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author | Max Horn | 2010-11-28 14:56:31 +0000 |
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committer | Max Horn | 2010-11-28 14:56:31 +0000 |
commit | 7760077cf530c35c969f9286145d9a36d0440d70 (patch) | |
tree | 34c67abbacefa26792ca77fc9f5360c77a34663d /backends/platform/sdl/main.cpp | |
parent | 284b49aabc54590e1444f06561a815c2a3c5de7e (diff) | |
parent | 74a53df11b51fa4956745c086b2e6351b8383568 (diff) | |
download | scummvm-rg350-7760077cf530c35c969f9286145d9a36d0440d70.tar.gz scummvm-rg350-7760077cf530c35c969f9286145d9a36d0440d70.tar.bz2 scummvm-rg350-7760077cf530c35c969f9286145d9a36d0440d70.zip |
Merging the gsoc2010-opengl branch
svn-id: r54518
Diffstat (limited to 'backends/platform/sdl/main.cpp')
-rw-r--r-- | backends/platform/sdl/main.cpp | 40 |
1 files changed, 17 insertions, 23 deletions
diff --git a/backends/platform/sdl/main.cpp b/backends/platform/sdl/main.cpp index a9e1f5cf4b..14cfaaee57 100644 --- a/backends/platform/sdl/main.cpp +++ b/backends/platform/sdl/main.cpp @@ -23,50 +23,44 @@ * */ -#define FORBIDDEN_SYMBOL_ALLOW_ALL - -// Fix for bug #2895217 "MSVC compilation broken with r47595": -// We need to keep this on top of the "common/scummsys.h" include, -// otherwise we will get errors about the windows headers redefining -// "ARRAYSIZE" for example. -#if defined(WIN32) && !defined(__SYMBIAN32__) -#define WIN32_LEAN_AND_MEAN -#include <windows.h> -// winnt.h defines ARRAYSIZE, but we want our own one... -#undef ARRAYSIZE -#endif - #include "common/scummsys.h" // Several SDL based ports use a custom main, and hence do not want to compile // of this file. The following "#if" ensures that. -#if !defined(__MAEMO__) && !defined(__SYMBIAN32__) && !defined(_WIN32_WCE) && !defined(DINGUX) && !defined(GPH_DEVICE) && !defined(LINUXMOTO) && !defined(OPENPANDORA) - +#if !defined(UNIX) && \ + !defined(WIN32) && \ + !defined(__MAEMO__) && \ + !defined(__SYMBIAN32__) && \ + !defined(_WIN32_WCE) && \ + !defined(__amigaos4__) && \ + !defined(DINGUX) && \ + !defined(CAANOO) && \ + !defined(LINUXMOTO) && \ + !defined(OPENPANDORA) #include "backends/platform/sdl/sdl.h" #include "backends/plugins/sdl/sdl-provider.h" #include "base/main.h" -#ifdef WIN32 -int __stdcall WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpCmdLine*/, int /*iShowCmd*/) { - SDL_SetModuleHandle(GetModuleHandle(NULL)); - return main(__argc, __argv); -} -#endif - int main(int argc, char *argv[]) { // Create our OSystem instance g_system = new OSystem_SDL(); assert(g_system); + // Pre initialize the backend + ((OSystem_SDL *)g_system)->init(); + #ifdef DYNAMIC_MODULES PluginManager::instance().addPluginProvider(new SDLPluginProvider()); #endif // Invoke the actual ScummVM main entry point: int res = scummvm_main(argc, argv); - ((OSystem_SDL *)g_system)->deinit(); + + // Free OSystem + delete (OSystem_SDL *)g_system; + return res; } |