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authorWalter van Niftrik2016-03-10 10:46:06 +0100
committerWalter van Niftrik2016-06-06 20:35:49 +0200
commitee0c5e4452722fcee3304af26d209114b4c80f75 (patch)
tree7740aafa8fafb6f65de1935094dd4083601c272c /engines/adl/hires2.h
parent6c09ab992eac45afbf3349f96f012b5b4a39b48e (diff)
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ADL: Add skeleton for Hi-Res #2
Diffstat (limited to 'engines/adl/hires2.h')
-rw-r--r--engines/adl/hires2.h52
1 files changed, 52 insertions, 0 deletions
diff --git a/engines/adl/hires2.h b/engines/adl/hires2.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ADL_HIRES1_H
+#define ADL_HIRES1_H
+
+#include "common/str.h"
+
+#include "adl/adl.h"
+
+namespace Common {
+class ReadStream;
+class Point;
+}
+
+namespace Adl {
+
+class HiRes2Engine : public AdlEngine {
+public:
+ HiRes2Engine(OSystem *syst, const AdlGameDescription *gd) : AdlEngine(syst, gd) { }
+
+private:
+ // AdlEngine
+ void runIntro() const;
+ void loadData();
+ void initState();
+ void restartGame();
+ void drawPic(byte pic, Common::Point pos) const;
+};
+
+} // End of namespace Adl
+
+#endif