setTrackPadStyleEnable(bool enable); +void setTapScreenClicksEnable(bool enable); // Display bool getIsDisplayMode8Bit(); diff --git a/backends/platform/ds/arm9/source/dsoptions.cpp b/backends/platform/ds/arm9/source/dsoptions.cpp index edb9c70580..2dbc4b842b 100644 --- a/backends/platform/ds/arm9/source/dsoptions.cpp +++ b/backends/platform/ds/arm9/source/dsoptions.cpp @@ -25,6 +25,7 @@ #include "gui/dialog.h" #include "gui/newgui.h" #include "gui/ListWidget.h" +#include "gui/TabWidget.h" #include "osystem_ds.h" #include "engines/scumm/scumm.h" #include "touchkeyboard.h" @@ -41,8 +42,67 @@ namespace Scumm { namespace DS { -DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(5, 0, 320 - 5, 230 - 20) { - addButton(this, 10, 175, "Close", GUI::kCloseCmd, 'C'); +DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(0, 0, 320 - 10, 230 - 40) { + + addButton(this, 10, 170, "Close", GUI::kCloseCmd, 'C'); + _tab = new GUI::TabWidget(this, 5, 5, 300, 230 - 20 - 40 - 10); + + _tab->addTab("Controls"); + + _leftHandedCheckbox = new GUI::CheckboxWidget(_tab, 5, 5, 130, 20, "Left handed mode", 0, 'L'); + _indyFightCheckbox = new GUI::CheckboxWidget(_tab, 5, 20, 140, 20, "Indy fight controls", 0, 'I'); + _showCursorCheckbox = new GUI::CheckboxWidget(_tab, 150, 5, 130, 20, "Show mouse cursor", 0, 'T'); + _snapToBorderCheckbox = new GUI::CheckboxWidget(_tab, 150, 20, 130, 20, "Snap to edges", 0, 'T'); + + new GUI::StaticTextWidget(_tab, 20, 35, 100, 15, "Touch X Offset", GUI::kTextAlignLeft); + _touchX = new GUI::SliderWidget(_tab, 130, 35, 130, 12, 1); + _touchX->setMinValue(-8); + _touchX->setMaxValue(+8); + _touchX->setValue(0); + _touchX->setFlags(GUI::WIDGET_CLEARBG); + + new GUI::StaticTextWidget(_tab, 20, 50, 100, 15, "Touch Y Offset", GUI::kTextAlignLeft); + _touchY = new GUI::SliderWidget(_tab, 130, 50, 130, 12, 2); + _touchY->setMinValue(-8); + _touchY->setMaxValue(+8); + _touchY->setValue(0); + _touchY->setFlags(GUI::WIDGET_CLEARBG); + + new GUI::StaticTextWidget(_tab, 130 + 65 - 10, 65, 20, 15, "0", GUI::kTextAlignCenter); + new GUI::StaticTextWidget(_tab, 130 + 130 - 10, 65, 20, 15, "8", GUI::kTextAlignCenter); + new GUI::StaticTextWidget(_tab, 130 - 20, 65, 20, 15, "-8", GUI::kTextAlignCenter); + + + _touchPadStyle = new GUI::CheckboxWidget(_tab, 5, 80, 270, 20, "Use laptop trackpad-style cursor control", 0x20000001, 'T'); + _screenTaps = new GUI::CheckboxWidget(_tab, 5, 95, 285, 20, "Tap for left click, double tap right click", 0x20000002, 'T'); + + _sensitivityLabel = new GUI::StaticTextWidget(_tab, 20, 110, 110, 15, "Sensitivity", GUI::kTextAlignLeft); + _sensitivity = new GUI::SliderWidget(_tab, 130, 110, 130, 12, 1); + _sensitivity->setMinValue(4); + _sensitivity->setMaxValue(16); + _sensitivity->setValue(8); + _sensitivity->setFlags(GUI::WIDGET_CLEARBG); + + _tab->addTab("Graphics"); + + new GUI::StaticTextWidget(_tab, 5, 70, 180, 15, "Initial top screen scale:", GUI::kTextAlignLeft); + + _100PercentCheckbox = new GUI::CheckboxWidget(_tab, 5, 85, 230, 20, "100%", 0x30000001, 'T'); + _150PercentCheckbox = new GUI::CheckboxWidget(_tab, 5, 100, 230, 20, "150%", 0x30000002, 'T'); + _200PercentCheckbox = new GUI::CheckboxWidget(_tab, 5, 115, 230, 20, "200%", 0x30000003, 'T'); + + new GUI::StaticTextWidget(_tab, 5, 5, 180, 15, "Main screen scaling:", GUI::kTextAlignLeft); + + _hardScaler = new GUI::CheckboxWidget(_tab, 5, 20, 270, 20, "Hardware scale (fast, but low quality)", 0x10000001, 'T'); + _cpuScaler = new GUI::CheckboxWidget(_tab, 5, 35, 270, 20, "Software scale (good quality, but slower)", 0x10000002, 'S'); + _unscaledCheckbox = new GUI::CheckboxWidget(_tab, 5, 50, 270, 20, "Unscaled (you must scroll left and right)", 0x10000003, 'S'); + + _tab->addTab("General"); + + _highQualityAudioCheckbox = new GUI::CheckboxWidget(_tab, 5, 5, 250, 20, "High quality audio (slower) (reboot)", 0, 'T'); + _disablePowerOff = new GUI::CheckboxWidget(_tab, 5, 20, 200, 20, "Disable power off", 0, 'T'); + + _tab->setActiveTab(0); _radioButtonMode = false; @@ -52,46 +112,17 @@ DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(5, 0, 320 - 5, 230 - 20) { } #endif - new GUI::StaticTextWidget(this, 90, 10, 130, 15, "ScummVM DS Options", GUI::kTextAlignCenter); +// new GUI::StaticTextWidget(this, 90, 10, 130, 