aboutsummaryrefslogtreecommitdiff
path: root/base/gameDetector.h
diff options
context:
space:
mode:
authorMax Horn2004-02-22 21:01:40 +0000
committerMax Horn2004-02-22 21:01:40 +0000
commitcfd248eeb971dc1205bac66f28745a06184accf4 (patch)
treea608bd87a813143ba5537f578a52aaa19aa8b843 /base/gameDetector.h
parente469cd43a741e2f6d94419f1b3e12039dcdfc7ce (diff)
downloadscummvm-rg350-cfd248eeb971dc1205bac66f28745a06184accf4.tar.gz
scummvm-rg350-cfd248eeb971dc1205bac66f28745a06184accf4.tar.bz2
scummvm-rg350-cfd248eeb971dc1205bac66f28745a06184accf4.zip
avoid #include scaler.h
svn-id: r12997
Diffstat (limited to 'base/gameDetector.h')
-rw-r--r--base/gameDetector.h32
1 files changed, 1 insertions, 31 deletions
diff --git a/base/gameDetector.h b/base/gameDetector.h
index c5a7afedb9..62fc365055 100644
--- a/base/gameDetector.h
+++ b/base/gameDetector.h
@@ -24,7 +24,6 @@
#define GAMEDETECTOR_H
#include "common/str.h"
-#include "common/scaler.h"
class Engine;
class GameDetector;
@@ -61,36 +60,7 @@ struct GraphicsMode {
int id;
};
-/**
- * List of graphic 'modes' we potentially support. Potentially because not all
- * backends actually support all the filters listed here. At this point only
- * the SDL backend supports all (except for the PalmOS ones of course).
- * @todo Remove this explicit list of graphic modes and rather extend the
- * OSystem API to allow querying a backend for the modes it supports.
- */
-static const struct GraphicsMode gfx_modes[] = {
- {"normal", "Normal (no scaling)", GFX_NORMAL},
- {"1x", "Normal (no scaling)", GFX_NORMAL},
-#ifndef __PALM_OS__ // reduce contant data size
- {"2x", "2x", GFX_DOUBLESIZE},
- {"3x", "3x", GFX_TRIPLESIZE},
- {"2xsai", "2xSAI", GFX_2XSAI},
- {"super2xsai", "Super2xSAI", GFX_SUPER2XSAI},
- {"supereagle", "SuperEagle", GFX_SUPEREAGLE},
- {"advmame2x", "AdvMAME2x", GFX_ADVMAME2X},
- {"advmame3x", "AdvMAME3x", GFX_ADVMAME3X},
- {"hq2x", "HQ2x", GFX_HQ2X},
- {"hq3x", "HQ3x", GFX_HQ3X},
- {"tv2x", "TV2x", GFX_TV2X},
- {"dotmatrix", "DotMatrix", GFX_DOTMATRIX},
-#else
- {"flipping", "Page Flipping", GFX_FLIPPING},
- {"buffered", "Buffered", GFX_BUFFERED},
- {"wide", "Wide (HiRes+ only)", GFX_WIDE},
-#endif
- {0, 0, 0}
-};
-
+extern const GraphicsMode g_gfx_modes[];
class GameDetector {
typedef Common::String String;