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-rw-r--r--base/gameDetector.h10
1 files changed, 1 insertions, 9 deletions
diff --git a/base/gameDetector.h b/base/gameDetector.h
index 0d7ceb2b33..bdbb68bf90 100644
--- a/base/gameDetector.h
+++ b/base/gameDetector.h
@@ -34,17 +34,9 @@ namespace Audio {
class Mixer;
}
-/** Global (shared) game feature flags. */
-enum {
-// GF_HAS_SPEECH = 1 << 28,
-// GF_HAS_SUBTITLES = 1 << 29,
- GF_DEFAULT_TO_1X_SCALER = 1 << 30
-};
-
struct GameSettings {
const char *gameid;
const char *description; // TODO: Rename this to "title" or so
- uint32 features; // TODO: Probably should get rid of this field
};
/**
@@ -58,7 +50,7 @@ struct GameSettings {
*/
template <class T>
GameSettings toGameSettings(const T &g) {
- GameSettings dummy = { g.gameid, g.description, g.features };
+ GameSettings dummy = { g.gameid, g.description };
return dummy;
}