aboutsummaryrefslogtreecommitdiff
path: root/base
diff options
context:
space:
mode:
authorMax Horn2004-11-20 01:55:53 +0000
committerMax Horn2004-11-20 01:55:53 +0000
commit44ab7ce0be00860f7e220cca94a76bc777fa6442 (patch)
tree6e1572f9929bb07a5b2be5a18a2fef78a864dc78 /base
parente5cc4c629aac5d40f629155679c0c6cd8dc169e4 (diff)
downloadscummvm-rg350-44ab7ce0be00860f7e220cca94a76bc777fa6442.tar.gz
scummvm-rg350-44ab7ce0be00860f7e220cca94a76bc777fa6442.tar.bz2
scummvm-rg350-44ab7ce0be00860f7e220cca94a76bc777fa6442.zip
whitespaces
svn-id: r15845
Diffstat (limited to 'base')
-rw-r--r--base/main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/base/main.cpp b/base/main.cpp
index 57dc540356..24988c50de 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -392,7 +392,7 @@ extern "C" int scummvm_main(GameDetector &detector, int argc, char *argv[]) {
// FIXME: We're now looping the launcher. This, of course, doesn't
// work as well as it should. In theory everything should be destroyed
// cleanly, so this is now enabled to encourage people to fix bits :)
- while(running) {
+ while (running) {
// Verify the given game name is a valid supported game
if (detector.detectMain()) {
// Unload all plugins not needed for this game,
@@ -411,7 +411,7 @@ extern "C" int scummvm_main(GameDetector &detector, int argc, char *argv[]) {
PluginManager::instance().loadPlugins();
}
- launcherDialog(detector, system);
+ launcherDialog(detector, system);
}
// ...and quit (the return 0 should never be reached)