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author | Fabio Battaglia | 2012-01-08 00:34:15 +0100 |
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committer | Fabio Battaglia | 2012-01-08 00:34:15 +0100 |
commit | 15ea73104c051a034c39e12d19c96af720ca64b6 (patch) | |
tree | ecb3c7d045b39f12208fb0e9f6d41ee703e9922a /base/main.cpp | |
parent | 2852d685d5b1d89772bd6bef0805b7421bf416f8 (diff) | |
download | scummvm-rg350-15ea73104c051a034c39e12d19c96af720ca64b6.tar.gz scummvm-rg350-15ea73104c051a034c39e12d19c96af720ca64b6.tar.bz2 scummvm-rg350-15ea73104c051a034c39e12d19c96af720ca64b6.zip |
SWORD2: Fix problem with the height of PSX sprites
Apparently some uncompressed PSX sprites have a wrong
height value in the datafiles, creating subtle problems
like missing lines in some graphics. Fixed by artificially
adding 1 to odd height values of uncompressed sprites.
Diffstat (limited to 'base/main.cpp')
0 files changed, 0 insertions, 0 deletions