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author | Chris Apers | 2005-03-11 10:35:38 +0000 |
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committer | Chris Apers | 2005-03-11 10:35:38 +0000 |
commit | 28edee23808f8bda65c81d389ac25e2f054d94b4 (patch) | |
tree | 7f165f70f431d5096ec588c6ff48bcb689ecbcc7 /base | |
parent | fc120343963524b2e1ec21bda0a1b812ca67baee (diff) | |
download | scummvm-rg350-28edee23808f8bda65c81d389ac25e2f054d94b4.tar.gz scummvm-rg350-28edee23808f8bda65c81d389ac25e2f054d94b4.tar.bz2 scummvm-rg350-28edee23808f8bda65c81d389ac25e2f054d94b4.zip |
PalmOS too
svn-id: r17073
Diffstat (limited to 'base')
-rw-r--r-- | base/gameDetector.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp index 7a4fe72680..95e747438f 100644 --- a/base/gameDetector.cpp +++ b/base/gameDetector.cpp @@ -197,7 +197,7 @@ GameDetector::GameDetector() { // The user can override the savepath with the SCUMMVM_SAVEPATH // environment variable. -#if !defined(MACOS_CARBON) && !defined(_WIN32_WCE) +#if !defined(MACOS_CARBON) && !defined(_WIN32_WCE) && !defined(__PALM_OS__) const char *dir = getenv("SCUMMVM_SAVEPATH"); if (dir && *dir) { // TODO: Verify whether the path is valid |