15, "ScummVM DS Options", GUI::kTextAlignCenter); - _leftHandedCheckbox = new GUI::CheckboxWidget(this, 5, 70, 130, 20, "Left handed mode", 0, 'L'); - _indyFightCheckbox = new GUI::CheckboxWidget(this, 5, 40, 200, 20, "Indy fighting controls", 0, 'I'); - _twoHundredPercentCheckbox = new GUI::CheckboxWidget(this, 5, 55, 230, 20, "Zoomed screen at fixed 200% zoom", 0, 'T'); - _highQualityAudioCheckbox = new GUI::CheckboxWidget(this, 5, 25, 250, 20, "High quality audio (slower) (reboot)", 0, 'T'); - _disablePowerOff = new GUI::CheckboxWidget(this, 5, 85, 130, 20, "Disable power off", 0, 'T'); - _showCursorCheckbox = new GUI::CheckboxWidget(this, 5, 100, 130, 20, "Show mouse cursor", 0, 'T'); //#ifdef ALLOW_CPU_SCALER // _cpuScaler = new GUI::CheckboxWidget(this, 160, 115, 90, 20, "CPU scaler", 0, 'T'); //#endif - new GUI::StaticTextWidget(this, 180, 70, 130, 15, "Main screen:", GUI::kTextAlignLeft); - - _hardScaler = new GUI::CheckboxWidget(this, 140, 85, 170, 20, "Hardware scale (fast)", 0x10000001, 'T'); - _cpuScaler = new GUI::CheckboxWidget(this, 140, 100, 170, 20, "Software scale (quality)", 0x10000002, 'S'); - _unscaledCheckbox = new GUI::CheckboxWidget(this, 140, 115, 170, 20, "Unscaled", 0x10000003, 'S'); - _snapToBorderCheckbox = new GUI::CheckboxWidget(this, 5, 115, 120, 20, "Snap to border", 0, 'T'); - new GUI::StaticTextWidget(this, 20, 145, 110, 15, "Touch X Offset", GUI::kTextAlignLeft); - _touchX = new GUI::SliderWidget(this, 130, 145, 130, 12, 1); - _touchX->setMinValue(-8); - _touchX->setMaxValue(+8); - _touchX->setValue(0); - _touchX->setFlags(GUI::WIDGET_CLEARBG); - - new GUI::StaticTextWidget(this, 20, 160, 110, 15, "Touch Y Offset", GUI::kTextAlignLeft); - _touchY = new GUI::SliderWidget(this, 130, 160, 130, 12, 2); - _touchY->setMinValue(-8); - _touchY->setMaxValue(+8); - _touchY->setValue(0); - _touchY->setFlags(GUI::WIDGET_CLEARBG); - - new GUI::StaticTextWidget(this, 130 + 65 - 10, 175, 20, 15, "0", GUI::kTextAlignCenter); - new GUI::StaticTextWidget(this, 130 + 130 - 10, 175, 20, 15, "8", GUI::kTextAlignCenter); - new GUI::StaticTextWidget(this, 130 - 10, 175, 20, 15, "-8", GUI::kTextAlignCenter); #ifdef DS_SCUMM_BUILD _delDialog = new Scumm::SaveLoadChooser("Delete game:", "Delete", false, Scumm::g_scumm); @@ -125,10 +156,36 @@ DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(5, 0, 320 - 5, 230 - 20) { _unscaledCheckbox->setState(false); } - if (ConfMan.hasKey("twohundredpercent", "ds")) { - _twoHundredPercentCheckbox->setState(ConfMan.getBool("twohundredpercent", "ds")); + + if (ConfMan.hasKey("topscreenzoom", "ds")) { + + _100PercentCheckbox->setState(false); + _150PercentCheckbox->setState(false); + _200PercentCheckbox->setState(false); + + switch (ConfMan.getInt("topscreenzoom", "ds")) + { + case 100: { + _100PercentCheckbox->setState(true); + break; + } + + case 150: { + _150PercentCheckbox->setState(true); + break; + } + + case 200: { + _200PercentCheckbox->setState(true); + break; + } + } + + } else if (ConfMan.hasKey("twohundredpercent", "ds")) { + _200PercentCheckbox->setState(ConfMan.getBool("twohundredpercent", "ds")); } else { - _twoHundredPercentCheckbox->setState(false); + // No setting + _150PercentCheckbox->setState(true); } if (ConfMan.hasKey("22khzaudio", "ds")) { @@ -165,6 +222,29 @@ DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(5, 0, 320 - 5, 230 - 20) { _touchY->setValue(0); } + if (ConfMan.hasKey("sensitivity", "ds")) { + _sensitivity->setValue(ConfMan.getInt("sensitivity", "ds")); + } else { + _sensitivity->setValue(8); + } + + if (ConfMan.hasKey("touchpad", "ds")) { + _touchPadStyle->setState(ConfMan.getBool("touchpad", "ds")); + } else { + _touchPadStyle->setState(0); + } + + if (ConfMan.hasKey("screentaps", "ds")) { + _screenTaps->setState(ConfMan.getBool("screentaps", "ds")); + } else { + _screenTaps->setState(0); + } + + _screenTaps->setEnabled(!_touchPadStyle->getState()); + _sensitivity->setEnabled(_touchPadStyle->getState()); + _sensitivityLabel->setEnabled(_touchPadStyle->getState()); + _sensitivityLabel->draw(); + if (!_cpuScaler->getState() && !