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author | Eugene Sandulenko | 2005-07-30 21:11:48 +0000 |
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committer | Eugene Sandulenko | 2005-07-30 21:11:48 +0000 |
commit | 6b4484472b79dc7ea7d1ce545a28fba7d3b7696f (patch) | |
tree | c44c4e61f18ddd537f7082cb48869cf33d422fbd /base/plugins.cpp | |
parent | 86ab70b149e5cd00cf54f2e41896e2c4e16795e4 (diff) | |
download | scummvm-rg350-6b4484472b79dc7ea7d1ce545a28fba7d3b7696f.tar.gz scummvm-rg350-6b4484472b79dc7ea7d1ce545a28fba7d3b7696f.tar.bz2 scummvm-rg350-6b4484472b79dc7ea7d1ce545a28fba7d3b7696f.zip |
Remove trailing whitespaces.
svn-id: r18604
Diffstat (limited to 'base/plugins.cpp')
-rw-r--r-- | base/plugins.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/base/plugins.cpp b/base/plugins.cpp index 6fc6accceb..71f7c1edd2 100644 --- a/base/plugins.cpp +++ b/base/plugins.cpp @@ -256,7 +256,7 @@ PluginManager::~PluginManager() { void PluginManager::loadPlugins() { #ifdef DYNAMIC_MODULES // Load dynamic plugins - // TODO... this is right now just a nasty hack. + // TODO... this is right now just a nasty hack. // This should search one or multiple directories for all plugins it can // find (to this end, we maybe should use a special prefix/suffix; e.g. // instead of libscumm.so, use scumm.engine or scumm.plugin etc.). @@ -274,7 +274,7 @@ void PluginManager::loadPlugins() { // Scan for all plugins in this directory FilesystemNode dir(PLUGIN_DIRECTORY); FSList files(dir.listDir(FilesystemNode::kListFilesOnly)); - + for (FSList::const_iterator i = files.begin(); i != files.end(); ++i) { Common::String name(i->displayName()); if (name.hasPrefix(PLUGIN_PREFIX) && name.hasSuffix(PLUGIN_SUFFIX)) { @@ -291,7 +291,7 @@ void PluginManager::loadPlugins() { // "Loader" for the static plugins. // Iterate over all registered (static) plugins and load them. PluginRegistrator *plugin; - + #ifndef DISABLE_SCUMM LINK_PLUGIN(SCUMM) #endif @@ -367,6 +367,6 @@ DetectedGameList PluginManager::detectGames(const FSList &fslist) const { for (iter = _plugins.begin(); iter != _plugins.end(); ++iter) { candidates.push_back((*iter)->detectGames(fslist)); } - + return candidates; } |