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author | Paweł Kołodziejski | 2003-11-02 10:12:08 +0000 |
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committer | Paweł Kołodziejski | 2003-11-02 10:12:08 +0000 |
commit | 9588a6fd31a050f3284b326541c4eedb7c108d8c (patch) | |
tree | faf20ea8b693cc2b4d6e72214d3cd255f6e16f67 /base/main.cpp | |
parent | b27a871f870df854a6db0f4530d4596483927bb1 (diff) | |
download | scummvm-rg350-9588a6fd31a050f3284b326541c4eedb7c108d8c.tar.gz scummvm-rg350-9588a6fd31a050f3284b326541c4eedb7c108d8c.tar.bz2 scummvm-rg350-9588a6fd31a050f3284b326541c4eedb7c108d8c.zip |
fixed warnings
svn-id: r11046
Diffstat (limited to 'base/main.cpp')
-rw-r--r-- | base/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp index a494715a6a..9f02ba4350 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -283,7 +283,7 @@ int main(int argc, char *argv[]) { } // (De)activate fullscreen mode as determined by the config settings - if (ConfMan.getBool("fullscreen") != system->property(OSystem::PROP_GET_FULLSCREEN, 0)) + if (ConfMan.getBool("fullscreen") != (system->property(OSystem::PROP_GET_FULLSCREEN, 0) != 0)) system->property(OSystem::PROP_TOGGLE_FULLSCREEN, 0); // Create the game engine |