_unscaledCheckbox->getState()) { _hardScaler->setState(true); } @@ -180,7 +260,7 @@ DSOptionsDialog::~DSOptionsDialog() { void DSOptionsDialog::updateConfigManager() { ConfMan.setBool("lefthanded", _leftHandedCheckbox->getState(), "ds"); ConfMan.setBool("unscaled", _unscaledCheckbox->getState(), "ds"); - ConfMan.setBool("twohundredpercent", _twoHundredPercentCheckbox->getState(), "ds"); +// ConfMan.setBool("twohundredpercent", _twoHundredPercentCheckbox->getState(), "ds"); ConfMan.setBool("22khzaudio", _highQualityAudioCheckbox->getState(), "ds"); ConfMan.setBool("disablepoweroff", _disablePowerOff->getState(), "ds"); #ifdef ALLOW_CPU_SCALER @@ -190,6 +270,24 @@ void DSOptionsDialog::updateConfigManager() { ConfMan.setInt("yoffset", _touchY->getValue(), "ds"); ConfMan.setBool("showcursor", _showCursorCheckbox->getState(), "ds"); ConfMan.setBool("snaptoborder", _snapToBorderCheckbox->getState(), "ds"); + ConfMan.setBool("touchpad", _touchPadStyle->getState(), "ds"); + ConfMan.setBool("screentaps", _screenTaps->getState(), "ds"); + ConfMan.setInt("sensitivity", _sensitivity->getValue(), "ds"); + + u32 zoomLevel = 150; + + if (_100PercentCheckbox->getState()) { + zoomLevel = 100; + } else if (_150PercentCheckbox->getState()) { + zoomLevel = 150; + } else if (_200PercentCheckbox->getState()) { + zoomLevel = 200; + } + + consolePrintf("Saved zoom: %d\n", zoomLevel); + + ConfMan.setInt("topscreenzoom", zoomLevel, "ds"); + DS::setOptions(); } @@ -227,6 +325,70 @@ void DSOptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint } + if ((!guard) && (_radioButtonMode)) + { + guard = true; + + if ((sender == _touchPadStyle) && (cmd == 0x20000001)) { + + if (_touchPadStyle->getState()) { + // Swap screens when turning on trackpad style, it feels + // much more natural! + DS::setGameScreenSwap(true); + + _screenTaps->setState(true); + _screenTaps->setEnabled(false); + _screenTaps->draw(); + _sensitivity->setEnabled(true); + _sensitivityLabel->setEnabled(true); + _sensitivityLabel->draw(); + _sensitivity->draw(); + } else { + DS::setGameScreenSwap(false); + + _screenTaps->setEnabled(true); + _screenTaps->setState(false); + _screenTaps->draw(); + _sensitivity->setEnabled(false); + _sensitivityLabel->setEnabled(false); + _sensitivityLabel->draw(); + _sensitivity->draw(); + } + } + + guard = false; + } + + if ((!guard) && (_radioButtonMode)) { + + guard = true; + + if (cmd == 0x30000001) { + _100PercentCheckbox->setState(true); + _150PercentCheckbox->setState(false); + _200PercentCheckbox->setState(false); + DS::setTopScreenZoom(100); + } + + if (cmd == 0x30000002) { + _100PercentCheckbox->setState(false); + _150PercentCheckbox->setState(true); + _200PercentCheckbox->setState(false); + DS::setTopScreenZoom(150); + } + + if (cmd == 0x30000003) { + _100PercentCheckbox->setState(false); + _150PercentCheckbox->setState(false); + _200PercentCheckbox->setState(true); + DS::setTopScreenZoom(200); + } + + guard = false; + + } + + if (cmd == GUI::kCloseCmd) { updateConfigManager(); close(); @@ -297,6 +459,8 @@ void showOptionsDialog() { } void setOptions() { + static bool firstLoad = true; + ConfMan.addGameDomain("ds"); if (ConfMan.hasKey("lefthanded", "ds")) { @@ -327,10 +491,16 @@ void setOptions() { DS::setUnscaledMode(false); } - if (ConfMan.hasKey("twohundredpercent", "ds")) { - DS::set200PercentFixedScale(ConfMan.getBool("twohundredpercent", "ds")); - } else { - DS::set200PercentFixedScale(false); + if (firstLoad) { + if (ConfMan.hasKey("topscreenzoom", "ds")) { + DS::setTopScreenZoom(ConfMan.getInt("topscreenzoom", "ds")); + } else { + if (ConfMan.hasKey("twohundredpercent", "ds")) { + DS::setTopScreenZoom(200); + } else { + DS::setTopScreenZoom(150); + } + } } if (ConfMan.hasKey("xoffset", "ds")) { @@ -345,6 +515,12 @@ void setOptions() { DS::setTouchXOffset(0); } + if (ConfMan.hasKey("sensitivity", "ds")) { + DS::setSensitivity(ConfMan.getInt("sensitivity", "ds")); + } else { + DS::setSensitivity(8); + } + #ifdef ALLOW_CPU_SCALER if (ConfMan.hasKey("cpu_scaler", "ds")) { DS::setCpuScalerEnable(ConfMan.getBool("cpu_scaler", "ds")); @@ -353,6 +529,33 @@ void setOptions() { } #endif + if (ConfMan.hasKey("screentaps", "ds")) { + DS::setTapScreenClicksEnable(ConfMan.getBool("screentaps", "ds")); + } else { + DS::setTapScreenClicksEnable(false); + } + + if (ConfMan.hasKey("touchpad", "ds")) { + bool enable = ConfMan.getBool("touchpad", "ds"); + + DS::setTrackPadStyleEnable(enable); + + if ((enable) and (firstLoad)) { + // If we've just booted up, want to swap screens when trackpad mode is in use + // but not every time we enter the options dialog. + DS::setGameScreenSwap(true); + } + + if (enable) { + DS::setTapScreenClicksEnable(true); + } + + } else { + DS::setTrackPadStyleEnable(false); + } + + + firstLoad = false; } } diff --git a/backends/platform/ds/arm9/source/dsoptions.h b/backends/platform/ds/arm9/source/dsoptions.h index 9cfa785ca8..e3ab2f55e0 100644 --- a/backends/platform/ds/arm9/source/dsoptions.h +++ b/backends/platform/ds/arm9/source/dsoptions.h @@ -30,6 +30,7 @@ #include "gui/object.h" #include "gui/widget.h" #include "gui/dialog.h" +#include "gui/TabWidget.h" #include "scumm/dialogs.h" namespace DS { @@ -45,11 +46,18 @@ protected: void togglePause(); void updateConfigManager(); + GUI::TabWidget* _tab; + + GUI::StaticTextWidget* _sensitivityLabel; + GUI::SliderWidget* _touchX; GUI::SliderWidget* _touchY; + GUI::SliderWidget* _sensitivity; GUI::CheckboxWidget* _leftHandedCheckbox; GUI::CheckboxWidget* _unscaledCheckbox; - GUI::CheckboxWidget* _twoHundredPercentCheckbox; + GUI::CheckboxWidget* _100PercentCheckbox; + GUI::CheckboxWidget* _150PercentCheckbox; + GUI::CheckboxWidget* _200PercentCheckbox; GUI::CheckboxWidget* _indyFightCheckbox; GUI::CheckboxWidget* _highQualityAudioCheckbox; GUI::CheckboxWidget* _disablePowerOff; @@ -59,6 +67,9 @@ protected: GUI::CheckboxWidget* _hardScaler; GUI::CheckboxWidget* _cpuScaler; + GUI::CheckboxWidget* _touchPadStyle; + GUI::CheckboxWidget* _screenTaps; + #ifdef DS_SCUMM_BUILD Scumm::SaveLoadChooser* _delDialog; #endif diff --git a/backends/platform/ds/arm9/source/gbampsave.cpp b/backends/platform/ds/arm9/source/gbampsave.cpp index 9c8af81a6e..a53ab9739d 100644 --- a/backends/platform/ds/arm9/source/gbampsave.cpp +++ b/backends/platform/ds/arm9/source/gbampsave.cpp @@ -54,8 +54,8 @@ bool GBAMPSaveFile::eos() const { return DS::std_feof(handle); } -void GBAMPSaveFile::skip(uint32 bytes) { - DS::std_fseek(handle, bytes, SEEK_CUR); +bool GBAMPSaveFile::skip(uint32 bytes) { + return DS::std_fseek(handle, bytes, SEEK_CUR) == 0; } void GBAMPSaveFile::flushSaveBuffer() { @@ -67,11 +67,11 @@ void GBAMPSaveFile::flushSaveBuffer() { } } -uint32 GBAMPSaveFile::pos() const { +int32 GBAMPSaveFile::pos() const { return DS::std_ftell(handle); } -uint32 GBAMPSaveFile::size() const { +int32 GBAMPSaveFile::size() const { int position = pos(); DS::std_fseek(handle, 0, SEEK_END); int size = DS::std_ftell(handle); @@ -79,8 +79,8 @@ uint32 GBAMPSaveFile::size() const { return size; } -void GBAMPSaveFile::seek(int32 pos, int whence) { - DS::std_fseek(handle, pos, whence); +bool GBAMPSaveFile::seek(int32 pos, int whence) { + return DS::std_fseek(handle, pos, whence) == 0; } @@ -155,11 +155,13 @@ GBAMPSaveFile* GBAMPSaveFileManager::openSavefile(char const* name, bool saveOrL sprintf(fileSpec, "%s/%s", getSavePath(), name); } -// consolePrintf(fileSpec); +// consolePrintf("Opening the file: %s\n", fileSpec); GBAMPSaveFile* sf = new GBAMPSaveFile(fileSpec, saveOrLoad); if (sf->isOpen()) { +// consolePrintf("Ok"); return sf; } else { +// consolePrintf("Fail"); delete sf; return NULL; } @@ -192,8 +194,29 @@ Common::StringList GBAMPSaveFileManager::listSavefiles(const char *pattern) { enum { TYPE_NO_MORE = 0, TYPE_FILE = 1, TYPE_DIR = 2 }; char name[256]; - DS::std_cwd((char*)getSavePath()); //TODO : Check this suspicious const-cast -// consolePrintf("Save path: '%s', pattern: '%s'\n", getSavePath(),pattern); + { + char dir[128]; + strcpy(dir, getSavePath()); + char *realName = dir; + + if ((strlen(dir) >= 4) && (dir[0] == 'm') && (dir[1] == 'p') && (dir[2] == ':') && (dir[3] == '/')) { + realName += 4; + } + + // consolePrintf("Real cwd:%d\n", realName); + + char* p = realName; + while (*p) { + if (*p == '\\') *p = '/'; + p++; + } + + // consolePrintf("Real cwd:%d\n", realName); + FAT_chdir(realName); + + } + +// consolePrintf("Save path: '%s', pattern: '%s'\n", getSavePath(), pattern); int fileType = FAT_FindFirstFileLFN(name); @@ -206,7 +229,7 @@ Common::StringList GBAMPSaveFileManager::listSavefiles(const char *pattern) { FAT_GetLongFilename(name); - for (int r = 0; r < strlen(name); r++) { + for (int r = 0; name[r] != 0; r++) { name[r] = tolower(name[r]); } diff --git a/backends/platform/ds/arm9/source/gbampsave.h b/backends/platform/ds/arm9/source/gbampsave.h index d0cbc68bfd..6ddc4fd964 100644 --- a/backends/platform/ds/arm9/source/gbampsave.h +++ b/backends/platform/ds/arm9/source/gbampsave.h @@ -43,11 +43,11 @@ public: virtual uint32 write(const void *buf, uint32 size); virtual bool eos() const; - virtual void skip(uint32 bytes); + virtual bool skip(uint32 bytes); - virtual uint32 pos() const; - virtual uint32 size() const; - virtual void seek(int32 pos, int whence); + virtual int32 pos() const; + virtual int32 size() const; + virtual bool seek(int32 pos, int whence); void flushSaveBuffer(); diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp index 79b0c5390b..5ddcb50b15 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.cpp +++ b/backends/platform/ds/arm9/source/osystem_ds.cpp @@ -41,7 +41,8 @@ OSystem_DS* OSystem_DS::_instance = NULL; OSystem_DS::OSystem_DS() - : eventNum(0), lastPenFrame(0), queuePos(0), _mixer(NULL), _timer(NULL), _frameBufferExists(false) + : eventNum(0), lastPenFrame(0), queuePos(0), _mixer(NULL), _timer(NULL), _frameBufferExists(false), + _disableCursorPalette(true), _graphicsEnable(true) { // eventNum = 0; // lastPenFrame = 0; @@ -71,7 +72,13 @@ void OSystem_DS::initBackend() { _timer = new DSTimerManager(); DS::setTimerCallback(&OSystem_DS::timerHandler, 10); - _mixer->setOutputRate(11025 /*DS::getSoundFrequency()*/); + if (ConfMan.hasKey("22khzaudio", "ds") && ConfMan.getBool("22khzaudio", "ds")) { + DS::startSound(22050, 8192); + } else { + DS::startSound(11025, 4096); + } + + _mixer->setOutputRate(DS::getSoundFrequency()); _mixer->setReady(true); OSystem::initBackend(); @@ -79,7 +86,7 @@ void OSystem_DS::initBackend() { bool OSystem_DS::hasFeature(Feature f) { // consolePrintf("hasfeature\n"); - return (f == kFeatureVirtualKeyboard); + return (f == kFeatureVirtualKeyboard) || (f == kFeatureCursorHasPalette); } void OSystem_DS::setFeatureState(Feature f, bool enable) { @@ -107,7 +114,7 @@ bool OSystem_DS::setGraphicsMode(int mode) { } bool OSystem_DS::setGraphicsMode(const char *name) { -// consolePrintf("Set gfx mode %s\n", name); + consolePrintf("Set gfx mode %s\n", name); return true; } @@ -116,8 +123,15 @@ int OSystem_DS::getGraphicsMode() const { } void OSystem_DS::initSize(uint width, uint height) { -// consolePrintf("Set gfx mode %d x %d\n", width, height); - DS::setGameSize(width, height); + // For Lost in Time, the title screen is displayed in 640x400. + // In order to support this game, the screen mode is set, but + // all draw calls are ignored until the game switches to 320x200. + if ((width == 640) && (height == 400)) { + _graphicsEnable = false; + } else { + _graphicsEnable = true; + DS::setGameSize(width, height); + } } int16 OSystem_DS::getHeight() { @@ -129,9 +143,8 @@ int16 OSystem_DS::getWidth() { } void OSystem_DS::setPalette(const byte *colors, uint start, uint num) { -// consolePrintf("Set palette %d, %d colours\n", start, num); -//return; - if (!DS::getIsDisplayMode8Bit()) return; +// consolePrintf("Setpal %d, %d\n", start, num); + for (unsigned int r = start; r < start + num; r++) { int red = *colors; int green = *(colors + 1); @@ -141,17 +154,44 @@ void OSystem_DS::setPalette(const byte *colors, uint start, uint num) { green >>= 3; blue >>= 3; - if (r != 255) +// if (r != 255) { - BG_PALETTE[r] = red | (green << 5) | (blue << 10); - if (!DS::getKeyboardEnable()) { - BG_PALETTE_SUB[r] = red | (green << 5) | (blue << 10); + u16 paletteValue = red | (green << 5) | (blue << 10); + + if (DS::getIsDisplayMode8Bit()) { + BG_PALETTE[r] = paletteValue; + if (!DS::getKeyboardEnable()) { + BG_PALETTE_SUB[r] = paletteValue; + } } + + _palette[r] = paletteValue; } -// if (num == 16) consolePrintf("pal:%d r:%d g:%d b:%d\n", r, red, green, blue); + // if (num == 255) consolePrintf("pal:%d r:%d g:%d b:%d\n", r, red, green, blue); + + colors += 4; + } +} + +void OSystem_DS::setCursorPalette(const byte *colors, uint start, uint num) { + +// consolePrintf("Cursor palette set: start: %d, cols: %d\n", start, num); + for (unsigned int r = start; r < start + num; r++) { + int red = *colors; + int green = *(colors + 1); + int blue = *(colors + 2); + + red >>= 3; + green >>= 3; + blue >>= 3; + u16 paletteValue = red | (green << 5) | (blue << 10); + _cursorPalette[r] = paletteValue; + colors += 4; } + + _disableCursorPalette = false; } bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) { @@ -184,9 +224,11 @@ void OSystem_DS::grabPalette(unsigned char *colors, uint start, uint num) { } +#define MISALIGNED16(ptr) (((u32) (ptr) & 1) != 0) + void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { -// consolePrintf("Copy rect %d, %d %d, %d ", x, y, w, h); - + //consolePrintf("Copy rect %d, %d %d, %d ", x, y, w, h); + if (!