aboutsummaryrefslogtreecommitdiff
path: root/base/engine.cpp
diff options
context:
space:
mode:
authorEugene Sandulenko2006-05-17 23:52:45 +0000
committerEugene Sandulenko2006-05-17 23:52:45 +0000
commit14ec3f45fa08a0c0071693f4094fc088eb0062b5 (patch)
tree87e2af334bd1503eacc55c71cd5ccb94e5eb5751 /base/engine.cpp
parent65091f7370ee118b8f99c6106d8cad1fd0ee719e (diff)
downloadscummvm-rg350-14ec3f45fa08a0c0071693f4094fc088eb0062b5.tar.gz
scummvm-rg350-14ec3f45fa08a0c0071693f4094fc088eb0062b5.tar.bz2
scummvm-rg350-14ec3f45fa08a0c0071693f4094fc088eb0062b5.zip
- Heavily modified patch #1214784: "Disable overlay scaling"
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505
Diffstat (limited to 'base/engine.cpp')
-rw-r--r--base/engine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/base/engine.cpp b/base/engine.cpp
index ecc0f6dbf2..fcf0e7f513 100644
--- a/base/engine.cpp
+++ b/base/engine.cpp
@@ -253,7 +253,7 @@ void Engine::GUIErrorMessage(const Common::String msg) {
_system->setWindowCaption("Error");
_system->beginGFXTransaction();
initCommonGFX(false);
- _system->initSize(320, 200, 2);
+ _system->initSize(320, 200);
_system->endGFXTransaction();
GUI::MessageDialog dialog(msg);