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authorMax Horn2006-06-30 19:54:12 +0000
committerMax Horn2006-06-30 19:54:12 +0000
commit8c5ead1f70ec3bb49e6633af0192bbcc90f4a1bf (patch)
treedf1e825221353d426f2bfc5338c0dac23a846100 /base
parentb9fa49a1762c3652c1f607fb8a7431e52fe74b2e (diff)
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No need to calls clearSoundCallback here (engine destructor already does that)
svn-id: r23356
Diffstat (limited to 'base')
-rw-r--r--base/main.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/base/main.cpp b/base/main.cpp
index 7e6062aba7..9ab982e0cd 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -252,9 +252,6 @@ static int runGame(const Plugin *plugin, OSystem &system, const Common::String &
// Free up memory
delete engine;
- // Stop all sound processing now (this prevents some race conditions later on)
- system.clearSoundCallback();
-
// Reset the file/directory mappings
Common::File::resetDefaultDirectories();