_graphicsEnable) return; if (w <= 1) return; if (h < 0) return; if (!DS::getIsDisplayMode8Bit()) return; @@ -195,6 +237,9 @@ void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int s32 stride; u16* bgSub = (u16 *) BG_GFX_SUB; + // The DS video RAM doesn't support 8-bit writes because Nintendo wanted + // to save a few pennies/euro cents on the hardware. + if (_frameBufferExists) { bg = (u16 *) _framebuffer.pixels; stride = _framebuffer.pitch; @@ -203,46 +248,117 @@ void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int stride = DS::get8BitBackBufferStride(); } - u16* src = (u16 *) buf; - - if (DS::getKeyboardEnable()) { - + if (((pitch & 1) != 0) || ((w & 1) != 0) || (((int) (buf) & 1) != 0)) { + + // Something is misaligned, so we have to use the slow but sure method + + int by = 0; + for (int dy = y; dy < y + h; dy++) { - u16* dest = bg + (dy * (stride >> 1)) + (x >> 1); - - DC_FlushRange(src, w << 1); - DC_FlushRange(dest, w << 1); - dmaCopyHalfWords(3, src, dest, w); - - src += pitch >> 1; + u8* dest = ((u8 *) (bg)) + (dy * stride) + x; + u8* destSub = ((u8 *) (bgSub)) + (dy * 512) + x; + u8* src = (u8 *) buf + (pitch * by); + + u32 dx; + + u32 pixelsLeft = w; + + if (MISALIGNED16(dest)) { + // Read modify write + + dest--; + u16 mix = *((u16 *) dest); + + mix = (mix & 0x00FF) | (*src++ << 8); + + *dest = mix; + *destSub = mix; + + dest += 2; + destSub += 2; + pixelsLeft--; + } + + // We can now assume dest is aligned + u16* dest16 = (u16 *) dest; + u16* destSub16 = (u16 *) destSub; + + for (dx = 0; dx < pixelsLeft; dx+=2) { + u16 mix; + + mix = *src + (*(src + 1) << 8); + *dest16++ = mix; + *destSub16++ = mix; + src += 2; + } + + pixelsLeft -= dx; + + // At the end we may have one pixel left over + + if (pixelsLeft != 0) { + u16 mix = *dest16; + + mix = (mix & 0x00FF) | ((*src++) << 8); + + *dest16 = mix; + *destSub16 = mix; + } + + by++; + } - + +// consolePrintf("Slow method used!\n"); + + } else { - for (int dy = y; dy < y + h; dy++) { - u16* dest1 = bg + (dy * (stride >> 1)) + (x >> 1); - u16* dest2 = bgSub + (dy << 8) + (x >> 1); + + // Stuff is aligned to 16-bit boundaries, so it's safe to do DMA. + + u16* src = (u16 *) buf; + + if (DS::getKeyboardEnable()) { + + for (int dy = y; dy < y + h; dy++) { + u16* dest = bg + (dy * (stride >> 1)) + (x >> 1); - DC_FlushRange(src, w << 1); - DC_FlushRange(dest1, w << 1); - DC_FlushRange(dest2, w << 1); - - dmaCopyHalfWords(3, src, dest1, w); - dmaCopyHalfWords(3, src, dest2, w); - - src += pitch >> 1; - } - } + DC_FlushRange(src, w << 1); + DC_FlushRange(dest, w << 1); + dmaCopyHalfWords(3, src, dest, w); -// consolePrintf("Done\n"); + while (dmaBusy(3)); + + src += pitch >> 1; + } + + } else { + for (int dy = y; dy < y + h; dy++) { + u16* dest1 = bg + (dy * (stride >> 1)) + (x >> 1); + u16* dest2 = bgSub + (dy << 8) + (x >> 1); + + DC_FlushRange(src, w << 1); + DC_FlushRange(dest1, w << 1); + DC_FlushRange(dest2, w << 1); + + dmaCopyHalfWords(3, src, dest1, w); - + if ((!_frameBufferExists) || (buf == _framebuffer.pixels)) { + dmaCopyHalfWords(2, src, dest2, w); + } + while (dmaBusy(2) || dmaBusy(3)); + + src += pitch >> 1; + } + } + } +// consolePrintf("Done\n"); } void OSystem_DS::updateScreen() { - if ((_frameBufferExists) && (DS::getIsDisplayMode8Bit())) - { + if ((_frameBufferExists) && (DS::getIsDisplayMode8Bit())) { _frameBufferExists = false; // Copy temp framebuffer back to screen @@ -253,6 +369,12 @@ void OSystem_DS::updateScreen() { DS::doSoundCallback(); // DS::doTimerCallback(); DS::addEventsToQueue(); + + // Force back buffer usage for Nippon Safes, as it doesn't double buffer it's output + if (DS::getControlType() == DS::CONT_NIPPON) { + OSystem_DS::instance()->lockScreen(); + OSystem_DS::instance()->unlockScreen(); + } } void