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author | Johannes Schickel | 2012-02-29 16:48:25 +0100 |
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committer | Johannes Schickel | 2012-03-19 21:04:29 +0100 |
commit | 82ab3056fa52f78309ae3271114dbec28ceb9684 (patch) | |
tree | a8e8814a85521a633773605debaa3f880f247565 /engines/advancedDetector.h | |
parent | c84cd8dee83fe42263f82ae3bb603360b99e0b0a (diff) | |
download | scummvm-rg350-82ab3056fa52f78309ae3271114dbec28ceb9684.tar.gz scummvm-rg350-82ab3056fa52f78309ae3271114dbec28ceb9684.tar.bz2 scummvm-rg350-82ab3056fa52f78309ae3271114dbec28ceb9684.zip |
ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags.
Diffstat (limited to 'engines/advancedDetector.h')
-rw-r--r-- | engines/advancedDetector.h | 27 |
1 files changed, 26 insertions, 1 deletions
diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h index 0cec039b5e..45a9f183e8 100644 --- a/engines/advancedDetector.h +++ b/engines/advancedDetector.h @@ -134,6 +134,24 @@ enum ADFlags { /** + * Map entry for mapping GUIO_GAMEOPTIONS* to their ExtraGuiOption + * description. + */ +struct ADExtraGuiOptionsMap { + /** + * GUIO_GAMEOPTION* string. + */ + const char *guioFlag; + + /** + * The associated option. + */ + ExtraGuiOption option; +}; + +#define AD_EXTRA_GUI_OPTIONS_TERMINATOR { 0, { 0, 0, 0, 0 } } + +/** * A MetaEngine implementation based around the advanced detector code. */ class AdvancedMetaEngine : public MetaEngine { @@ -159,6 +177,11 @@ protected: const PlainGameDescriptor *_gameids; /** + * A map containing all the extra game GUI options the engine supports. + */ + const ADExtraGuiOptionsMap * const _extraGuiOptions; + + /** * The number of bytes to compute MD5 sum for. The AdvancedDetector * is primarily based on computing and matching MD5 checksums of files. * Since doing that for large files can be slow, it can be restricted @@ -211,7 +234,7 @@ protected: const char * const *_directoryGlobs; public: - AdvancedMetaEngine(const void *descs, uint descItemSize, const PlainGameDescriptor *gameids); + AdvancedMetaEngine(const void *descs, uint descItemSize, const PlainGameDescriptor *gameids, const ADExtraGuiOptionsMap *extraGuiOptions = 0); /** * Returns list of targets supported by the engine. @@ -225,6 +248,8 @@ public: virtual Common::Error createInstance(OSystem *syst, Engine **engine) const; + virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const; + protected: // To be implemented by subclasses virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const = 0; |