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-rw-r--r--base/gameDetector.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp
index 7a4fe72680..95e747438f 100644
--- a/base/gameDetector.cpp
+++ b/base/gameDetector.cpp
@@ -197,7 +197,7 @@ GameDetector::GameDetector() {
// The user can override the savepath with the SCUMMVM_SAVEPATH
// environment variable.
-#if !defined(MACOS_CARBON) && !defined(_WIN32_WCE)
+#if !defined(MACOS_CARBON) && !defined(_WIN32_WCE) && !defined(__PALM_OS__)
const char *dir = getenv("SCUMMVM_SAVEPATH");
if (dir && *dir) {
// TODO: Verify whether the path is valid