OSystem_DS::setShakePos(int shakeOffset) { @@ -334,7 +456,21 @@ void OSystem_DS::warpMouse(int x, int y) { } void OSystem_DS::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int targetCursorScale) { - DS::setCursorIcon(buf, w, h, keycolor, hotspotX, hotspotY); + if ((w > 0) && (w < 64) && (h > 0) && (h < 64)) + { + memcpy(_cursorImage, buf, w * h); + _cursorW = w; + _cursorH = h; + _cursorHotX = hotspotX; + _cursorHotY = hotspotY; + _cursorKey = keycolor; + _cursorScale = targetCursorScale; + refreshCursor(); + } +} + +void OSystem_DS::refreshCursor() { + DS::setCursorIcon(_cursorImage, _cursorW, _cursorH, _cursorKey, _cursorHotX, _cursorHotY); } void OSystem_DS::addEvent(Common::Event& e) { @@ -489,7 +625,11 @@ Common::SaveFileManager* OSystem_DS::getSavefileManager() { if (DS::isGBAMPAvailable() && (!forceSram)) { return &mpSaveManager; } else { +#ifdef GBA_SRAM_SAVE return &saveManager; +#else + return NULL; +#endif } } diff --git a/backends/platform/ds/arm9/source/osystem_ds.h b/backends/platform/ds/arm9/source/osystem_ds.h index 8c8d661ad8..16c8f41491 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.h +++ b/backends/platform/ds/arm9/source/osystem_ds.h @@ -52,17 +52,32 @@ protected: Common::Event eventQueue[96]; int queuePos; +#ifdef GBA_SRAM_SAVE DSSaveFileManager saveManager; +#endif GBAMPSaveFileManager mpSaveManager; DSAudioMixer* _mixer; DSTimerManager* _timer; Graphics::Surface _framebuffer; bool _frameBufferExists; - + bool _graphicsEnable; static OSystem_DS* _instance; + + u16 _palette[256]; + u16 _cursorPalette[256]; + + u8 _cursorImage[64 * 64]; + uint _cursorW; + uint _cursorH; + int _cursorHotX; + int _cursorHotY; + byte _cursorKey; + int _cursorScale; + Graphics::Surface* createTempFrameBuffer(); + bool _disableCursorPalette; public: typedef void (*SoundProc)(byte *buf, int len); @@ -159,7 +174,16 @@ public: virtual void clearAutoComplete(); virtual void setCharactersEntered(int count); + u16 getDSPaletteEntry(u32 entry) { return _palette[entry]; } + u16 getDSCursorPaletteEntry(u32 entry) { return !_disableCursorPalette? _cursorPalette[entry]: _palette[entry]; } + + virtual void setCursorPalette(const byte *colors, uint start, uint num); + + virtual void disableCursorPalette(bool dis) { _disableCursorPalette = dis; refreshCursor(); } + FilesystemFactory *getFilesystemFactory(); + + void refreshCursor(); }; static const OSystem::GraphicsMode s_supportedGraphicsModes[] = { diff --git a/backends/platform/ds/arm9/source/portdefs.h b/backends/platform/ds/arm9/source/portdefs.h index de7a5795f5..16f3d8cc9b 100644 --- a/backends/platform/ds/arm9/source/portdefs.h +++ b/backends/platform/ds/arm9/source/portdefs.h @@ -81,7 +81,10 @@ void consolePrintf(const char* s, ...); #define ITCM_DATA __attribute__((section(".itcm"))) - +// Since I can't change the engine at the moment (post lockdown) this define can go here. +// This define changes the mouse-relative motion which doesn't make sense on a touch screen to +// a more conventional form of input where the menus can be clicked on. +#define LURE_CLICKABLE_MENUS //#include "common/array.h" //#include "common/str.h" diff --git a/backends/platform/ds/arm9/source/ramsave.cpp b/backends/platform/ds/arm9/source/ramsave.cpp index be355ce76f..a9f4e3d2fc 100644 --- a/backends/platform/ds/arm9/source/ramsave.cpp +++ b/backends/platform/ds/arm9/source/ramsave.cpp @@ -19,7 +19,9 @@ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ - // Save in order 1,2,3,4,larger 2,5 +#ifdef GBA_SRAM_SAVE + + #include "ramsave.h" #include "nds.h" #include "compressor/lz.h" @@ -64,6 +66,7 @@ DSSaveFile::DSSaveFile(SCUMMSave* s, bool compressed, u8* data) { } isTempFile = false; + eosReached = false; } DSSaveFile::~DSSaveFile() { @@ -167,11 +170,13 @@ int DSSaveFile::saveToSaveRAM(vu8* address) { void DSSaveFile::reset() { ptr = 0; + eosReached = false; } uint32 DSSaveFile::read(void *buf, uint32 size) { if (ptr + size > save.size) { size = save.size - ptr; + eosReached = true; if (size < 0) size = 0; } memcpy(buf, saveData + ptr, size); @@ -181,15 +186,15 @@ uint32 DSSaveFile::read(void *buf, uint32 size) { return size; } -uint32 DSSaveFile::pos() const { +int32 DSSaveFile::pos() const { return ptr; } -uint32 DSSaveFile::size() const { +int32 DSSaveFile::size() const { return save.size; } -void DSSaveFile::seek(int32 pos, int whence) { +bool DSSaveFile::seek(int32 pos, int whence) { switch (whence) { case SEEK_SET: { ptr = pos; @@ -204,15 +209,22 @@ void DSSaveFile::seek(int32 pos, int whence) { break; } } + eosReached = false; + return true; } bool DSSaveFile::eos() const { - return ptr >= (int) save.size; + return eosReached; } -void DSSaveFile::skip(uint32 bytes) { +void DSSaveFile::clearErr() { + eosReached = false; +} + +bool DSSaveFile::skip(uint32 bytes) { ptr = ptr + bytes; if (ptr > (int) save.size) ptr = save.size; + return true; } uint32 DSSaveFile::write(const void *buf, uint32 size) { @@ -227,7 +239,7 @@ uint32 DSSaveFile::write(const void *buf, uint32 size) { return size; } -bool DSSaveFile::matches(char* prefix, int num) { +bool DSSaveFile::matches(const char *prefix, int num) { char str[16]; if (isValid()) { sprintf(str, "%s%02d", prefix, num); @@ -241,7 +253,7 @@ bool DSSaveFile::matches(char* prefix, int num) { } } -bool DSSaveFile::matches(char* filename) { +bool DSSaveFile::matches(const char *filename) { if (isValid()) { return !strcmp(save.name, filename); } else { @@ -522,3 +534,5 @@ int DSSaveFileManager::getExtraData() { return 0; } } + +#endif diff --git a/backends/platform/ds/arm9/source/ramsave.h b/backends/platform/ds/arm9/source/ramsave.h index f919da18db..034e957b7f 100644 --- a/backends/platform/ds/arm9/source/ramsave.h +++ b/backends/platform/ds/arm9/source/ramsave.h @@ -52,6 +52,7 @@ class DSSaveFile : public Common::InSaveFile, public Common::OutSaveFile { SCUMMSave* origHeader; bool isOpenFlag; bool isTempFile; + bool eosReached; public: DSSaveFile(); @@ -62,11 +63,12 @@ public: bool isOpen() const { return isOpenFlag; } virtual bool eos() const; - virtual void skip(uint32 size); + virtual void clearErr(); + virtual bool skip(uint32 size); - virtual uint32 pos() const; - virtual uint32 size() const; - virtual void seek(int32 pos, int whence); + virtual int32 pos() const; + virtual int32 size() const; + virtual bool seek(int32 pos, int whence); uint32 read(void *buf, uint32 size); uint32 write(const void *buf, uint32 size); @@ -76,8 +78,8 @@ public: bool isValid() { return save.isValid; } bool isTemp() { return isTempFile; } - bool matches(char* prefix, int num); - bool matches(char* filename); + bool matches(const char *prefix, int num); + bool matches(const char *filename); void clearData(); void compress(); diff --git a/backends/platform/ds/arm9/source/touchkeyboard.cpp b/backends/platform/ds/arm9/source/touchkeyboard.cpp index 11832f4e3a..85f80fac92 100644 --- a/backends/platform/ds/arm9/source/touchkeyboard.cpp +++ b/backends/platform/ds/arm9/source/touchkeyboard.cpp @@ -402,6 +402,23 @@ void createKeyEvent(int keyNum, Common::Event& event) } } +void releaseAllKeys() { + for (int r = 0; r < DS_NUM_KEYS; r++) { + if (keys[r].pressed) { + DS::setKeyHighlight(r, false); + + OSystem_DS* system = OSystem_DS::instance(); + + Common::Event event; + createKeyEvent(r, event); + event.type = Common::EVENT_KEYUP; + system->addEvent(event); + + keys[r].pressed = false; + } + } +} + void addKeyboardEvents() { bool resetShift = false; @@ -446,7 +463,7 @@ void addKeyboardEvents() { // consolePrintf("Key: %d\n", r); if ((keys[r].character == Common::KEYCODE_INVALID)) { // Close button - DS::closed = true; + //DS::closed = true; } else { createKeyEvent(r, event); } @@ -492,9 +509,14 @@ void addKeyboardEvents() { OSystem_DS* system = OSystem_DS::instance(); Common::Event event; - createKeyEvent(r, event); - event.type = Common::EVENT_KEYUP; - system->addEvent(event); + if ((keys[r].character == Common::KEYCODE_INVALID)) { + // Close button + DS::closed = true; + } else { + createKeyEvent(r, event); + event.type = Common::EVENT_KEYUP; + system->addEvent(event); + } keys[r].pressed = false; diff --git a/backends/platform/ds/arm9/source/touchkeyboard.h b/backends/platform/ds/arm9/source/touchkeyboard.h index 8a5fc728ce..91efbc1e9a 100644 --- a/backends/platform/ds/arm9/source/touchkeyboard.h +++ b/backends/platform/ds/arm9/source/touchkeyboard.h @@ -40,6 +40,7 @@ bool getKeyboardClosed(); void addAutoComplete(char* word); void clearAutoComplete(); void setCharactersEntered(int count); +void releaseAllKeys(); } |
