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author | Johannes Schickel | 2014-01-23 14:22:29 -0800 |
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committer | Johannes Schickel | 2014-01-23 14:22:29 -0800 |
commit | 29eeb91d4e0f7862815cd3129441ba3dfeee85c1 (patch) | |
tree | bf805053a5a31201b322b200a90bfc3bd788a003 /base | |
parent | 6927e570bbbd69886b5fe2c2ce484ae236af61db (diff) | |
parent | 65931d74e3a20632afb363c20d0692382cf6a134 (diff) | |
download | scummvm-rg350-29eeb91d4e0f7862815cd3129441ba3dfeee85c1.tar.gz scummvm-rg350-29eeb91d4e0f7862815cd3129441ba3dfeee85c1.tar.bz2 scummvm-rg350-29eeb91d4e0f7862815cd3129441ba3dfeee85c1.zip |
Merge pull request #423 from lordhoto/engine-path-setup
ENGINES: Make game path addition to SearchMan fully configurable
Diffstat (limited to 'base')
-rw-r--r-- | base/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp index c993dfa57a..abf75b7e7e 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -197,7 +197,7 @@ static Common::Error runGame(const EnginePlugin *plugin, OSystem &system, const // // Add the game path to the directory search list - SearchMan.addDirectory(dir.getPath(), dir, 0, 4); + engine->initializePath(dir); // Add extrapath (if any) to the directory search list if (ConfMan.hasKey("extrapath")) { |