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author | Max Horn | 2003-09-18 02:07:18 +0000 |
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committer | Max Horn | 2003-09-18 02:07:18 +0000 |
commit | be9d4066e147e1f7eebd5b554f11b876f93f3ae9 (patch) | |
tree | 98416196bcb39d49d4effb582a6e0bba165249b1 /base/main.cpp | |
parent | ec0d41137ca8bf414f674afd6f6103ad6e9bf0ac (diff) | |
download | scummvm-rg350-be9d4066e147e1f7eebd5b554f11b876f93f3ae9.tar.gz scummvm-rg350-be9d4066e147e1f7eebd5b554f11b876f93f3ae9.tar.bz2 scummvm-rg350-be9d4066e147e1f7eebd5b554f11b876f93f3ae9.zip |
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
Diffstat (limited to 'base/main.cpp')
-rw-r--r-- | base/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp index f549c2b831..8bcbafc97c 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -29,10 +29,10 @@ */ #include "stdafx.h" +#include "base/engine.h" #include "base/gameDetector.h" #include "base/plugins.h" #include "common/config-file.h" -#include "common/engine.h" #include "common/scaler.h" // For GFX_NORMAL #include "gui/newgui.h" #include "gui/launcher.h" |