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author | Max Horn | 2005-05-08 17:44:54 +0000 |
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committer | Max Horn | 2005-05-08 17:44:54 +0000 |
commit | 0dffba3c436e4645556a77b9486580a79893c756 (patch) | |
tree | f09162a9be80e996372a29ef6e0b7984e7bb6ebf /common | |
parent | 74f15bea74f140a1c71db12be970f25f21e315a0 (diff) | |
download | scummvm-rg350-0dffba3c436e4645556a77b9486580a79893c756.tar.gz scummvm-rg350-0dffba3c436e4645556a77b9486580a79893c756.tar.bz2 scummvm-rg350-0dffba3c436e4645556a77b9486580a79893c756.zip |
oops
svn-id: r17971
Diffstat (limited to 'common')
-rw-r--r-- | common/system.h | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/common/system.h b/common/system.h index bcfdfe704a..262a88c3b9 100644 --- a/common/system.h +++ b/common/system.h @@ -28,10 +28,6 @@ #include "common/rect.h" #include "common/singleton.h" -namespace Graphics { -class Surface; -} // end of namespace Graphics - class SaveFileManager; /** @@ -365,16 +361,6 @@ public: * API are probably going to remove it. */ virtual void setPalette(const byte *colors, uint start, uint num) = 0; - - /** - * Grabs a specified part of the palette - * format is like it is described in setPalette - * - * @param buf the buffer - * @param start the first platte entry - * @param num nummber of the entries - */ - virtual void grabPalette(byte *colors, uint start, uint num) = 0; /** * Blit a bitmap to the virtual screen. @@ -385,28 +371,6 @@ public: * @see updateScreen */ virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) = 0; - - /** - * Copies the screen to a surface - * if bitsPerPixel = 15 a RGB555 format is used - * if bitsPerPixel = 16 a RGB565 format is used - * WARNING: surf->free() musst be called by the user - * - * @param surf the surfce to store the data in it - * @param bitsPerPixel must be higher than 15 and lower than 16 - */ - virtual void grabScreen(Graphics::Surface *surf, int bitsPerPixel); - - /** - * Copies the screen to a surface (with original bit depth) - * It should return a 1 byte per pixel surface in all cases - * because currently all games supported by ScummVM are - * using 1 byte per pixel. - * WARNING: surf->free() musst be called by the user - * - * @param surf the surfce to store the data in it - */ - virtual void grabRawScreen(Graphics::Surface *surf) = 0; /** * Clear the screen to black. |